There are many different ideas and techniques you can use as there as so many different moves in Capoeira. If you want to do macaco (a backwards flip from the ground) or a front walk-over, you'd focus on thrusting your hips forward. Having a strong back to do backbends is very helpful, so you'd practice ponte (the bridge). Since a lot of movements in Capoeira are about being upside down, using a wall is helpful. You can stay in a handstand position for a short while to build arm strength, you can use it to push yourself over from ponte for back strength or just to get use to the feeling of being upside down.
Most movements require balance, flexibility and strength. In my group, we always warm up with stretching, push-ups and sit-ups. It is very important to work out your abs. Your abs are your center for balance. Strong abs will help with not only the headstand, but most of the movements in Capoeira.
The best way to learn how to do a headstand is to put your head on the floor. Put your hands flat on the ground a few inches from your head (make sure you can see them) so that they form a perfect triangle. Slowly, use your ab muscles to pull your legs towards you and upwards. Keep trying this and practicing. Your abs will gain more strength, you'll develop balance and the move will come more easily to your body.
The most important thing to remember is that a Capoeirista gets good at Capoeira because he or she develops muscle memory. This means practice, practice, practice, and your muscles will begin to remember movements on their own. The movements will begin to come naturally.
2007-03-18 16:46:12
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answer #2
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answered by Anonymous
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http://www.wu-wien.ac.at/usr/h96b/h9650297/cap-basics.html
this site will help u a lot
Capoeira does not focus on injuring the opponent. Rather, it emphasizes skill. Capoeiristas often prefer to show the movement without completing it, enforcing their superiority in the roda. If an opponent cannot dodge a slow attack, there is no reason to use a faster one. Each attack that comes in gives players a chance to practice an evasive technique.
The ginga (literally: rocking back and forth; to swing) is the fundamental movement in capoeira. Capoeira Angola and capoeira regional have distinctive forms of ginga. Both are accomplished by maintaining both feet approximately shoulder-width apart and then moving one foot backwards and then back to the base, describing a triangular 'step' on the ground. This movement is done to prepare the body for other movements.
The rest of the body is also involved in the ginga: coordination of the arms (in such a way as to prevent the body from being kicked), torso (many core muscles may be engaged depending on the player's style), and the leaning of the body (forward and back in relation to the position of the feet; the body leans back to avoid kicks, and forward to create opportunities to show attacks). The overall movement should match the rhythm being played by the bateria.
Attacks
Capoeira primarily attacks with kicks, sweeps, and head strikes. Some schools teach punches and hand strikes, but they are not as common. Some scholars have speculated that this is because the art was originally developed by handcuffed slaves fighting against their guards. Another possible explanation for the primary use of feet is the common West African belief that hands are for creation and feet for destruction. Elbow strikes are commonly used in place of hand strikes. Knee strikes are sometimes seen. Capoeira also uses acrobatic and athletic movements to maneuver around the opponent. Cartwheels called "aú" (a very common acrobatic movement), handstands (bananeira), headspins (pião de cabeça), hand-spins (pião de mão), hand-springs (gato), sitting movements, turns, jumps, flips (Mortal), and large dodges are all very common in capoeira though vary greatly depending on the form and rhythm. Fakes are also an extremely important element in capoeira games and the setting of "traps" or illusory movements are very common.
Defenses
Capoeira defenses consists of evasive moves and rolls. A series of ducks called esquivas, which literally means "escape", are also staple of a capoeiristas' defensive vocabulary. There are typically different esquivas for every step of the Ginga, depending on the direction of the kick and intention of the defender. A common defense is the rolê, which is a rolling move that combines a duck and a low movement. This move allows the defensive player to quickly evade an attack and position themselves around the aggressor in order to lay up for an attack. It is this combination of attacks and defense which gives a game of capoeira its perceived 'fluidity' and choreography.
Other evasive moves such as rasteira, vingativa, tesoura de mão or queda allow the capoeirista to move away or dangerously close in an attempt to trip up the aggressor in the briefest moment of vulnerability (usually in a mid-kick).
There are also styles of moves that combine both elements of attack and defense. An example is the au batido. The move begins as an evasive cartwheel which then turns into a blocking/kick, either as a reflexive response to a blocking move from the opposing player or when an opportunity to do so presents itself, eg. at an opponent's drop of guard. Two kicks called meia lua de frente and armada are usually combined to create a double spinning kick.
