HAI! I PLAY RUNSCAPE.
I AM SENDING THE TOTAL DETAILS OF THIS GAME
RuneScape is a Java-based MMORPG operated by Jagex Ltd. With over nine million active free players[1] and more than 850,000 paying members, RuneScape is rated among the most popular online games in the world.[2] RuneScape offers both free and subscription content and is designed to be accessible from any location with an Internet connection[3] and to run in an ordinary web browser without straining system resources.
RuneScape takes place in the fantasy-themed realm of Gielinor,[4] which is divided into the Kingdoms of Misthalin, Asgarnia, and Kandarin, the tropical island of Karamja, the Kharidian Desert, the Wilderness, and various other areas.[5] Players can travel throughout the game world on foot, by using magical teleportation spells or devices, or on gnome gliders, mine carts, or other mechanical means of transportation.[6] Each region offers different types of monsters, materials, and quests to challenge players.
Players are shown on the screen as customisable avatars. They set their own goals and objectives, deciding which of the available activities to pursue. There is no linear path that must be followed. Players can engage in combat with other players or with monsters, complete quests, or increase their experience in any of the available skills.[7] Players interact with each other through trading, chatting, or playing combative or cooperative mini-games.History and development
A screenshot of DeviousMUD, the forerunner to RuneScape, which was never released to the public.
A screenshot of DeviousMUD, the forerunner to RuneScape, which was never released to the public.
DeviousMUD, the forerunner to RuneScape, was created in 1998 by Andrew Gower. The game, which was never publicly released, used isometric graphics. In 1999, Gower completely rewrote the game, albeit with no improvements to the graphics or several other aspects of the game. This version was released as a public beta version for approximately one week before it was withdrawn.[8]
As a Cambridge University undergraduate, Gower worked on a complete rewrite of the game with the assistance of his brother, Paul Gower.[9] The isometric view was replaced by a mixture of both three-dimensional and two-dimensional sprites. The game, renamed RuneScape, was released to the public as a beta version on January 4, 2001.[10] and was originally operated from their parents' house in Nottingham.[9] In December 2001, the Gower brothers and Constant Tedder formed Jagex to take over the business aspects of running RuneScape.[10]
On February 27, 2002, a membership service was made available, allowing players who choose to pay a monthly fee access to a variety of additional features. This service significantly changed the focus of the game.
A screenshot of RuneScape Classic.
A screenshot of RuneScape Classic.
As technological advances continued to grow throughout the years, Jagex made major changes to the game. Although they had initially planned a graphical update,[11] Jagex developers instead worked to completely rewrite the game engine, introducing a version that consisted entirely of three-dimensional graphics, with other significant improvements. While in development, this version was called RuneScape 2, although it has since become known as RuneScape, with the original version being known as RuneScape Classic to differentiate between the two. A beta version of the game was made available to paying members on December 1, 2003, and the finished version was launched on March 29, 2004.[12] On January 12, 2006, playing RuneScape Classic was restricted to paying members who had recently played the classic version. All other RuneScape Classic accounts were permanently banned and the option to create a new account was removed.[13]
On May 16, 2006, Jagex upgraded RuneScape's game engine, primarily as a back-end upgrade rather than a visible graphical boost.[14] In particular, the amount of memory required to run RuneScape was significantly reduced, allowing the game to be expanded and improved without increasing the loading time for most players. This is the current version of RuneScape being promoted by Jagex, and is the version most people now associate with the word RuneScape.
Servers
RuneScape servers are located in seven countries.
RuneScape servers are located in seven countries.
Around 140 RuneScape servers, numbered and referred to as worlds by players, are located throughout the world. The servers are Unix, Debian GNU/Linux, and Cisco IOS and are located in the United Kingdom (including both RuneScape Classic servers), the United States, Canada, the Netherlands, Australia, Sweden and Finland.[15] Each of the RuneScape servers has a capacity of 2,000 players, allowing a maximum capacity of more than 270,000 simultaneous players online. The two RuneScape Classic servers are each limited to 1,250 players, allowing for 2,500 users playing the game at any given time.[15] Servers are divided into free servers, accessible by all players, and member servers, accessible only by those players who choose to pay a monthly fee for additional content.
Advertising
To support RuneScape's free content, advertisements are displayed above the playing screen on the free-player servers. On July 13, 2006, Jagex signed an exclusive marketing and distribution contract with WildTangent Games,[16] which granted WildTangent the right to handle advertising in and around RuneScape in the United States. The deal also allowed WildTangent to distribute RuneScape through the WildTangent Games Network,[16] a distribution channel, reaching over 20 million consumer PCs.[17] WildTangent has stressed that this agreement will not change the way RuneScape is presented, and that they plan to make the presence of the advertisements, vital to RuneScape, as non-invasive as possible. Jagex moderators have stated that there will be no in-game advertisements.[16] Since computer users may use advertisement blockers which may discourage advertisers, Jagex introduced a rule that prohibits players from blocking the advertisements in the free game.[18]
Foreign Languages
On 14 February 2007, Jagex released a German translation of RuneScape. It is currently in a closed beta stage while errors in the translation of the game and website are corrected. Only a few specially chosen German-speaking players are allowed onto the two beta servers, one for each the free and members versions of RuneScape. A public release of the German version is expected as soon as translation problems are sorted out.[19]
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Membership
The skills interface shown while playing RuneScape, with member skills outlined in blue.
