There are various kinds of road rallies.
The kind most people know about is, pretty much, a race from one point to another, over a specifically designed course. In most, there are a series of checkpoints the cars must pass through, to assure that no short cuts are taken. The challenge is navigation and speed.
In a time and distance rally, the driver/navigator teams are given a course, where a rallymaster has determined an EXACT time each segment must take. Points are deducted for arriving at a checkpoint toolate, or too early. The teams must make up for any time lost due to traffic, breakdowns, getting lost etc. Yet, they have to be very careful in their time calculations, because if they make up too much time, points are deducted. The challenge is navigation and time management.
Cousemarker/Gimmick ralley is a very strange navigational challenge. The teams are given a basic course, with sets of different, conflicting instructions and some puzzles and riddles to solve. The teams must determine the answers to the puzzles and, by applying orders of precedence, choose the proper directions. Teams are on the lookout for coursemarkers posted on utility poles with coded numbers and letters. At the end of the ralley, the rallymasters check of the codes and the teams are awarded points for each good coursemarker. As a way to prevent teams from wandering all over the general course area, trying to find every coursemarker they can, the rallymasters will put out course markers, in places the rallyists do not belong, which are worth negative points. This kind of ralley is not timed. Instead, the teams are given several hours to complete a course that, if taken straight through, may only take an hour or so. The challenge is navigation.
2007-11-14 07:03:56
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answer #1
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answered by Vince M 7
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