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Not yet...
The solution is to use Holographic projection.
Your screen would be the same as a hologram, and, instead of showing a picture, would have to be "written" by "scattering vectors". This, in theory, would allow you to see THROUGH the screen a scenery in 3D (behind!), providing the processor can trace scatering vectors fast enough.
To get it IN FRONT of the screen is more complex.
Let's first get monitors "see through" in 3D!

2006-11-01 23:08:42 · answer #1 · answered by just "JR" 7 · 0 0

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