Can't answer, it depends entirely upon the object, and whether it is an object in 3 dimensions (in which case it has a volume rather than an area) or 2 dimensions (eg on a flat plane, like a piece of paper).
2007-06-18 19:22:19
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answer #1
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answered by tsr21 6
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For a triangle you can use 1/2 base x height or 1/2 b c Sin A
2007-06-19 05:28:18
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answer #2
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answered by Sholly 1
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Well, if it's not something simple like a rectangle or circle, I draw it (or at least a reasonable approximation) in a CAD program and let the software work it out, but you could use integral calculus if you wanted.
2007-06-19 03:23:34
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answer #3
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answered by tinkertailorcandlestickmaker 7
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Some variation on length times width, depending on the shape of the object.
Ask a vague question, get a vague answer. Sorry.
2007-06-19 02:22:58
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answer #4
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answered by Philo 7
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You split it into triangles and work out the area of each one.
2007-06-20 06:29:20
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answer #5
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answered by welcome news 6
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Much easier to use Autocad or similar if it is an obscure shape ... but for square/rectangle it is length by width ...if it is circle it is pi (3.145)rsquared(radius by radius)... if it is triangle it is half the base by the perpendicular height ... hope that helps
2007-06-19 06:59:20
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answer #6
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answered by roryhally 1
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Fill a bucket up with water to the brim. Now place your object in the bucket full of water. Any over-spill from the bucket = the volume of your object.
Eureka!
2007-06-19 02:30:54
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answer #7
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answered by Anonymous
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area = length x width
provided that length and width are perpendicular to each other
2007-06-19 02:25:41
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answer #8
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answered by CPUcate 6
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HEIGHT X WIDTH = AREA
2007-06-19 15:31:15
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answer #9
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answered by PokeTheMantie™ 3
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height x width x depth
2007-06-19 02:23:43
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answer #10
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answered by q6656303 6
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