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My question is open and up for debate on the best and most economical (or in otherwords FREE) ways to publish/promote/market an Indie 3d RTS game (in production) online or offline?

2007-05-17 18:00:53 · 2 answers · asked by Mark F 1 in Computers & Internet Programming & Design

2 answers

Free Demos and Trial editions are proven ways to promote games, if a player can play a limited version and they like it , it's the best way to get them to buy the full game.

2007-05-25 05:53:00 · answer #1 · answered by acb29 4 · 0 0

Give it away at http://www.giveawayoftheday.com for 24 hours.

That should generate a lot of buzz. :)

2007-05-17 18:05:50 · answer #2 · answered by Kasey C 7 · 0 0

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