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2 answers

The x360 system (PowerPC CPU and a advance directX 9 GPU with 48 programmable shaders) is no faster than today's top notch PC.

A 8800 has 128 shaders, or if calculated using ATi method, including 128 special purpose shader, that amounts to 256 shaders.

If done correctly, even today's pc have no problem running Halo 3. In fact DirectX 10 games already beaten those so called next gen console in terms of graphic.

But only if the porting is done correctly, unlike the first Halo which was badly coded, it runs slow no matter what system you have

2007-09-24 02:44:57 · answer #1 · answered by Hornet One 7 · 0 0

There are no plans for a PC version of Halo 3. They haven't even discussed doing it yet. But don't give up hope yet...it may eventually come out.

2007-09-23 18:30:30 · answer #2 · answered by Ratchet 4 · 0 0

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