I have a book on OpenGL (The OpenGL Superbible), and while that's very helpful, I'm curious if there's another source I could turn to which would provide just examples--preferably having the different examples coded by different programmers. (Of course, the examples should be thoroughly commented, so that I can follow what's going on.)
Basically, I want to see what OpenGL looks like in the "real world" and see how problems are tackled differently by different people.
Does anyone know of a good book or website for this?
PS- I'm new to OpenGL, so I would prefer to look at many smaller programs than to look at one or a few complex programs. I would also prefer to see examples rather than tutorials, as I already have many tutorials.
2007-02-24
08:18:42
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2 answers
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asked by
Brian
3