Chamada
The Chamada is a ritual that takes place within the game of Capoeira Angola. Chamada means 'call', and consists of one player 'calling' their opponent to participate in the ritual. There is an understood dialogue of gestures of the body that are used to call the opponent, and to signal the end of the ritual. The ritual consists of one player signalling, or calling the opponent, who then approaches the player and meets the player to walk side by side within the roda. The player who initiated the ritual then decides when to signal an end to the ritual, whereby the two players return to normal play. Some practitioners call the chamada "the game, within the game" reminiscent of Shakespeare's use of the dramatic tool of "plays within the play." The critical points of the chamada occur during the approach, and the chamada is considered a 'life lesson', communicating the fact that the approach is a dangerous situation. Approaching people, animals, or life situations is always a critical moment when one must be aware of the danger of the situation. The purpose of the chamada is to communicate this lesson, and to enhance the awareness of people participating in the ritual.
During the ritual, after the opposing player has appropriately approached the caller of the chamada, the players walk side by side inside the circle in which the game is played. This is another critical situation, because both players are now very vulnerable due to the close proximity and potential for surprise attack.
Experienced practitioners and masters of the art will sometimes test a student's awareness by suggesting strikes, head-butts, or trips during a chamada to demonstrate when the student left themselves open to attack. The end of a chamada is called by the player that initiated the ritual, and consists of a gesture inviting the player to return to normal play. This is another critical moment when both players are vulnerable to surprise attack.
The chamada can result in a highly developed sense of awareness and helps practitioners learn the subtleties of anticipating another person's intentions. The chamada can be very simple, consisting solely of the basic elements, or the ritual can be quite elaborate including a competitive dialogue of trickery, or even theatric embellishments.
Volta ao mundo
Volta ao mundo means 'walk around the world.'
The volta ao mundo takes place after an exchange of movements has reached a conclusion, or after there has been a disruption in the harmony of the game. In either of these situations, one player will begin walking around the perimeter of the circle, and the other player will join the 'walk around the world' before returning to the normal game.
[edit] Trickery
As students master the basic moves, their game naturally acquires a more cunning slant as they begin to perfect the art of trickery, or malandragem. This involves a lot of improvisation and modifications of basic moves into a flurry of feints and fakes to trick the opponent into responding wrongly. These attempts can be blatant or subtle at discretion of the players. Effective malandragem lies in the development of sharp observation skills and a keen innate ability to anticipate the moves of the opponent and prepare an appropriate response. Some capoeiristas take this aspect of the art to heights akin to the guile of theatrics and drama. Games displaying elaborate performances and even staging skits reenacting historic cultural aspects of capoeira are commonly demonstrated amongst the most learned of the art.
2007-03-18 09:51:04
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answer #4
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answered by raven_your_dream 2
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Headstands are good fun and require less gymnastic skill and flexibility than other stunts such as back flips or walking on your hands.
Steps
1. Start on your hands and knees, then put your head on the ground. You want to have your head and knees about 50cm (1.5 feet) away from your head, and your hands shoulder width apart and midway between head and knees.
2. Put your right knee (or left, if you're left footed/handed) on your right arm, near your elbow.
3. Push off your toe and straighten your left leg to move your weight forward, then put it in the same position on your left arm as your right is on your right arm.
4. Balance yourself. Don't worry if you don't get it the first time, as this is the most difficult part.
5. Slowly straighten legs when you feel balanced.
Tips
* You can try against a wall until you get better at it.
* To get back down, just lean so your feet will land back on the ground.
* Using a pillow to break your fall is a good idea.
* Gym mats are great. Grass or carpet are also acceptable alternatives.
* Try to fall onto your feet, rather than onto your back. If you feel yourself about to flip over, then move your hands forward so you fall onto your feet
* Performing a headstand requires a bit of arm and abdominal strength. Try to strengthen these muscles to help to maximize your uptime.
* While it may sound cliché, practice certainly does make perfect! Don't get discouraged if you can't straighten yourself up. This requires some practice
* Tuck in your shirt when attempting this.
Warnings
* Don't try this without supervision. Have a 'spotter' with you when performing a headstand. Get a buddy to stand in front of you so you don't fall onto your back.
