Late middle ages 1300-1450
1. Lubeck which is located in northern Europe on the south-western Baltic coast( modern Germany) this town dominated Northern European and Baltic trade. They and other towns throughout this region formed a "Hanse" trading association Hanseatic League.
2. Bruges located in northern Belgium one of the great ports of the middle ages. - Ghent also located in Belgium it was a trade center port on the English Channel.
3. Rhone River Vally located in town of Aigues-Mortes (modern south-France on the Mediterranean Sea) Also the town of Lyons also strategically located on the great trade routes of the Rhone.
4. Northern Italy Florence, Genoa, and Venice.
In summary Rhone (southern of France) Rhine River (western Germany) Flanders in Belgium on English Channel, London on the Thames,northern towns along the Baltic, of course northern Italy.
You also better know about Danube river and the town of Regensburgh (Germany). Center of trade routes that went from northern Germany to Venice- eastern Europe to France.
Located in Bavaria is Augsburg trade route to Italy another trade area. This is located in southern Germany.
2007-03-08 13:07:27
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answer #1
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answered by Anonymous
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At the mouth of Raven River is the large trading center of Kolbruk owned by the Altnaus family. It started out as just a couple of buildings in the early 13th century but the founder had a vision and it expanded and prospered. It was just the trading post until a bridge was constructed there. The dwarves that built it got to calling the bridge "Kolbruk" (Thergerim: KolBruk), which means "Kolna’s Bridge" in Thergerim the dwarven language. The name caught on and has been called that ever since. The trading center has anywhere from 200 to 400 people, depending on the time of season.
Description. Kolbruk is mainly the trading center, but it has become a representation of all the disjointed buildings of the area, that is to say they are all connected in some way, with Kolbruk as the focal point. The trading post is on the south side of Raven River and is sturdily built, constructed mostly of stone. Dwarven craftsmanship can be seen in most of the construction so the buildings are efficient if not very picturesque. Most of the post is centered on a large two story warehouse, ninety-five peds long by forty-one peds wide. The area is cobbled extending twenty peds out form the warehouse in all directions. This leaves plenty of room for wagons to be maneuvered while they are being loaded or unloaded.
The Warehouse
Along the warehouse and at the outside of the cobbled area are found many hitching posts and a few water troughs. There are two huge doors on either side of the building making access easy. The building is used to store goods and other products of the many trading families. It has become a staging area and many sections of the building are leased out for this purpose.
The Headquarters
At the southeastern end of this cobbled square is a long single story building that is considered the headquarters. It is here the paperwork for all transactions, caravan routes coming and going and formal requests are handled. It is made of a red stone to set it off from the overall gray or brown stone the rest of the buildings are constructed of. There are several large and barred windows to let in plenty of light. They circle the building except in the northern end, which is against another building. Here again the many trading enterprises usually have space set aside for their use and purposes. It also has a set place along the southern wall where two copyists work and all can and often do use them.
The Quay
At the southeast corner of the building is a broad stone quay extending out in to the Adanian Sea. When sea traffic became more common here this quay was constructed to make the handling of the cargo from the ships easier. It is not unusual to see ships pulled up along side of the quay from the Kingdom of Dorania, or maybe bearing the flags from Denilou or even the Isles of Quios. Occasionally a ship may arrive form one of the city states on the continent of Aeruillin. Even a ship or two have found their way here from the far off continents of Nybelmar and Yamalquain.
The Mansion
Along the northern side of the cobbled square is a two story building, forty peds long by eighteen peds wide, built of brown and grayish white stone. The building is called the “Mansion” and has the headquarters building butting up against its southern end. It is not known how it became the Mansion, most likely a derogatory term, but it is the commonly used. It has small windows regularly spaced along the second floor and represents the barracks for the guards and a sleeping area for all of the employees and caravan workers of the Altnaus Trading House. The southern third is for the guards with a wall and the rest of the northern part for the varying workers throughout the year. It has a section of this area that is left unoccupied so workers of visiting caravans to have space to sleep. On the first floor of the building at the southern end are many small rooms, used by the officers of the guard and the caravan wagon masters.
Moving north is found an armory for the guards and then the vault. The vault itself has no windows and is closed by a banded iron door and then a metal gate. Next to the vault is a small room used as a makeshift hospital. Here is where any worker is brought when there may have been a bad accident. Next to it is the kitchen and dining area for the workers. At the back of this building in the middle is a walled off twenty ped by twenty ped practice yard for the guards. There is usually a guard captain and seven or eight guards on duty at all time. There are also two groups of five guards that patrol the Kaelimi Flats. These groups will shuffle every few weeks to keep tedium at a minimum.
The Road Tower
Several peds north of the Mansion is a stone tower three stories high and used as a look out area. The top has a waist high wall with four posts in the corners holding up a triangular roof. The rest is open on all sides for a good view in all directions. This way a guard can see what is coming and any trouble that may occur. A little behind this tower is a square building with no windows and just a small door to it. This is the boarding area for any dwarves that may have come to do some trading. They usually come in groups three or four times a summer. Although a few may show up at times if they are after something specific.
The Two Barrows Inn
Along the southern side of the cobbled area are several buildings of varying sizes and shapes. The first building at the northern end is the "Two Barrows Inn". This is a large square two story building built mostly of wood and sits several peds back for the cobbled area as though not part of the trading post, which in fact it isn’t. It has a small barn area in the back that it uses to put up the horses of single travelers. There have been many kuerus trees planted around the inn giving it a lot of shady area.
