is this too unbalancing for me as the DM to put into my campaign? should I add a level adjustment? I think the spell restriction balanced it enough. (note: the campaign has a lot to do with halflings and diplomacy and life/death situations involving them)
Medium
Base land speed-40 feet
+2 constitution
-2 intelligence
Illiteracy
Cannot cast arcane spells
Critical threat range on attacks +1 (ex:19-20 becomes 18-20)
Base attack bonus as if one level higher.
+1 racial bonuses to survival, Knowledge (geo).
+2 racial bonus to hide and move silently, if in forest
-2 to diplomacy checks
further-2 to diplomacy checks made involving halflings
Favored class: Ranger
2007-02-16
16:29:32
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6 answers
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will do, doug.
2007-02-18
06:52:55 ·
update #1