* Keep your neck straight. If it starts to hurt, then stop!
http://www.sweb.cz/capoeira.orlova/pohyby/Moves2.htm
Capoeira in action
The techniques you should know by the end of the basic course have an asterisk in front
FOUNDATION
* * Ginga
ATTACKS
* Using Head
o * Cabeçada
* Using Hands
o * Galopante
o Palma
o Cutila
* Using Elbow
o Cotovelada
* Using Knees
o Joelhada
* Using Feet
o * Armada
o * Benção
o Chapa
o * Martelo
o * Meia-Lua de frente
o * Meia-lua de compasso
o * Ponteira
o * Queixada
* Take-downs
o Banda de Costas
o Rasteira de Chão & em Pé
o * Tesoura
o Vingativa
ESCAPES
* * Au
* * Cocorinha
* * Queda de quatro
* * Esquivas
* * Rolê
MOVIMENTOS DE CHÃO (Floor Techniques)
* Carneirinho
* * Negativa de Ataque
* * Negativa de Defesa
* Passa Pescoço
* Queda de Rim
* * Rolê
MOVIMENTOS PULADOS E DE FLOREIO (Jumps & flourish)
* Au Batido
* Chibata
* Cintura Desprezada (several throws)
* * Macaco
* Parafuso
* Saltos (Several jumps)
CAPOEIRA MOVES! (a few)
Here are some Capoeira moves with short descriptions.
This is not every Capoeira move, mind you, as there are infinite movements and only so many names to go with them. And there are some really wicked kicks I don't know the names to. Besides, according to the region or teacher, different Capoeira movements can have the same name, different name, or several names at once.
IMPORTANT NOTE: DO NOT USE THIS PAGE TO TRY TO TEACH YOURSELF CAPOEIRA! TRYING TO LEARN CAPOEIRA OFF OF THE WEB WON'T GET YOU ANYWHERE. THIS PAGE IS JUST SO YOU CAN SEE WHAT THE MOVEMENTS ARE LIKE AND TO GIVE OTHER CAPOEIRISTAS IDEAS AS WELL. DO NOT ASSUME THAT YOU CAN LEARN CAPOEIRA FROM THIS PAGE. IF YOU'RE REALLY INTERESTED, THEN DO IT RIGHT AND GET A MESTRE! BESIDES, CAPOEIRA ISN'T JUST ABOUT LEARNING THE MOVES. READ MY FAQ.
Capoeira Moves:
-Ginga: The standard movement from which all Capoeira moves are performed. (See Capoeira Corner for an animation)
-Queda de Rins: A stance positioning your legs over your body, elbows and head supporting the weight
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-Queda de Tres: Angola position with both hands on the ground, one leg straight. This position is used to land into to escape a banda or other attack and go into an evasive move.
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-Queda de Quatro: Angola Position with legs straight in front on the ground and weight on your hands. You use this to escape or back away from an opponent. It's also a position you fall back onto to escape takedowns like the queda de tres
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-Esquiva Baixa: A low dodge with one leg back, one hand blocking your head and one supporting your weight.
-Esquiva Lateral: Like Esquiva Baixa but to the side, and one arm is overhead
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-Cocorinha: A crouching position.
-Ponte: Backbend or low backbend (arms and legs bent but back isn't touching the ground)
-Resistencia: Like cocorinha, but one leg can be forward, you lean back as you escape. You use reistencia to go to a low ponte, rolé or rasteira to the side.
-Entrada: A sidestep dodge, also a step forward. The entrada step is also what leads into spinning moves like the Armada, Mei Lua de Compasso, and Meia Lua Solta
-Balanço: An evasive maneuver to the side with legs spread, you use the momentum to bounce back into other moves.
-Rolé: A way of moving low to the ground, legs sweeping short in front of you.
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-Escala: Defensive move where you fall back onto one leg. From here usually you spring forward to attack, a sweep or Chapeu de Couro
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-Reverse Planche (left) and Manna (right): These strength holds are sometimes seen in the roda by very strong capoeiristas. Just thought I'd throw them in.
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-Vingativa: A counter that uses your weight and leverage to topple an opponent.
-Cruz: A counter that ‘uproots’ the opponent.
-Boca de Calca: A simple takedown where you grab the opponent's ankles and yank.
-Arrastão: Takedown where you move in close, shoulder to the opponent's chest, grab their thighs and heave their skull to the ground.
-Acoite de Braco: A body slam or throw or takedown. Grab one arm, put your other arm between his legs, heave him up onto and over your shoulders and plunk him on the ground.
-Cintura Desprezada: A series of 4 acrobatic partner exercises developed by Mestre Bimba to teach students how to land on their feet. This training helped students learn moves like backflips, forward flips & au sem mao. I don't know what these are and I've never done them before, so don't bother asking.
-Arpão: Spinning handslaps.
-Giro: To spin on your heels, like faking a kick
-Asfixiante: Forward punch.
-Godeme: A backhand elbow, backhand or overhead strike.
