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Is there any kind of risk in using port forwarding for games, or to open certain game ports?

2007-06-08 23:52:54 · 4 answers · asked by Anonymous in Computers & Internet Computer Networking

What if there is a firewall enabled?

2007-06-09 00:04:30 · update #1

Are ports not all open when the router is not present?

2007-06-09 00:28:38 · update #2

4 answers

Look, I have many 'hacker' contacts I used to also hack a little and, Unless you have a webserver, FTP server or a high profile game server running on your computer I can guarntee 99.9% we wont go near you.

A firewall is also a good choice and if you want to be a bit more safe, when running starcraft port forward the ports and when you are not running it close it. Thats about as safe as you can get and still play.

But, with most hackers they dont go for home pc's unless they have something important.

Daniel

2007-06-09 01:06:10 · answer #1 · answered by Peter 1 · 0 0

Opening a port is like unlocking a door. It permits entry which can be a problem.

There are hackers who do port scans solely to see if they can get in. Once in who knows what they want to do.

Some of the better and more costly routers detect port scans and shut down for a while to get rid of the intruder but he will come back later.

The first place port scanners look is for common open ports used for games and other software so there is a risk.

Never open ports in a business application even for games on the side - it is way too risky. I am reluctant to do it in a nonbusiness environment either but that is my position.

2007-06-09 00:25:06 · answer #2 · answered by GTB 7 · 0 0

there is always risk when opening ports. To open a few game ports this is not significant. If you do worry about it just be sure to go back and close them at the end of your game session.

2007-06-08 23:54:53 · answer #3 · answered by Anonymous · 0 0

modems are a layer 1, and layer 2 devices. they do not route traffic. modems convert analog signals into digital, that's about it. i'd ensure your friend drops any firewalls, and double check your game settings. have you tried hosting a game and then opening another instance of Risk as the client to connect to that game? if risk allows loopback connections you may be able to get the right configuration before you host a game over the net. good luck. Risk FTW

2016-04-01 11:56:04 · answer #4 · answered by Anonymous · 0 0

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