The skills interface shown while playing RuneScape, with member skills outlined in blue.
Membership is a pay to play (p2p) service. This service gives access to additional features for those who choose it. Membership opens up more than triple the area of Gielinor that can be explored. Membership also adds an extensive amount of additional content, including mini-games, quests, and skills. Other benefits include more items, additional storage space for items, posting access in the official forums, voting rights in the official polls, and priority customer support. Regular game updates are mainly limited to paying members unless the update has a direct influence on a free aspect of the game.[20]
Players who pay for their membership by credit or debit card pay a monthly fee of £3.20, $5.00 US, or €4.60. Players can also pay for membership through online services such as PayPal, by cheque or money order, or through their telephone provider by paying additional fees to the payment provider.[20] Players who pay in currencies other than British pounds, US dollars, or Euros pay the then-current exchange rate for their currency against US dollars each month.[citation needed]
RuneScape has servers, or worlds, reserved exclusively for members to allow them to play without the advertisements necessary to support the free game. Since free players cannot access the member worlds, they are usually less crowded than free worlds. Members can choose to play on free worlds, but cannot switch to a free server until they are standing within the boundaries of the free world. While playing on a free server, members lose access to most skills and all activities that are exclusive to member worlds. Member weapons, armour, and other items can be worn on free worlds, but they lose their usefulness as long as the wearer stays on a free server. If they are removed, they cannot be re-equipped while on a free server.
Gameplay
New players begin in a secluded area populated only by other beginners, Tutorial Island.[21] They are led on a set path where they learn most of the skills needed to succeed in Gielinor. After completing the tutorial, players can access information from tutors located in the towns they explore. These non-player characters, or NPCs, can replace some basic equipment items if necessary. Since it takes many hours to develop a character, many players regard playing RuneScape as a lifestyle, not a side activity. Playing RuneScape can be addictive, and some people play RuneScape more than they do anything else.[22]
RuneScape has music, sound effects, and ambient noises throughout Gielinor to enhance gameplay. The music, while often a simple tune,[23] is designed to enhance mood and help to define the underlying cultures of the various locations around Gielinor. Sound effects, such as the "sploosh" heard when a lobster trap is submerged in water, are heard as players train their skills. Ambient noises, such as the cry of seagulls flying over the ocean, occur in logical places. Players can adjust the volumes of the music, sound effects, and ambient noises independently of each other. Players can also turn each type of sound off if they prefer.[24]
Graphics
RuneScape can be run with high or low-detail graphics; high-detail mode enhances texture and design, whereas low-detail provides a cleaner look and can reduce lag on older or less powerful computers. In February 2005, Jagex began the process of updating the graphical images in the RuneScape cities and the wilderness, planning ultimately to improve the graphics of the entire free area of RuneScape without causing more lag for people using dial-up Internet connections.[25]
RuneScape places emphasis on granting players the ability to customise their characters by supplying a wide choice in character models. Unlike many games in the genre, player characters must be human; however, players can choose their appearance from a wide range of hairstyles, body types, facial features, clothing options, and gender.[26] On-screen appearance is further optimised by wearing or wielding items, with each different item having a unique image. Standard weapons of the same class, such as swords, use the same set of animations in combat; however, some special weapons have their own, distinctive animations that differ completely from those of other weapons in their category.
A player's appearance can be radically changed with special equipment and during particular events. Players can be transformed by game characters or their surroundings into frogs, mushrooms, or small animals. Players using certain items can transform themselves into piles of stone, eggs, penguins or monkeys, allowing them to avoid negative effects or gaining them access to otherwise unreachable places. Such "morphs" are temporary, and players cannot perform certain activities that normally can be done in human form.[citation needed]
Each activity performed by a player, from walking down a city street to planting a seed in a farming plot, has its own distinctive animation. Players can also express emotions whenever they choose through the use of emotes. New players start with most of the available emotes, but others must be earned from quests, random events, or holiday events.
Skills
Main article: Runescape skills
A player collects coal using the mining skill.
A player collects coal using the mining skill.