-Galopante: A swinging palm strike.
-Cutelo: Any hit with the outer edge of your stiff hand, like a chop
-Dedeira: Eye gouge
-Telefone: Smacking both sides of the head with your hands
-Cutevelada: Any elbow strike.
[IMAGE]
-Banda: A standing sweep, used to place the foot for one of the following takedowns
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-Banda de Costa: Takedown where you move in, put one leg behind his and push him over.
-Banda por Dentro: Takedown where you sweep the inside leg rather than the outer leg.
-Aú: A cartwheel. There are many variations, i.e. legs tucked, aù into hand/headstand, one-handed, legs together, etc.
-Aú Agulha: A cartwheel, but in the middle you hop off your hands into the landing.
-Aú Leg Switch: A cartwheel but the legs switch position midway through and you land on the opposite foot.
[IMAGE]
-Aú Cortado, aka Slanted Aú: A cartwheel slanted with the legs coming down over head rather than sideways.
[IMAGE]
-Aú Queda de Rins: A really low, over-slanted cartwheel with the legs traveling more around than over.
[IMAGE]
-Aú Esquisito: An inverted cartwheel with your legs bent behind you
[IMAGE]
-Aú Giratória: A spinning cartwheel/handspin.
[IMAGE]
-Handspin: A spin only on one hand. Can be started several ways; from a sweep, from a handstand, or from a rotating step-in like the Aú Giratória.
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-Biriba: A variation on the Aú Giratória, but ends like a walkover.
[IMAGE]
-Handstand Twist (aka Aú Cortado): A falling kick from a handstand or cartwheel, normally used to transition to role
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-Aú Twist: Midway through the aú you do a half rotation and switch sides.
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-Aú Batido: An overhead kick, hand-plant on the ground.
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-Elbow Aú Batido: Same kick on your elbow or forearm.
[IMAGE]
-Aú Batido Switch: An Aú Batido but you switch hands after the first and do a reverse one. Also can do it to a slanted aú
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-Dual Aú Batido: An Aú Batido that brings both legs together.
[IMAGE]
-Aú Batido Macaco: An Aú Batido starting from a Macaco position.
[IMAGE]
-Aú Batido Giratoria: An Au Batido done after starting Au Giratoria
[IMAGE]
-Aú Chibata: A low rolling twist kick. Can be done low to the ground (top) or with the leg higher overhead (bottom)
[IMAGE]
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-Aerial Aú Chibata: Same kick but without hands. Difficult to land.
[IMAGE]
-Aú Sem Mão: A cartwheel with no hands, aka Aerial. The Capoeira aerial doesn't need legs to be perfectly vertical, but the torso should be so you can see your opponent. If your torso is horizontal it's a butterfly kick. Eddy Gordo's animation shown below. Also see Chimp Flip!
[IMAGE]
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-Aú Sem Mão Walkover: An Aú Sem Mão that twists slightly during flight so the legs come down overhead rather than sideways. Also can be done as a straight forward walkover (below), which is much more difficult.
[IMAGE]
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-Aú Sem Mão Switch: You switch landing legs in midair.
[IMAGE]
-Aú Confusado: An Aú Sem Mão, only the legs are balled up after takeoff. Good example is how Mestre Amen did them in only the Strong.
[IMAGE]
-Negativa: A crouching stance with one leg forward, one hand on the ground and the other protecting your head. It looks like a troca, only stationary.
[IMAGE]
-Negativa Angola: A takedown with your back leg that pulls the opponents standing leg away.
[IMAGE]
-Negativa Tesoura: After hooking the leg with Negativa Angola, then use the other leg to Tesoura the opponent's legs
-Meia Lua de Frente: An inside circular kick.
[IMAGE]
-Meia Lua de Compasso: A spinning heel kick with one or both hands on the ground. Below shows one hand, and two hands. After you come up your arm should be guarding your face
[IMAGE]
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-Meia Lua Queda de Rins: Same Meia Lua start but you fall onto your elbow like Queda de Rins
[IMAGE]
-Meia Lua Solta: (aka Chibata) A Meia Lua de Compasso with no hands, a spinning heel kick. Leg stays straight throughout.
[IMAGE]
-Meia Lua Reversão: A Meia Lua de Compasso that follows completely through, using the standing leg as an extra kick. Can also be done vertically, so it's like meia lua to a forward walkover. Eddy Gordo's animation shown below
[IMAGE]
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-Meia Lua Pulada: A meia lua de compasso with both legs off the ground, either top leg (above) or both legs (below) straight.
