Howdy, everyone.
I'm solving a ballistic problem about a bi-dimensional motion of a projectile, thrown from coordinates x=0 and y=0.
Take that I've a degree a = 20° and an initial velocity Vo = 20.0 m/s. I'd solve the problem this way:
first of all, I'd find the x and y components of Vo, that would be VoX (20.0 m/s * cos a) and VoY (20.0 m/s * sin a).
Then onto the half-height time: Ti = Vfy - VoY / Ay (remembering that Vfy in this case is 0.0 m/s since the velocity in the peak of the motion is = 0.0 m/s).
Then I'd multiply this result by 2 to get the full time of the motion and get the total time Tf.
That way I can calculate the range: dx= VoX * tf.
To get the hmax (the peak height) I'd do: hmax= VoY * Ti + 1/2 g * t^2.
I wanted to know if this procedure is correct.
Then, another question. Put that I've the same problem (a = 20° and V0 = 20.0 m/s). But the projectile is thrown from a mountain (for istance) and the height of this cliff is 10 m.
How can I solve it?
2007-04-24
04:36:20
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2 answers
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asked by
Anonymous
in
Science & Mathematics
➔ Physics