You can reach the Feywood from the Golmore Jungle. Here is a map showing the route. It's the path to the south.
http://www.ff12maps.com/#map:golmorejungle;undefined;undefined;undefined;undefined
here is a map of the Feywood.
http://www.ff12maps.com/#map:feywood;undefined;undefined;undefined;undefined
2007-08-05 13:35:35
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answer #1
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answered by GirlsRGamers2 7
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Hope this helps you out. I personally never made it this far but found this info for you. You got me wondering now too so I'm going to have to dust off the game. Your goal is simply to make your way to the southern end of the wood. Take the southeast path to the Walk of Stolen Truths first. You lose your minimap at this point so listen closely. Turn immediately east and run straight in that direction. You will soon find the map of the Feywood inside of an urn. Use this map to navigate south without the help of your minimap. Make sure to save your game at the Save Crystal in Antiquity's End. If you proceed any further south you will run into a boss. Make sure you have a full complement of items before you take on this particular foe. ------------------------------------ BOSS: Rafflesia - HP: 73393 - LV: 43 ------------------------------------ Proper preparation is paramount to success in this battle. When the fight begins, a Magick draining field is put into place. All members of your party will instantly find that their MP is slowly draining away. Before long there will be nothing left to cast Magick with and thus, you want to make sure you launch everything you need to right at the beginning. The most important spell here is "Dispel." By default, the boss is protected by Reflect, Haste / Regen and Shell. Dispel will remove all of these buffs at once leaving the boss more vulnerable to your attacks. Rafflesia will attack with just about every negative status effect your can think of. Aside from Confuse (which is quickly removed by an attack), the worst of these is "Disable." If you are aiming to choose an accessory to equip here, the Black Belt would be my first choice. After Dispelling Rafflesia, launch the most powerful attacks you have that require MP. Whether this be Quickening chains or Magick spells is ultimately your decision. Regardless of how you act, it is inevitable that you will be left without MP. You may want to consider equipping your magicians with strong melee weapons for the duration of the fight. --------------------------------------... No doubt your party will be in disarray following that fight. Head north and use the Save Crystal to replenish your health before proceeding further. Heading south of where you fought Rafflesia will tae you (not surprisingly) into southern Feywood. This area is considered different enough to necessitate another map. You'll find the urn with the map (candle) in it in this area (White Magick's Embrace), down in the southeast corner. Watch out for the rare Juggernaut enemy that can spawn here. His HP total is ridiculously high. but he does net you 12 LP. There is a relatively simple puzzle to be found in this area. Note that when you look at your map you will see four star-shaped designs. These represent the four shrines in this area. Make your way to any one of them and stand in the middle. Eventually one of them will prompt you to press X. Doing so will give you a message: "In this sanctum shall the pilgrim find truth and illusion both. Illusion betokens the true way." After reading this, spin your camera around and look between each of the pillars. One of them will appear as a beautiful forested path. Head through it and proceed right in that direction to the next shrine. Repeat this same pattern over and over and eventually it should point you southwest toward The Edge of Reason. Trying to access this area anytime earlier will find you looping backward on the map. Before repeating the exact same process here, head southwest toward the four "points" on your map, rather than the six that indicate a shrine location. Just southeast of here there is a chance of a chest appearing that contains the "Ensanguined Shield." This extremely powerful shield will inflict a number of negative status effects while equipped, but offer incredible protection. Once acquired the chest will never respawn, but until you find it, it always have a 1-in-4 chance of appearing on this map as long as you move away about two or three maps and come back to check. Anyway, do the same shrine puzzle you did on the previous map until it directs you west toward the exit. There is a large door here which when examined, will call you the summoner of the "Gigas." It is referring specifically to Belias. Summon Belias and then touch the gate. This is how you unlock it.
2016-04-01 12:44:27
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answer #2
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answered by Anonymous
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