I understand that there are lots of this questions already posted, but I am in need for a serious answer.
I started out with Game Maker back in 2004, and feel that it DOES produce the results I like, but I do feel extremely limited, as I like to program, but also have an artistic vision for my games. I also feel embarrassed that I am working with such a cheap means of programming.
I guess to continue with my answer, that my question that has come up in numerous ways, is that what programming language is the best towards producing games. And no, it doesn't have to be "easy to learn" (although it should be possible to grasp rudimentary concepts and such) I own C++ without fear by Brian Overland, Game programming all in one third edition by Johnathan S. Harbour, and Beginning game programming by Jonathon Harbour.
Reinstating the question again, as I have only been working with 2d games and haven't made the leap towards 3d.
What is the best programming language for computer games?
2007-09-01
13:36:26
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6 answers
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asked by
Anonymous
in
Computers & Internet
➔ Programming & Design