Of all the 3d apps, Maxon Cinema4D is one of the easiest to get into. I've taught students in Lightwave, 3ds Max and Cinema4D, and generally students who were learning Cinema4D were able to do things in one or two days that 3ds Max students were doing after a week of tutoring. But then again, after some time the difference isn't really noticeable anymore. Yet, I know some people who tried just about all the other 3d packages, and found themselves comfortable using Cinema4d only.
Speaking for myself, I've worked with most main stream (and somewhat obscure) 3d applications; Maya & Houdini are not very user friendly, though Maya is of course widely used in the industry. Blender is growing up and becoming a real contender to commercial offerings; it has a very good workflow, however, starting out may prove frustrating. 3ds Max's core and UI is antiquated, and should be updated in the future. I myself have left 3ds Max, mainly because of cost... Other solutions like Softimage XSI, Cinema4d and Lighwave are just much more inexpensive. For the price of Max, you could buy all of these, and then some.
All the 3d apps are tremendously powerful these days... Download the trials, do some basic tutorials and see which one 'clicks' with you.
CHeers!
2007-05-19 16:37:36
·
answer #1
·
answered by Delenne 4
·
0⤊
5⤋
3ds Max is the easiest. There is a lot to it but it is as easy as it gets. Perhaps it is just the user interface. Houdini is probably the hardest. Maya has too much in the intitial gui - nice program, but confusing. Blender, free is always good but the bounce from one section to another, like Carrara, to get stuff done is a pain. I've used all the above mentioned and have been involved in 3d for over 10 years. When I say easiest that is what I mean, not easy. All the 3d programs have a lot going on and will cost you time to learn them.
2016-04-01 11:04:35
·
answer #2
·
answered by ? 4
·
0⤊
0⤋
I don't know about easiest, but Maya has a "personal" version you can download and use for as long as you want. It won't allow you to save things without a watermark all over your object, but at least it's free and you can take your time learning.
It's actually not too bad. Follow the various tutorials available and you'll be modeling in no time.
2007-05-19 16:14:06
·
answer #3
·
answered by johnny360 1
·
0⤊
0⤋
Blender may be the easiest but if you want to get a job, learn Maya. And it's not easy so good luck.
2007-05-19 16:13:05
·
answer #4
·
answered by amandafofanda66 6
·
0⤊
0⤋
Blender; $0 or $10/month
http://blender.org
As a hobbyist, freelancer, or small to medium sized studio you can use Blender as a low-cost alternative to Maya ($125/month), ZBrush ($800), and After Effects ($20/month).
Blender Tutorials
http://blender.org/support/tutorials
Blender is FREE with full functionality and you're allowed to use Blender in any production without having to pay for anything.
Blender Cycles Demoreel 2015
http://youtube.com/watch?v=wDRTjzLNK0g
2015-07-05 11:23:36
·
answer #5
·
answered by Paul 6
·
1⤊
0⤋
No modeling system is "easy to learn"
I've been studying for 5 years and am still learning.
Understand the fundamentals of modeling and then all systems will start to become much easier.
(they all typically share the fundamentals)
I love and stick by 3d studio max.
7's kinda slow on my comp, but 5 works great.
7's got a great rendering system called Vray
With 5 I run brazil rendering system
You should look into mudbox v1.0 if you really want to focus on strictly modeling. Its remarkable.
http://www.mudbox3d.com/
Oh and http://www.3dtotal.com for all the tutorials you need.
.....
2007-05-19 16:13:25
·
answer #6
·
answered by Mercury 2010 7
·
2⤊
0⤋
Top 3D Animation Program : http://3dAnimationCartoons.com/?WdYG
2016-05-10 16:52:27
·
answer #7
·
answered by ? 3
·
0⤊
0⤋
Maya is definitly the best. Its confusing at first but its worth it since most emloyers either want 3DS max or Maya
2007-05-20 12:12:45
·
answer #8
·
answered by Digital Hazard 2
·
0⤊
0⤋
Most deffinately sketch-up sketchup.com if you are looking to do geometric shapes, more organic textures, maya. sketch up is now owned by google an there s a free version.
2007-05-19 16:14:58
·
answer #9
·
answered by Jim C 2
·
0⤊
0⤋
Try Google Sketch Up. Dont know if that is what you're looking for, but it is a 3-d model program. And its free...
2007-05-19 16:14:18
·
answer #10
·
answered by Livin' His Way 3
·
0⤊
0⤋