Skills in RuneScape are the abilities that enable players to perform activities in the game. Players gain experience in a skill when they perform activities that utilise that skill, such as mining ore from a rock to increase the mining skill. In general, the higher the level required to perform a task, the more experience points the player receives, and the more desirable the result. The total skill level of a player partly symbolises the player's status in the game. The RuneScape hiscore tables can be viewed by all players, and players with higher overall levels are well known within the RuneScape community. Upon reaching the highest available level in a skill, players may obtain a special cape, which can be used to perform an emote related to that skill.
RuneScape has twenty-three trainable skills in four categories. Combat consists of attack, strength, defence, magic, ranged, prayer, and hitpoints. The extraction skills, which allow players to gather resources, include mining, fishing, woodcutting, thieving, and farming. The processing skills, which allow players to process resources into usable items, include smithing, cooking, crafting, runecrafting, fletching, and herblore. The independent skills include firemaking, agility, construction, slayer, and hunter. [27][28]
Combat
A player and an NPC engage in combat.
A player and an NPC engage in combat.
Main article: RuneScape combat
Combat is an important aspect of the gameplay in RuneScape, as it is one of the most direct ways of gaining wealth and is needed to start and complete many quests. Combat level, determined by applying a formula to the seven combat skills, is usually referred to simply as "level". Combat level is the only information about the player that is visible to other players while in game. Other skill levels increase total levels and overall rankings for players, but not their combat levels.[29]
Combat is subdivided into melee, magic, and ranged categories. Melee attacks are close range with or without weapons,[30] magic attacks focus on using runestones to cast spells,[31] and ranged moves use projectile weapons.[32] Most of the game's weapons are medieval or fantastical in nature and feature different strengths and weaknesses.
Players die when they receive enough damage from combat, poison, or obstacles to cause their hitpoints to fall to zero. Players who die reappear at one of two respawn points (the town of Lumbridge by default, though members may change to the city of Falador upon completion of a quest) with all their skills, including hitpoints, restored to normal levels; however, they lose most or all of the items they were carrying.[33]
Unlike most games in the MMORPG genre, RuneScape does not require players to choose a character class. Players are not bound to a specific category of combat, and they may freely change between the three styles of combat at any time simply by switching weapons, armours, or the form and focus of attack. Players can carry the weapons and armours of the three combat categories in their inventories, switching between or even combining the styles at will.
Quests
Quests are tasks that players may complete in order to receive rewards, often including access to new items and areas. Specific skill and combat levels are required to begin or complete most quests. Quests are grouped into four categories based on requirements and difficulty. Novice quests function as an extended tutorial for new players. Intermediate quests are designed for players who seek harder obstacles, while experienced and master quests are designed to challenge the game's most experienced players. Many master quests open up new areas of Gielinor for players to explore. Once a player completes all quests in the game, a quest cape can be purchased from an NPC. Wearing this cape allows the player to perform a special emote.[34]
Upon completing quests, players receive rewards that vary depending on the difficulty of the quest. Rewards often include coins, items, access to an area, or an increase in skill experience. Quest points are also awarded for completing quests. Some quests require players to have a specified number of quest points or to have completed specific quests as a demonstration of their prior accomplishments or ability. Many quests are part of overlapping storylines, the most famous of which contains seven quests and has been in RuneScape for several years.[35]
Interaction
Many NPCs populate the realm of Gielinor. Although some NPCs, such as shopkeepers, have game functions that require them to be unavailable for combat, most NPCs can be attacked. Attackable NPCs are generally referred to as monsters, regardless of their race. Monsters range from common, low level creatures like chickens and bears to unique, much more powerful monsters like the King Black Dragon, Chaos Elemental, or Kalphite Queen. Each type of monster has its own strengths and weaknesses. Demons, for example, have low defence against magical attacks while dragons have extremely high defence against magic (the exception being metal dragons). Monsters may also be aggressive (attacking any player who comes within range, regardless of combat level), non-aggressive (not attacking players unless provoked, regardless of combat levels), or partially aggressive (attacking only those players with combat levels in specified ranges). This can make certain areas throughout Gielinor dangerous or inconvenient to players depending upon their combat levels.[citation needed]
RuneScape features independent mini-games for its players. Mini-games take place in certain areas and normally involve a specific skill. Mini-games usually require players to cooperate or to compete with each other. Popular mini-games include Castle Wars, which is similar to the real-life game Capture the Flag, and Pest Control.[36]
Players can fight against other players in player versus player (PvP) combat in certain areas of Gielinor. The most common place is in the Wilderness, where players risk their lives, but more importantly their items, challenging other players.[37] Players can engage in PvP combat without risking their items in mini-games such as the Duel Arena, Castle Wars, and the TzHaar Fight Pits, and in combat arenas or dungeons in player owned houses. Players engaging in PvP combat in the Duel Arena must agree on the rules of engagement (eg. if allowed food or not) and the stake before combat between them begins.
2007-02-25 14:29:31
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answer #1
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answered by jithu k 2
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