"Looks like I am the only one here who actually used trigonometric identities to solve this properly."
Using that identity means that you are solving sin^2x = 0 instead of cos^2 x = 1. How exactly is that an improvement???
cos^2x = 1
cos x = +1 or -1
x = 0, 180, 360
It's not rocket science.
2007-05-02 22:17:43
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answer #1
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answered by Anonymous
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Cos (x) is always between 0 and 1.
Therefore Cos^2(x) will always be between 0 and 1.
You can use the trigonometric identity
Sin^2(x) + Cos^2(x) =1
we solve for Cos^2.. it is
1-Sin^2(x) (which we need the sin term to go to 0)
so Sin^2(x) will only be 0 when x = 0 or 2pi (180) or 360 .
Looks like I am the only one here who actually used trigonometric identities to solve this properly.
IT IS an improvement because it is a lot easier to solve for sin^2=0 . We just need to figure out what will make sin (x)=0
because 0*0 =0
2007-05-03 05:01:27
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answer #2
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answered by Sex Crazed 1
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Either cos x = 1 or cos x = -1
for cos x = 1, x = 0 or 360
for cos x = -1, x = 180
2007-05-03 04:58:43
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answer #3
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answered by nelaq 4
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cos² x = 1
cos x = ± 1
x = 0° , 180° , 360°
2007-05-03 05:23:01
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answer #4
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answered by Como 7
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Since : cos² x = 1
So either cos x = 1
Or cos x = -1
i.e. x= 0°,180°,360°
2007-05-03 04:58:30
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answer #5
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answered by a_ebnlhaitham 6
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cos² x = 1
use the identity: cos² x = 1/2 + 1/2cos 2x,
thus
1/2 + 1/2cos 2x = 1
1/2cos 2x = 1/2
cos2x = 1
since cos0 = 1
2x = 0
x = 0°
2007-05-03 04:57:11
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answer #6
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answered by michael_scoffield 3
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cos^2x = 1
sqrt(cos^2x) = sqrt(1)
+/- cosx = 1
cosx = 1 and cosx = -1
x = 0, 180, 360
2007-05-03 04:59:51
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answer #7
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answered by mwebbshs 3
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