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Hunter (for 2v2 arena):
http://www.worldofwarcraft.com/info/classes/hunter/talents.html?5523302150021020013510550001100000000000000323000000000000000000

Feral Druid (Raid DPS):
http://www.worldofwarcraft.com/info/classes/druid/talents.html?01400000000000000000050323203232210533125105003000000000000000

2007-11-26 04:46:10 · 3 answers · asked by computergeek616 2 in Games & Recreation Video & Online Games

Changed the 5 points in balance to 5 in Naturalist in Restoration.

http://www.worldofwarcraft.com/info/classes/druid/talents.html?01400000000000000000050323203232210533125105003000000000000000

2007-11-26 05:02:19 · update #1

3 answers

Hunter is okay; I would think you'd want more in marksmanship rather than beast mastery for PvP, but I think the arena is a little different.

Druid - I'd remove the points in balance; you're not going to be using entangling roots while shapeshifted, and most dungeons are indoors, so it wouldn't work anyway. I'd pick up feral charge from the feral tree and maybe improve your mark/gift of the wild under the resto tree.

2007-11-26 05:03:01 · answer #1 · answered by xK 7 · 0 0

I think the feral druid looks good, but would suggest taking the 5 points out of Balance and sticking them in "Naturalist" on the resto tree for the bonus to damage in all forms. Entangling roots isn't really needed (and often not usable) in a lot of the raids... let the mages and other CC'ers worry about keeping mobs in place.

Just my $.02. :)

2007-11-26 12:59:56 · answer #2 · answered by Magpie 5 · 1 0

I think people who play the game would care, people on these forums really don't.

2007-11-26 12:54:47 · answer #3 · answered by krennao 7 · 0 1

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