The Blacksmith
Several peds south of the inn along the cobbled square is a fifteen by fifteen gray stoned two story building. This is the blacksmith area and much of the stone has taken on a darker tint due to all the soot from the fires. The first floor of the building is where all the work is done and instruments stored. Over this is the living area of the blacksmith and his family.
The Storage
The next building is a small, nine peds long by four peds wide, one story structure that is used as the repair area. It is built of a light brown stone and is open on one side when the doors are swung open. It is were all the materials are needed for repairing tack, wagons or other items that are broken.
The Sea Tower
Finally comes the second three story tower at the southwest corner. It is identical to the other and used sometimes as a lighthouse when a particularly foggy or bad weather spell hits.
The Bridge
Along the northern edge of the square, which the locals consider the front, is a hard packed road leading to a bridge over the Raven River. This road is know as the Mithral Route and has been used off and on for centuries. The bridge across the river is what has given the trading post its name. The trading post’s founder commissioned it when trade started picking up in the area again as the old bridge was ready to fall down. The dwarves that built it got to calling the bridge "Kolbruk" (Thergerim: KolBruk), which means "Kolna’s Bridge" in Thergerim the dwarven language. The bridge itself is a simple, flat stone bridge, slightly raised in the middle. It is wide enough in the middle for two wagons to just get by each other if they are careful.
The Corrals
On the other side of the road across form the trading post are several corrals and barns. This is where the livestock is housed when a caravan is at the trading post. It is also where replacements are kept in case an animal becomes lame or too sick to work. The barn area is where the inhabitants can put horses in their own stalls when needed and where all the supplies and feed is kept for the livestock. There is also a guardhouse on the northern side of these corrals and it is made of wood like the rest. This guardhouse is mostly occupied by the eight to ten people running the corrals and seldom really used by guards. Only when things become tense or too many raids occur is an armed guard necessary.
The Farms
Since this trading post has grown in importance and size over the years there was a need to expand into other things that would benefit the trading post. The first were several farms to grow and harvest the feed needed for the animals used by the trading caravans. So these farms were set up in the large Kaelimi Flats area west of the trading post. Since most are owned by the Altnaus family they have grown to cover several perrys each. These farms mostly are used to grow grains, like wheat and bredden, and grasses that are cut twice a summer and bailed. The second was to provide a source of meat other than fish that was being traded from Nepris coming down the Mithral Route and Parthanul coming up the Mithral Route. So a small herd of baneg cattle was started which has grown into several hundred head. They are grazed up along the foothills of the Mithral Mountains near the Buccrom Woods.
There are also a few small free holder farms in the Flats. Most of these grow vegetables, have poultry, and a few milk cows. There is even one farm that has an orchard of malus trees. So Kolbruk trades or buys what is needed for the kitchens from them.
The Market
Because of this ever growing area other things became apparent, such as the need for a smaller store or market where little things could be bought or traded. Since Kolbruk is mainly a trading area that deals in major trades or in bulk it could not manage small transactions well. So a small market was set up a few peds on the other side of the bridge from Kolbruk. It is a low sprawling wood structure, which deals in all needs for daily life or other knickknacks that could be desired. The owners seem to change often and it is technically not part of Kolbruk, but is under their protection. It should be known that shady deals or the buying and selling of stolen items have been known to happen on a regular basis. This activity is mostly overlooked if it doesn’t interfere with overall running of the area.
The Mill
Since the grain farms grew larger than was need they started producing too much excess grain. To take advantage of this and to stop much of it rotting away, a small mill was set up on the south bank of Raven River. It is located a few hundred peds up river from the bridge and has a small water wheel that runs the grindstone. It is here all the grain is brought to be bagged for storage, trade or be ground into flour. The flour has become a good trade item for the many ships that weigh anchor here. There was an increase of rats at the mill because of all the grain that started to pile up so barn and avenor cats were brought in to reduce their numbers. Now they can be seen running around the mill, corrals and warehouse areas.
The Jeyriall Shrine
Next to the mill is a small triangular shrine about the height of a man. It is an off yellow with a deep bowl set in the middle of the southern side. The shrine is dedicated to Jeyriall, the Goddess of the Harvest. The local farmers use it to bring their offerings in the spring for a good crop and in the fall to thank her for a bountiful harvest.
The Tannery
When the baneg herd started getting too large for local needs, it was realized that this could be another source of trade. So a butcher and tanner were set up about half a stral down the coast from the post. It consists of two long rectagular buildings joined together forming an “L” shape. They are made of wood the butcher building paralleling the Mithral Route and the tanner building pointing towards the sea. On the south side of the tanner’s building are several huge vats used in the tanning of hides. Needless to say the unique aroma is the reason for its isolation from the rest
Coat of Arms/Sign. As per mandate in the city of Marcogg, all trading families or those wishing to deal in large trading enterprises in the city, must have a symbol or other recognizable representation denoting their merchandize or trading status. This was initiated in an effort to curtail theft and a way to gather taxes. The former works only marginally and the latter all too well to the trader’s satisfaction. Since one of these trading families out of Marcogg owns Kolbruk, they have one and it can readily be seen in a stylized flag flying over Kolbruk. The Altnaus have chosen the colors of blue and yellow to represent them as well. Their flag is a yellow square with the blue head of a horse in the middle over three blue wavy lines. The horse head and lines are burned into the wooden crates or barrels used in carting many of their trade items.
2007-03-08 12:11:45
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answer #2
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answered by ♥!BabyDoLL!♥ 5
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