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A few days ago I asked ya'll what type of programing language I should learn.
http://answers.yahoo.com/question/index;_ylt=AkSXUuC3PgfdLTlh7tJuFP_sy6IX?qid=20070604024616AAuDKti

I'm currently wondering what your average day is like when you get to work (provided you don't work from home as I know some programmers do). Is it all coding all day long, meetings, analysis, that kind of stuff.

I'd appreciate any info ya'll can give. If I truly want to go into this field I need all the info I can get.

Thank you

2007-06-07 17:48:43 · 4 answers · asked by Kevin J Davis 3 in Computers & Internet Programming & Design

4 answers

Phew... it's boring as heck. I go to work... sit there and code for hours... I get a 15 min break in the morning 30 min lunch and 15 min break in the afternoon. Only one meeting a week..... it didn't used to be like that but the company is growing. At first when I joined the company was small and everybody had Nerf guns and had Nerf fights all the time. It's best if you work for a good company like Google or Pixar. and not some local compay!

2007-06-07 18:15:41 · answer #1 · answered by Trump 3 · 0 0

I work for a startup company. I show up to work between 7:00 AM and 10:00 AM. Pretty flexible. I do code, or plan code most of the day. We have meetings to group problem solve, and sometimes we review what we have done for the last week or two, and what we plan on working on next. It is a lot of coding. Also a lot of testing.

2007-06-07 19:36:13 · answer #2 · answered by thecowboyangel 1 · 0 0

Mine is a mixture of coding/meetings/analysis/documentation.
I really hate having to write up documentation, but it's something we sometimes must do.

Of course, you also forgot to think of what additional service you should provide to the company you work for. That is, making a product that sells itself to the prospective clientèle. I have seen some really great programming efforts go down the drain, merely because the programmers were simply trying to make it the most robust "swiss army knife", but never meeting their deadlines.

2007-06-08 05:58:43 · answer #3 · answered by Chris C 7 · 0 0

relies upon... some game designers connect the marketplace desirable after graduating. others are extra matured in different programming fields and in an prolonged time connect the marketplace so an universal might b a brilliant selection yet u can say everywhere from late 20s to early 30s or late 30s

2016-10-07 02:25:12 · answer #4 · answered by ? 4 · 0 0

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