Programming languages usually come with a type-system, a term for some algebraic structure whose elements are the types of data that can be manipulated in the language, together with a mapping from the set of objects involved in defining the semantics of the language into the typesystem.
Static vs Dynamic Typing
Strong vs Weak Typing
check on this = http://tunes.org/wiki/Type_System
2007-07-01 22:43:50
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answer #1
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answered by thakkar k 2
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It's been a few years... but I think it refers to the way objects are treated with regard to their object definitions. Some languages are 'strongly typed' -- every object has a type designation when it's created, and everything that uses it has to use it as an object of that type. Other languages were 'weakly typed' -- they would allow you to coerce an object into being treated as an object of a different type. This could be used to great advantage, but it opened up all sorts of vulnerabilities to corrupting memory And ultimately that kind of programming reflected a bit of laziness on the part of whoever designed the object interfaces.
I hope that's what you were asking about. Otherwise I've just wasted both of our time... :)
2007-07-02 05:45:54
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answer #2
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answered by mike 3
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OOP - object oriented programming, using methods instead of procedures
2007-07-02 05:37:47
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answer #3
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answered by kolibrizas 3
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Maybe they mean Oops! Which means I made a mistake.
2007-07-02 05:37:47
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answer #4
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answered by margarita 7
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