[IMAGE]
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-S-dobrado: A sweeping leg motion that can lead into any number of different kicks. Usually its used to go into a macaco, as shown in the top illustration. Also shown below are s-dobrado into aù batido, aù giratoria and headspin.
[IMAGE]
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-Macaco: A hand-plant backspring. (See Chimp Flip!) Eddy Gordo's animation shown below
[IMAGE]
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-One-Hand Macaco: A Macaco with only one hand
[IMAGE]
-Macaco Reverse: Twist during a macaco and land facing the opposite direction.
[IMAGE]
-Macaco Lateral (aka Xango): A back handspring. (See Chimp Flip!)
[IMAGE]
-Macaco Aù/Macaco em Pe: A Macaco done like a cartwheel standing up. Can be done continuously. (See Capoeira Corner for an animation) Eddy Gordo's animation also shown below
[IMAGE]
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-Macaco Aù Switch: Macaco Aù that switches in the middle so you step out like a forward walkover
[IMAGE]
-One-Leg Macaco Lateral: Done like Fola Secca, with the same leg kicking off and landing.
[IMAGE]
-Armada: A spinning outside crescent kick.
[IMAGE]
-Double Armada: 2 Armadas done in a row without the kicking leg touching the ground
[IMAGE]
-Armada Baixa: You stop the armada when it gets in front and drop down to a low benção position
[IMAGE]
-Armada Pulada: A jumping armada.
[IMAGE]
-Armada Dupla (aka Parafuso Dupla, Envergado): A high round kick with both legs together. For an explanation, see Chimp Flip! Eddy Gordo's animation shown below
[IMAGE]
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-Armada Dupla Flip: Instead of going around, go backwards and over.
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-Armada Dupla Split Flip: Same as above but split legs in midair.
[IMAGE]
-Benção: A stamp kick. Can also be done from a Queda de Quatro or Queda de Tres, shown below
[IMAGE]
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-Benção Pulada: A lunging stamp kick.
-Queixada: An outside crescent kick, done after a dodge/escape (entrada)
[IMAGE]
-Queixada de Frente: Outside crescent kick done without an escape or entrada
-Martelo: A high snap kick, aka roundhouse.
[IMAGE]
-Martelo Rotado: a 360 roundhouse, you whip the leg and turn completely around.
[IMAGE]
-Jumping Martelo Rotado: Done like a Parafuso, only the first leg to come up stays bent. Can also be done by landing on the kicking foot
[IMAGE]
-Martelo do Chao: A Martelo done from a role
[IMAGE]
-Ponteira: A high front kick. Easiest kick there is.
[IMAGE]
-Gancho: Hook kick
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-Chapa: (aka Escorão, Pisão, Cruzado) A side kick.
[IMAGE]
-Chapa Baixa: A low side kick to the knee.
[IMAGE]
-Chapa Giratoria: A standing or jumping spin side kick. Sometimes confused with Meia Lua Solta because they kind of look the same, but the difference is that Chapa Giratoria has the kicking leg bent, then pushes out during the follow through. Meia Lua Solta just keeps the leg straight all the way. Eddy Gordo's jumping Chapa Giratoria animation shown below
[IMAGE]
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-Chapa de Costas: A mule kick, done with one leg or two. Normally used in Angola
[IMAGE]
-SuicÃdio: A high kick that brings both legs up, aka forward toe-touch. Eddy Gordo's animation shown below
[IMAGE]
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-Joelhada: A knee.
[IMAGE]
-Tesoura Angola: Can be done from Queda de Rins. Legs spread and sliding back towards the opponent. Normal move to evade is an Au, a more daring way is to slide through the legs of the oncoming player. You can stick your heel in his/her face (calcanheira) as you're sliding through
[IMAGE]
-Escorpião: (aka Calcanheira) A low scorpion kick, when very low to the ground you kick up your heel to fend off an attack. A variation is standing on both hands (below). The high version you can kick with both legs
[IMAGE]
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-Tesoura: Leg scissors, a takedown done from the side
-Tesoura de Frente: Leg scissors that are done while facing your opponent, you wrap your legs around his lead leg and take him down
-Tesoura de Costas: Leg scissors done by placing a leg behind the opponent first, i.e. starting a meia lua but turning over to trap the opponent
-Cabeçada: A headbutt. Fun! Normally used to knock someone over from a meia lua or bananeira or can be used like vingativa.
