In test cricket if you take all the 20 wickets of the opposing team in two innings you win. If they take all your wickets they win. If nobody takes its a draw.
In ODI if you take all the wickets within 50 overs and chased their score within 50 overs you win. If you cant you lose. And the match is tie when the 50 over finishes and score is level.
2007-05-27 14:47:38
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answer #1
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answered by Anonymous
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Test Match - Each team has two innings of ten wickets each to accumulate runs, whoever has the highest runs total of the two innings combined wins. The other team loses.
A draw happens when neither side has won after the 5 day limit has elapsed. This may be due to rain or light or due to there being more play than usual.
The other result is a tied test, which are amazing when they happen as both teams finish on the same amount of runs.
In limited over cricket it's quite simply the highest total from either 50, 20 or 40 overs that wins the day. Each team has ten wickets which they can lose.
2007-05-28 20:38:46
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answer #2
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answered by motown 5
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It's like baseball, but instead of three outs, you get ten outs. Instead of 9 innings there is only one (in a one day match) and two innings (if it's a five day match). In the one day match there are 300 deliveries of the ball for each team unless all ten are out before all the deliveries are bowled, so whoever scores the most runs wins, it can end in a tie if both teams score the same amount of runs, it doesn't matter how many outs there are. In the 5 day match, there are two innings so you get 20 outs each, a team can declare an innings if they wish, so if they feel they have enough runs they can send the other team in to bat but they forfeit their outs. To win you must have played or declared the two innings, if you are last to bat then you need to score 1 run more than the other team to win, if you are last to bowl, you need to get out all ten men before they get to your score, if neither takes place before 5 days are up then it's a draw
2007-05-27 13:58:23
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answer #3
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answered by Anonymous
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One day match (usually limited to 50 overs)
Team 1 bats - makes a score until either 50 overs are bowled or the whole team are out.
Team 2 bats - need to beat score of team within 50 overs.
If team 2 doesn't get enough runs, by either getting all out or running out of overs, team 1 wins.
If they get the same amount of runs, it's a tie.
If team 2 gets more runs, they win.
Test Match (usually 5 days long, unlimited overs and 2 innings, i.e. both teams bat twice)
Team 1 bats - makes a score until their whole team are out or they declare.
Team 2 bats - If they are miles away from the score from team 1, before getting all out, they have to bat again straight away (follow on).
If team 2 does get enough runs, before getting all out, team 1 bats again before team 2 bats for their second innings.
Once both teams have batted twice, the team with the highest score, combining both innings, Wins!
If the game is not finished, maybe due to rain or the fact that both team have not finished their batting, it's a draw.
2007-05-31 00:54:22
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answer #4
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answered by zedkay 4
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Overview
Cricket is a bat and ball game played between two teams of eleven. Each side bats in turn and attempts to make more runs than their opponents, who attempt to dismiss them. It is played on a grass arena, usually oval in shape. In the centre of the arena is the pitch, with a wicket at each end consisting of three vertical stumps with two horizontal bails on the top.
Play
The fielding side has all eleven players on the field together. One is a wicket-keeper who is positioned behind the wicket. Two of the batting side take up position, one at each wicket, and when either is dismissed, they are replaced by another member of the team. Thus, two batsmen are always playing. When ten batsmen have been dismissed, there is no one left to come in, and the team is therefore all out.
A member of the fielding side bowls from one end of the pitch to the batsman at the opposite wicket. When six balls have been bowled, it is the end of an over and another bowler bowls from the other end at the batsman who is positioned at the opposite wicket.
A run is scored when, after a batsman hits the ball, or the ball is in play, both batsmen run to their opposite wicket. If the ball is hit over the boundary the batsman scores six runs and does not run between the wickets. If the ball touches the ground before going over the boundary, the batsman scores four runs.
A batsman can be dismissed in several ways:
Bowled - when the ball delivered by the bowler hits the wicket so that a bail is dislodged.
Leg before wicket (Lbw) - when any part of the body except the hand prevents the ball hitting the wicket, and the ball has not touched the bat or hand first and did not pitch outside leg stump.
Caught - when a fielder catches the ball before it touches the ground after leaving the bat or batsman's gloves.
Hit wicket - when the batsman breaks the wicket with bat or body while playing a shot or starting a run.
Run out - when the fielding side breaks the wicket with the ball when the batsman is out of his ground while the ball is in play.
Stumped - when the batsman moves out of his ground when receiving the ball and the wicket-keeper breaks the wicket with the ball.
Each team plays one or two innings in a match. Matches can be a certain amount of time, or a specified number of overs. Play can finish before time if a result has been obtained.
History
The first discovered reference to cricket dates from the year 1300, and the game was well-established in England in the 18th century. Lord's in London is the home of the Marylebone Cricket Club, for many years the game's governing body. It became International Cricket Conference in 1965, and finally the International Cricket Council
2007-05-27 10:44:39
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answer #5
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answered by Anonymous
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there are 2 types of cricket matches....
in one day internationals (ODI) there are only 50 overs so the team to get the most runs in the 50 overs is the winner, the other team is the loser.
in test matches the 2 teams have to bat twice so 1 team bats first gets a score, then the other team bats gets a score and it is repeated and the runs are added together for both innings. the team with the most runs wins the other team is the loser. a draw is when both teams dont get to bat twice within 5 days.
2007-05-27 08:00:18
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answer #6
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answered by silverman525 3
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Presently three are 3 types of games in cricket in the international level namely, Test Matches, One Day International Matches and Twenty/20 Matches.
