Suppose you developed a really, really good computer. This computer has more than enough memory for any purpose to which you put it, and can perform calculations like nobody's business.
On this computer you write a program. All this program is going to do is keep track of the movement and positions of molecules, and when molecules get close enough to interact, they will have reactions according to a database you program in. To an extent, we can do this now.
What you need the whiz-bang computer for is that you are going to simulate all the molecules in a single cell in real-time (this is currently beyond our computers, but there's no reason to believe that it is beyond ANY computer... it will just require more power). But not just any cell. A fertilized human egg.
As you run this program, the egg will eventually mature into a full-grown human. Since you are tracking it on a molecular level, the DNA you programmed in will be sufficient information to produce this human, and the molecular motions will be enough to perfectly simulate everything a human does. EVERYTHING.
Again... this is not even a particularly difficult problem, programming-wise. We COULD do it now, it's just with our slow computers simulating each second might take weeks or years. But since there's no reason to believe that eventually a computer with enough power might be built, there's also no reason to believe that at least in this way a computer could easily be capable of anything a human could do in just about any way.
And that's an unneccarily processing-heavy solution. Once your simulation is full-grown, maybe you'll just need to keep the brain. And probably not even all the brain, but just the bits relevant to thought and creativity. Maybe you'll discover you don't need to simulate at the molecular level, but can just simulate positions of neurons, or even just actions of neurons, or perhaps just patterns of thought. Thus a final creativity solution identical to a human might in fact be not very complex at all.
It has been suggested that much of human creativity is not really even that unpredictable. If it involves simply combining known elements in atypical ways and checking such cominations for possibilities, then a computer can quite obviously not just do that as well as a human, but much, much better. A computer makes correlations faster, can be filled with information faster, and isn't necessarily prone to be dogmatic in its 'thinking'. Thinking outside of the box is relatively easy for a computer, because we have to tell it where the 'box' is in the first place!
2007-03-13 12:58:15
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answer #1
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answered by Doctor Why 7
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