About ten years ago a friend lent me "The Longest Journey" and it struck me how similar many themes in the game were to those in a series of novels I'd coincidentially been reading around that time, that is to say, Charles de Lint's work. De Lint's stories tend to mix urban and fantasy themes, usually -but not always- feature young women as protagonists, many are set in a city called Newford (the games have a city called Newport), deal with the idea of multiple realities, have talking animals and/or shapeshifters (crows are a favorite), deal with the concept of dreams being a way to enter other worlds, and with the folklore of several cultures of the world, including the power of storytelling and the idea of a "Dream Time" dimension as seen in "Dreamfall."
I ask this because I recently got around to finally playing "Dreamfall" and all those elements I'd noticed years ago in the original game came back to me, but I haven't been able to find anything about De Lint being an influence.
2007-03-16
10:23:29
·
1 answers
·
asked by
Jon H
2
in
Video & Online Games