[IMAGE]
-Arpão de Cabeça: A more vicious cabeçada that thrusts forward at the opponent, directly at the chest or head
-Gafanhoto: A meia lua de frente but your kicking leg doesn't touch the ground. From here you put one hand back then go into macaco or macaco aú.
[IMAGE]
-Chapéu de Couro: A counterattack. The rasteira sweeps in as a fake and the martelod do chao kicks around and high. You move forward if done properly
[IMAGE]
-Rasteira: A low forward sweep/takedown. Not like other sweeps when you just swing the leg. In rasteira you sweep to place your foot behind your opponent's and you pull it away
[IMAGE]
-Rasteira em pe: A short rasteira done from standing without putting hands on the ground
-Rasteira de Costas: Backward sweep with leg straight, sweeping across the ground (both hands should be on the ground)
[IMAGE]
-Troca: A position used to switch legs, in Negativa. Both knees are together, one leg out and you put your weight on one hand while switching legs
[IMAGE]
-Corta Capim: Done by sweeping the kicking leg underneath your body and around. Very Kung Fu, also a breakdancing move
[IMAGE]
-Ground Walkover: From a squat position, knees together, go straight over backwards and walk over your legs, keeping your body low to the ground
[IMAGE]
-Sideways Walkover: Same as above, but instead of going overhead you go around sideways on one elbow. Kinda like Queda de Rins
[IMAGE]
-Pião de Cabeça: A no-hands headspin. (See Capoeira Corner for an animation)
[IMAGE]
-Relogio: A backward sweep on one hand, also an evasive maneuver to a low backbend.
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-Coice de Mula: A spinning kick up. Kick up with a turn so you land facing the opposite way.
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-Rabo de Arraia: Forward handspring. This name covers many moves, also known for meia lua de compasso and escorpiao
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-Compasso: Forward handspring on one hand, only switching hands and landing with one leg straight
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-Mortal de Frente: A forward flip (See Chimp Flip 2!)
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-Mortal Americano: Forward flip done from a side flip or back flip start
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-Side Flip: A side flip is done launching off of both feet and landing on both feet, not taking off kicking one leg in the air first
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-Mortal: A backflip. (or Mortal Salto. See Chimp Flip!) Eddy Gordo's animation shown below
[IMAGE]
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-Folha Secca: (aka gainer) Backflip done with one-leg, i.e. taking a few steps, just standing or a half spin then kicking one leg completely over. Can land on both feet but it's not as impressive
[IMAGE]
-Folha Secca Twist: Like Folha Secca but you kick up at an angle to land sideways
[IMAGE]
-Folha Secca Switch: Start Folha Secca, but midway switch legs and land on the opposite foot
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-Folha Secca Flail: Kick out your legs two or three times while in midair. You need crazy air to do this.
[IMAGE]
-Folha Secca Full Twist: After the kick up, do a full twisting backflip.
[IMAGE]
-Parafuso (aka Martelo Cruzado): A very high double spin kick, basically an armada followed by martelo in midair. A variation on the better known Hurricane or Tornado kick. Explanation on Chimp Flip 2!
[IMAGE]
-One-Leg Parafuso: aka 540. A variant, it's a Parafuso that has you land on the kicking leg only.
[IMAGE]
-Reverse 540: Cool Capoeira kick I don't know the name to. it's like a Parafuso with and extra half rotation. You can kick out the last leg only (top) or keep the first leg straight so it's like an armada and meia lua sota (bottom)
[IMAGE]
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-Võo do Morçego: A jumping dual side kick. But NOT a drop kick.
[IMAGE]
-Raiz: Like a Parafuso but the torso is parallel or lower to the ground. You can also think of it like a half twist of a Mariposa
[IMAGE]
-Sideswipe: A half twist, only you land on the second leg or both together. Also a Tae Kwan Do kick.
[IMAGE]
-Mariposa: A 360 degree sideways spin. Aka butterfly twist. For another illustration and explanation, see Chimp Flip 2!
[IMAGE]
-540 Mariposa (or Folha Secca start): Same as Mariposa, but the kick start is upward like Folha Secca rather than sideways so you get an extra half rotation. See Chimp Flip 2!
[IMAGE]
-Vertical Mariposa: A Mariposa, only done upright and kicking out hard with the right leg. It's almost like a weird 540. It's like the Mariposa in that you take off and land the same way, except the body is upright.
http://www.sweb.cz/capoeira.orlova/pohyby/Spaceport/moves.html
Thanks and anymore help please email me.
Thanks for your time.
2007-03-18 11:01:07
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answer #6
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answered by Phlow 7
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