Distance between two points?
In two dimensions:
d = sqrt((x2 - x1)^2 + (y2 - y1)^2)
In three dimensions:
d = sqrt((x2 - x1)^2 + (y2 - y1)^2 + (z2 - z1)^2)
Distance given a constant velocity over a given time?
d = v * t
Distance given a constant acceleration over a given time?
d = 1/2 * a * t^2 + v0*t
Distance given a surveyor's kit that gives you an angle of ascension and a height to the target?
d = h / tan(theta)
2007-07-18 12:36:41
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answer #1
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answered by McFate 7
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Distance = speed x time
2007-07-18 20:01:44
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answer #2
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answered by asian~drama~freak 2
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D=R(T)
Distance = Rate multiplied by Time
Hope that helps.
2007-07-18 19:39:53
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answer #3
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answered by The pink Soccer ball 3
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S = r t . . . .S = distance . . r = rate . . . t = time
S = Vo t + 1/2 g t^2 . . . .projectile formula . . . vertical motion
. . . . . . . . Vo = initial velocity .. t= time . .. g = gravity
S = V^2 / (2 g) . . . . for vertical motion
2007-07-18 19:37:09
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answer #4
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answered by CPUcate 6
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rate times time = distance [d = rt]
The distance between two points in a coordinate system is
d = sqrt(x2-x1)^2 + (y2-y1)^2)
2007-07-18 19:40:07
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answer #5
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answered by ironduke8159 7
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speed x time =distance
2007-07-18 19:36:15
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answer #6
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answered by ARREAZA 3
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hi
falling body
h = h0 + V0 * t + 1/2 g * t^2
bye
2007-07-18 19:42:09
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answer #7
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answered by railrule 7
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what do you know? what are you given?
distance is in meters (m)
velocity is in meters per second (m/s)
acceleration is in meters per second squared (m/s^2)
dist = veloc x time, ie you're driving
dist = acceleration x time^2, ie you're falling, acceleration =9.81m/s^2
2007-07-18 19:36:26
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answer #8
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answered by Expans1on 2
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