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I'm at the 'Tarawa landing' level or whatever it's called, the one you see in the opening level and then come back to later. I detonated explosives on the 4 artillery placements. Got to the point where my squad and I are clearing out Japs in building deeper into the island. One of my squad members goes to a Jeep and tries to get it started. Artillery starts raining in wherever I am - inside, outside - doesn't matter - kills me every time. Can't seem to avoid it. Reminds me of the grenade issue on the intro level but this time the game doesn't continue to something else. It just starts me back in the building where I had saved it.

2007-03-22 23:59:05 · 1 answers · asked by drapper25 2 in Games & Recreation Video & Online Games

1 answers

IS THIS WHAT YOU WANT?

IT IS TOO LONG AND IF THIS IS WRONG, GO TO my sources


This seems familiar, doesn't it? Man the fifty again and look towards the
ship on your right. Take out the guy on top, then keep focused on the
bottom part of it, because there are a couple of gunners in a blown out
portion near the back. Blast them, then look towards the pier and shoot
whoever is scuttling around up there. When your craft pulls up, get out and
go up the stairs. Take aim at the two Japs taking shots at you (you'll see
them), and then grab the ammo from inside the house as well as one of the
rifles dropped from one of the soldiers you shot from the boat, exchanging
it TEMPORARILY for your shotgun. Use it to take aim at the machine gunner
and the two other soldiers ahead of you. Once they're down crying for
momma, get your shotgun back and move forward, down through the broken part
of the pier and out again, where you'll come face to face with a couple of
nutty Japs. Take them down and hang a right into a pierhouse, where there
are three or so waiting for you, exterminate. On the right side of the hut,
there is a ladder leading up, take it and spin around quick, shoot the Jap
standing there. Grab the sniper rifle, and take aim at the two machine
gunners on the ship. Once they're toast, take your weapon that you dropped
and go on back down and out the other side of the hut (the way you DIDN'T
come in), look right and head down the broken set of stairs where you'll
find your comrade. Follow him down the narrow causeway to the right and
help him clear it out all the way down. Might want to exchange your shotgun
for a Type 100, I dunno, you're going to make a beach head, a shotgun might
not be the best thing in that situation, you want ranged stuff. Your call,
whatever you choose, move close to the LVT to get back in it and on the .50.
Here we go again. Move up in the water like you did last time (there are a
couple more people shooting at you, how about that), and join up with your
squad under the pier, also like you did last time, and fight off the
oncoming Japs. Don't worry, they don't have grenades this time. Once
they're done for, assemble with your squad, wait for the talking to cease,
then move forward down the beach until you come to a hole blown in the wall,
once you're ordered to (after you clear the beach), hop in. The next
section starts with you assembled with your team, and as you know, the Japs
aren't surrendering, so you'll have to ax every single one on this rock.
There are a whole lot of enemies here, and right now all you have to do is
clear houses. So keep clearing houses in this area until you get the
objective complete. Then move out through the concrete bunker with the hole
in the side, there are two Japs in here, so blast them. Then when you come
out the opposite end, drop down into the trench (jump on a box or something
to break your fall), and move on down the line. (He scared the hell out of
you didn't he). When you come out, there will be a Jap or two waiting for
you. Follow your team, but when they go up the plank, don't follow just
yet, look to the right, where you'll find a few Japs and an arty piece.
Take them down and then set a charge on it, then move down and blow the
other one not too far away (take out the machine gunner shooting at you
while you're at it). Now rejoin your team and clear out the house and its
surroundings. Move out through the back of the hut, or around it, who
cares, where you'll run into a dozen or so Japs. Take them down and keep
moving. There will be a machine gunner in a really tiny pillbox-like
structure, get familiar with these, because they'll become pains in the
asses rather quickly. Move down with your squad, and demo charge the next
two arty pieces, then go into the bunker at the end of the line (not through
the barbed wire fence) to get lots of ammo. Rejoin your squad and move out
through the opening in the fence. Take down the two mini-pillbox gunners,
and head down the bunker to the right. Blast all four Japs who are farting
around in there, and when the order is given, set a demo charge on the
torpedo rack, and then bug the hell out of there back to your squad in the
ditch. When it's clear, follow them forward. Clear out the oncoming Japs,
as well as the ones in the house on your left. When it's clear, hop in the
jeep with a couple of your squadmates and go on another merry ride. You'll
be in the vehicle until this part ends. You'll start the next part
assembled with your team. Move out left with everyone else, don't blow the
charge just yet, clear out the clearing ahead of you first, then go back and
set the charge on the gun you past first, as well as the gun in the
clearing. Use the cracks in the hut as cover as you take care of the MG
nest on the other side of it. Assemble up and move out with the rest of
them. Move to the back of the hut (where the MG team was) and move down
the trenches. there will be a few Japs right in front of you, and will
attack as you move. Move to the raised platform right in front of you and
clear it out. Look to the right, and you'll see a concrete raised building,
