I usually start with the head/face, because it serves as my canon of porportion for drawing the rest of the body. For me, the size, shape, and overall look of the rest of the body depends on the head.
**Just a side note**: In all the art classes I've ever taken, whether it was drawing, painting, or even art history, I was always hearing how it's good to start with the head and use it as a basis of porportional measurement, because the artists of classical Greek & Renaissance art did the same, with an eight or seven heads-length figure.
2007-12-15 16:49:18
·
answer #1
·
answered by P.J 3
·
1⤊
0⤋
If sketching from a live model, I begin by laying out large blocks of objects onto the page.
For instance, the general, overall shape of the body and rough positioning of the limbs.
Then, I continue by blocking in the large shaded areas, lightly and roughly, at first, and going back in, later with darker details.
Finally finish of with details like facial features, fingers and clothing details.
When drawing a figure from memory, I also start with a rough blocking in of the body position. But, before shading, I place the face, hands and feet in their approximate, relative positions. These features are where the action and balance of the charater are. Whereve these are placed, the other parts of the body must follow. In other words, if the hands are warding off a flying object, the arms MUST be positioned just so in order for the hands to be there. The eyes in the head are, either tracking the object, or flinching from it. The feet are, eithe holding up the character, or moving it. Gravity only pulls in one direction, so, wherever the feet go, the legs and body must follow.
It takes a pretty good understanding of anatomy to be able to make the character "believable." Even if it is NOT a human character. Bones support muscle, muscle is wrapped in skin and clothing drapes and is stressed by the body beneath.
Once the characters head, limbs and torso are telling the story I want, THEN I block in the major dark areas and come back in with details
2007-12-16 20:13:53
·
answer #2
·
answered by Vince M 7
·
0⤊
0⤋
I started with the head, then the neck, the body, hand, hair and legs...
That's the steps of how I draw a person.....
2007-12-17 02:50:51
·
answer #3
·
answered by Santlyn 4
·
0⤊
0⤋
Start with negative space–the space that surrounds the person and you will have more control over proportion and making sure that the body parts looks like they are connected in the right way.
Next step, shade and details.
Have fun!
2007-12-16 00:02:42
·
answer #4
·
answered by Anonymous
·
1⤊
0⤋
I start with the outline of the head then nose, eyes, mouth, hair, body.
2007-12-16 08:24:14
·
answer #5
·
answered by Anonymous
·
0⤊
0⤋
wow...im different. I usually start with the chest, because then you could find out how big you want the head to be, and depending on where the and/arms are, yo could space where th head should be.
2007-12-16 10:25:28
·
answer #6
·
answered by me&you 4
·
0⤊
0⤋
i start with the head i put the hair last so it'll fall right on the clothes
2007-12-16 01:07:07
·
answer #7
·
answered by Kenpachi fun 3
·
0⤊
0⤋
i draw a circle, the outline of the head.
then i sketch in guidelines to make sure everything is proportional.
unfortunately, even with guidelines, the eyes are usually really wonky...XD
2007-12-16 00:30:14
·
answer #8
·
answered by [nameless~light] 4
·
0⤊
0⤋
when i start with Sasuke, i start with his neck up. then after i'm done with the face and hair, i move down to his clothes, if i decide to make him have any. XD
2007-12-16 12:08:38
·
answer #9
·
answered by the Diary of Jane (is Baby Girl) 4
·
0⤊
0⤋
I always block in basic shapes first, then refine them. Head, body, arms, legs, shape of hair, shape of facial features, and so on.
2007-12-16 16:22:05
·
answer #10
·
answered by SJ 2
·
0⤊
0⤋