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I'm about to make a character for a new D&D campaign. I'm out of character ideas! I'm talking about a personality, class, and race. Will anyone give me some ideas?

Please don't answer with "it's all about your personality." If I like your idea I'll use it. If I don't think I could pull it off, I won't. =) Thanks!

2007-09-02 14:35:38 · 5 answers · asked by Mayling 2 in Games & Recreation Other - Games & Recreation

It's going to be 3.5 ed, Shambled City (I think).

Anything from the PHB is allowed but I can always bring up new ideas to the DM.

2007-09-02 14:47:27 · update #1

5 answers

what console is this game for??

2007-09-02 14:39:12 · answer #1 · answered by Justin 3 · 0 9

My last character was a CN fighter with two weapon fighting as his main form of combat. I should have gone ranger, I know, but I desided that this character didn't care much for nature and such. The character was also a wuss. I played him out to a T. He had poor stats because of the skill point drawbacks and the negitives i took in battle due to the off-hand attacks (there are ways to minimalize that though). He rarely enters combat unless its an easy battle, has no choice in the matter, or the foe is nearly dead. Somehow, this character is still alive even after killing two PCs, tossing three major artifacts into the sea, and laughing as the rest of the party got pwnd by goblins. Did I meantion his urine can be used as True Res?? (That's a long story)

The real challenge is creating a character that is fun for you and the rest of your party. Add something fresh to your games. After bringing characters to epic levels for the last few years I got bored with the game. I started back into it with the thought of playing low key support characters. Rouges are great characters for this. Cross classing sucks at times but if you're more worried about developing the story than leveling it's worth it. (Most DMs will show pitty on your level adjustments when cross classing and give you cool stuff from time to time). Wizard/Rouge is a good cross class. Barbarian/Cleric is fun yet challenging (you'll probably have to beg for that one).

The Lords of Madness source book has a lot of great feats for interesting character design. But if your DM will allow anything then go with a Troll/Half-dragon fighter... just try not to power game.

2007-09-02 19:11:54 · answer #2 · answered by Anonymous · 1 0

The Players Handbook 2 has many character ideas and personalities, as well as alternate class features and starting kits. Besides that, it has new classes, feats, and spells. Altogether, its a good buy.

2007-09-02 18:03:47 · answer #3 · answered by kwdblade 2 · 1 0

i think of the complicated section could be balancing powers. i admire merchandise creation so for me, i could base something on the artificer classification from Eberron marketing campaign placing, maybe making a professional in weapons and armors that sacrifices making different magical products for extra beneficial struggling with skills, maybe combining the artificer and soulknife from more desirable Psionics training manual; allowing the class to create a magic weapon at point a million, armor at maybe point 3 and each couple stages enable the class to make advancements to the backside weapon and armor besides as coming up products for different occasion contributors at a -a million bonus equivalent…

2016-10-17 13:06:07 · answer #4 · answered by finnigan 4 · 0 0

Each campaign allows differenr races and sometimes classes. Elf archer or Dwarf Fighter are classic.

Which campaign ?

2007-09-02 14:46:06 · answer #5 · answered by jon_mac_usa_007 7 · 0 1

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