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In the PS2 RPG Persona, you can fuse personas together to get new personas. Sometimes you are told that the persona has an item for you locked away in its heart and the persona gets a red heart symbol added to its status screen.

How do you unlock that item, and what can be received from it?

2007-10-25 04:46:40 · 2 answers · asked by Thomas S 7 in Games & Recreation Video & Online Games

2 answers

Make sure you have that persona equipped, so that it is earning experience points. If you can increase its levels by six or eight or so then you will told that the persona is about to produce something, and asked if you will allow it to continue. Answer yes, and you will get the item!
Especially with the higher level personnas, you usually get something pretty useful from this, so I would definitely recommend that you level up these particular ones.

2007-10-25 11:12:06 · answer #1 · answered by cavidda 5 · 0 0

Persona 3 Heart Items

2016-11-14 03:45:41 · answer #2 · answered by bubba 3 · 0 0

RE:
In Persona 3, how do you unlock a persona's heart item?
In the PS2 RPG Persona, you can fuse personas together to get new personas. Sometimes you are told that the persona has an item for you locked away in its heart and the persona gets a red heart symbol added to its status screen.

How do you unlock that item, and what can be received from it?

2015-08-02 02:03:27 · answer #3 · answered by Anonymous · 0 0

You must learn all the skills of the Persona, before getting the heart item.

When you learn the last skill of that Persona, you will get the chance to receive the item. If your Social Link is high enough to make the Persona learn all of its skills, then you will have to level up it at least once after the fusion.

Each Persona holds a different item. A good strategy is to register heart items Personas in the compendium when they are about to produce its heart item. This way, you can stock a lot of their rare equipments!

2007-10-26 06:16:29 · answer #4 · answered by Lucian 2 · 0 0

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By console: The Super Nintendo Entertainment System has the original Final Fantasy, as well as IV and VI (labeled as II and III in the US), and my personal favorite of Chrono Trigger, which has been used as a standard for many Active-Time-Battle (hereafter ATB) RPGs in coming years. Chrono Trigger is a bit light-hearted, which isn't a bad thing by any means, and has a great system for learning skills. It also has great writing for such an early RPG, and is probably even now one of SquareSoft's greatest works. PS1 had Legend of the Dragoon, a standard turn-based RPG with a slight twist in its exclusive addition system, which had you press specific buttons on the controller to extend your normal attacks into combos. Combine this with close to 80 hours of gameplay and a very well-written story, even for the era, and you have an iconic experience. It always has Final Fantasys VI, VII, VIII, and IX, all of which are nice, but VII has, in my opinion, a boring story, and VIII is too easy to break open early in the game thanks to the magic junction system (draw magic from enemies, then use it against them or link it to yourself to boost your stats). PS2 has Dark Cloud, which is a very interesting take on 3D dungeon-crawling. The game has you progress through random(ish) dungeon floors, picking up Georama items to rebuild your lost town, and eventually the major cities of the world. The story was goofy and dark at the same time, and it had unique and likable characters, not to mention a very well planned weapon upgrade system. There's also Final Fantasy X, which, in my opinion, has an amazingly written story, even if it does have its moment of ridiculous plot points. It didn't have a standard level system at all, and instead gave the player free reign to shape their characters via the Sphere Grid, a large board that housed nodes that boosted characters' stats as you used items to unlock them. It allows for more versatile party development, and adds a lot to the well-made turn-based style of play. The original XBox had a scarcity of normal RPGs, but it did have Star Wars: Knights of the Old Republic, which, even in my eyes as a non-Star Wars fan, was a fantastic game. It received a direct sequel, which is essentially the same, only lacking the same quality of story. A stand out point for me on the XBox was Jade Empire, an action RPG developed by BioWare, the company behind Neverwinter Nights and Mass Effect. All are worth a look, and they all play very well. The Nintendo DS has a slew of great RPGs, but one in particular has captured both critical and fan praise: The World Ends With You. The game uses the DS's technology to the fullest and has you control one character on each screen of the system, which may sound cumbersome, but it comes out to be very engaging and fun. It has the main character play entirely on the touch screen using only touch commands and the occasional microphone command, all of which are assigned by you, the player, to fit your own playstyle, while the partner character plays entirely on the top screen using the face buttons. Its unique gameplay and amazingly written story make it stand out as a genuinely fantastic game. The Sony PlayStation Portable has MANY RPGs, of many varieties. Standouts would be the Disgaea series (with the exception of Infinite, which is a digital graphic novel) of tactical RPGs, Persona 3 Portable (which is a standard turn based RPG that has you using elemental attacks to control the battlefield while using a dungeon-crawling exploration mechanic and a school-simulation/dating-simulation interaction system), Gods Eater Burst (which is basically Monster Hunter only fun, and with a very nifty story to tell), and Kingdom Hearts: Birth by Sleep. While every game in the KH series is great, BbS stands out as the darkest and least childish, and it is technically the first game in the series' timeline. It is a standard action-RPG with a great range of difficulty and some wonderfully written stories, three in total. The XBox 360 is lacking in RPGs, sadly, but it does have The Elder Scrolls IV: Oblivion and Lost Odyssey, an open-world Dungeons and Dragons-based medieval RPG and an amazingly depressing turn-based RPG respectively. Both have great characters and nice stories but the latter has the better story of the two, while the former has a lot more depth in its gameplay. I really recommend The World Ends With You and Legend of the Dragoon, as they are two of the greatest games I've ever played. Good luck in your search, friend; I hope you find something you enjoy from the listings you're given.

2016-04-01 09:39:17 · answer #5 · answered by Anonymous · 0 0

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