The Test Matches are of 5 days duration consisting of two innings each side. If one side is able to achieve the total runs set by the team batting first without getting all out before achieving the target, that team will be the winner. If they are all out before reaching the target, that team loose the Match. If that team could not reach the target and are not all out, the match is a draw.
The One Day International is a limited over cricket of one day duration consisting of 50 overs duration. Rest of the trend will be as explained for the Test Matches, i.e.if the team batting first is able to reach the score set by the team batted first, thet team wins, if they are all out before reaching the target scopre they loose, if they just reach the target, the match ios a Tie. There will be no draw in one day international as in the case of Test Match. .
Twenty/20 Matches are of 20 overs duration of each side. Results of the match will be same as explained above.
Please check the following linki for more details about these games:
http://en.wikipedia.org/wiki/Cricket
2007-05-27 13:10:33
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answer #7
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answered by vakayil k 7
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win-if u takes the opposition team's 20 wickets within five days u win.
lose-if opposition team takes ur 20 wickets then u lose.
draw-if none of the team is able to take 20 wickets of opposition's team within five days then it's a draw.
NOTE-test cricket is played continuosly for five days there are 4 innings ,2 for each team and the result has to be there within five days otherwise it's draw.
2007-05-27 19:46:38
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answer #8
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answered by dighalbank 3
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Test cricket is played between two teams of eleven players over a period of up to a maximum of five days - although matches are sometimes completed early when one side wins well within the time allotted (e.g. in three or four days). On each day there are usually three two-hour sessions with a forty minute break for "lunch" and a twenty minute break for "tea". The duration of sessions can be altered if there have been weather interruptions or (in certain circumstances) if the state of play so dictates. In the early days of the game, Test matches were played over three or four days and there have also or have been 'Timeless Tests', where there was no predetermined length of the match.
Before play starts on the first day, a coin is tossed. The team winning the toss chooses whether to bat first or to bowl first. In the following, the team batting first is termed "team A" and its opponents "team B".
* Team A bats until either ten batsmen are dismissed (team A is "all out"), or its captain chooses to stop batting (called a "declaration"). This batting period is called an "innings". There is no limit to the length of an innings provided there remain at least two batsmen who have not been dismissed (when ten are dismissed, the eleventh cannot continue by himself) and the five days have not elapsed.
* After team A's first innings the teams swap roles, with team B batting its first innings, and team A bowling and fielding.
* If team B is dismissed with a score 200 runs or more behind team A, team A chooses whether to "invite" team B to bat again for its second innings (called "forcing the follow-on"), or to bat itself to gain a bigger lead. (If the whole first day of play is abandoned without a single ball being bowled, whether because of rain or otherwise, the follow-on requirement is reduced to 150 runs.)
If the follow-on is forced:
* Team B bats its second innings.
* If team B's total score from both innings is less than team A's first innings score, team A wins the match.
* If this is not the case, team A must bat its second innings to attempt to score more than team B's total. If it succeeds in the remaining time, team A wins. If it is dismissed before this occurs, team B wins. (This is very unusual - teams that enforce the follow-on very rarely lose. This has happened only three times in the entire history of Test cricket and each time the losing team has been Australia; the most recent one being the India-Australia series in India in 2001.)
* If time runs out before any of the above occurs, the match is called a draw.
If, after each team's first innings, the follow-on is not forced or cannot be forced:
* Team A bats its second innings. If time runs out before the innings is completed, the match is a draw.
* If team A's total score for its two innings is less than team B's score from its first innings, team B is the winner. Otherwise, team B must bat a second innings.
* If team B's total score over two innings is more than team A's, team B wins the match.
* If team B is dismissed before reaching team A's total, team A wins the match.
* If neither occurs before the scheduled end of the match, it is a draw.
Finally, if the team batting in the fourth innings is dismissed with the combined totals equal, the game is a tie (as distinct from a draw, as described above). With the comparatively high scores in cricket, only two ties have occurred over the entire history of over 1,700 Test matches. Both matches are regarded as amongst the most exciting ever played.
The decision for the winner of the toss to bat or bowl first is based on an assessment of the relative strengths and weaknesses of each team and the conditions of the wicket. Most of the time pitches tend to become hard to bat on as the game nears its conclusion, and players bat more poorly after the fatigue of four solid days of cricket, so teams usually prefer to bat first. However, sometimes the conditions at the very beginning of the match particularly suit fast bowling, so if either team has particularly strong set of pace bowlers, the team winning the toss may choose to bowl first (either to take advantage of their own attack or to disallow the opposition the use of a "green" wicket whose erratic bounce will help seam bowling).
The rationale for a team declaring their innings closed prior to being bowled out may be confusing for cricketing neophytes, but it is often a sound tactic. Remember that to win a game, the losing side must be given the opportunity to complete two innings. If they do not do so the game ends in a draw, no matter how many runs they may be behind (an example of this is Sri Lanka's 952 run innings against India. Despite this being the highest total runs in a test match innings, the game was drawn). Therefore, a team with a large lead will declare to give themselves more time to bowl at the opposition and take all their wickets.
2007-05-27 09:09:56
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answer #9
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answered by roadtrip088 3
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If it's a test match, the team which takes 20 wickets wins. If no team takes 20, it's a draw.
Um.....unless somebody declares, in which case it's more complicated.
2007-05-27 07:56:45
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answer #10
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answered by Anonymous
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