along with a bunch of Japs scurrying about the area. Move down that way
(your team might be there already), and weed them out. Be careful though,
as a tank is sitting off around the corner of the building, so the best bet
would be to just run up to the side of it, that way, the tank can't target
you, and the machine gunners in the windows above you can't do anything
about it either. Peek around the corner, and when the tanks turret swivels
away from you, rush out to it and plant a charge, then run back behind the
wall. Now move out into the concrete building and proceed to clear it out,
there are a bunch of Japs stationed in there. If you look outside to the
left, there is another tank, so do the same to it and go back into the
building, where your team will be waiting in the corner. Head into there
first, and clear out the hospital they have there. Head out the back and
take out the Jap sitting there, as well as the other one in the dead end.
You'll exit in a rubble pile with a couple of Japs there taking potshots,
nail them and make your way to the other side, taking out the couple of Japs
sitting in there. Turn around and blast the punk who's on top of the
building you came from. Huddle up with your squad inside and rally up.
After the talking, keep moving through the bunker/trench. When you come to
the fork in the trenches, the enemies seem to be all on the left, so shoot
them, but take the right path, and take down the four or so Japs there.
Don't go all the way down, look left where the pair of Japs were as you
moved in and there's the exit, along with another arty piece. Plant a
charge and move down the line where you'll run into another, and do it
again. Take down the Japs who are trying to make it over the barbed wire.
Now move back into the bunker and follow it left where you'll run into a
roomful of Japs, take them down. Move out into the exit area of the bunker,
make sure all your stuff is reloaded because there's going to be lots of
ruckus going on here. Take down the Japs as they come wave after wave over
the barbed wire and from down yonder. Take down the mini-pillbox gunner on
the right, try grenades, remember your training when you were trying to
throw one into a barrel? Blow the arty piece to the left, as well as the
one further down, also on the left, then regroup with your team in the blown
out hut. Okay, this is going to get hairy. Move down and to the left,
towards the arty. Get there and detonate it, it's the last one. Now, move
towards the right hand side, keeping low to avoid being hit by the machine
guns, towards the Sherman tanks. Using the blown out one for cover, make
your way down to the end of the trench (surviving a Jap ambush from the
right and machine gunners ahead of you), just move fast and get to the end
near the wall as fast as you can and you won't take alot of damage. Kill
the Japs when the door opens and move inside. Follow your team around and
you'll come back outside where a few Japs above you wait. Kill them off and
move up to the "surface". Before you do anything, call the Corpsman over,
no matter what your health (unless its 100....nert nert...) now make your
way over to the log walls and assemble with your squad at the base of the
hill. Stay in cover, and then when the order is given, charge up the right
side of the hill and plant a demo charge on the vent, then run back down and
get back into cover (you'll get hit a few times in the process.) and as SOON
as the charge blows, run back up the hill and take up a defensive position
at the top of the hill you just ran up. Be prepared, and don't worry, by
standing there, you won't take as many hits as you think. Go all out on the
oncoming superwave of Japs. You have your corpsman as well as plenty of
ammo, and there are a BLANKLOAD of Japs coming at you. Just keep firing
until you hear music playing, now you know you're close, but it's not over
yet, so keep shooting. Eventually, after a few minutes, you'll get a rally
up message. Before you do, reload your weapons, and if there are any ammo
crates lying around, please take them now, because it's not over. At the
next scene, fend off the charging Japs, remember, they never surrender,
crazy sons of bitches. The charge isn't too strong and its disorganized, so
you should have no problem hacking them down. When they're gone, move out
with your squad forward. This is basically seek and destroy. You'll see
where the muzzle flashes are coming from, so take down the Japs right there,
making sure they don't reach the machine gun on the right. Now move forward
into the trenches, and take down the mini-pillbox gunner. Just move
forward methodically killing as you go. When you get to the end, make a
sharp left around the corner, where a couple of Japs are, take them down
and keep moving. Let your teammates go through the underground area first,
DON'T follow just yet. After they're all through, take a few steps in,
then back out, as a "dead" Jap has a live grenade and detonates himself, and
will surely take you with him if you're too close. All you have to do for
now is follow your squadmates and kill the remaining Japs, it's not too
hard, and it's not like you can wander off somewhere. After the tanks roll
in, use their fire to clear a hole in the defensive area. Follow your
squadmates to the outer edge of the trench, then move all the way left down
the line, where you'll come across another huge ant hill, totally hit the
dirt behind the wall where your squadmates are (crouching sometimes isn't
enough, and you could be hit). Your buddies will call in an air strike on
the ant hill. Now here it comes, the last part of the game. BANZAI!!!!
How quaint...just fend them off, it shouldn't be much of a problem, and as
soon as they're history, you've just beaten Medal of Honor: Pacific Assault!

2007-03-23 03:50:39 · answer #1 · answered by Anonymous · 0 0

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