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Is it a popular technology to write 2D game in JAVA applet? Is it useful? I mean could it be a career ?
Also I want to know what is RPG language? As I know it's used in bank programmer, does it has any common with the assemble language ?

2007-03-26 23:20:52 · 4 answers · asked by Michael 2 in Computers & Internet Programming & Design

4 answers

games in java applet is useful for sure, probably u wanna join yahoo games team developpers

about RPG, i know it is used in AS400, and mainframe.. i dont know if it related to assembly, but it is itself a programming language like C, C++, java...

2007-03-26 23:26:55 · answer #1 · answered by abd 5 · 2 0

Java has it's uses, and some people do make a career out of it, but I would advise against it - it's slow, awkward, and doesn't have the gaming capabilities of a language like C (most commercial console and PC games are written in C or C++).

An RPG is not a language - it is a type of game, a Role Playing Game to be precise. RPG has nothing to do with assembler - although this is probably obvious once you realise it's not a language!

2007-03-27 00:45:59 · answer #2 · answered by Anonymous · 0 0

Rawlyn, Java and Java 3D's just in time resource utilization has become just as good as C's. There are mainstream games for the PC that have been written in Java.

Granted, it is not as popular with game developers or as widely used, as C, but to say that it is not used, or that it should not be used is not an accurate statement.

2007-03-27 02:29:00 · answer #3 · answered by bjnksp 2 · 0 0

in spite of if Java is platform self reliant, while it involves programming video games there are particular optimisations you will might desire to function with a view to maintain a good physique value, in any different case your sport will flow slowly alongside. In application type it extremely is carried out with the help of applying a Buffer innovations-set, in Applet type photos are dealt with in a different way, they're dealt with with the help of the Browser's API. in terms of becoming a sport it is platform self reliant, you're constrained with application programming in how a techniques you may optimise your code in the previous you initiate including community code to velocity issues up and finally end up tying your self to one OS. Applets are favored for video games as they are going to be controlled on your browser and there is way less burden on you the programmer for optimisation. interior the worst case venture in case you initiate including scripting help on your sport to be controlled from the internet internet site that includes the applet, the main important possibility may well be which you do something that ties you to one Browser, it extremely isn't a great number of a concern in spite of the indisputable fact that as that browser will nonetheless run on in spite of structures help it. If platform independence is your purpose then follow Applets, there are extra secure practices nets. If platform independence isn't a purpose then follow application programming - in spite of if in case you're purposely getting right down to create a platform based sport Java might desire to no longer be the ideal language to apply.

2016-10-20 13:01:11 · answer #4 · answered by seelye 4 · 0 0

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