First, look at all the point combinations of TDs possible:
3 TD (0XP) = 18
2 TD (2XP) = 16
1 TD (1XP) + 1 TD (2XP) = 15
2 TD (1XP) = 14
1 TD (0XP) + 1 TD (2XP) = 14
1 TD (0XP) + 1 TD (1XP) = 13
2 TD (0XP) = 12
1 TD (2XP) = 8
1 TD (1XP) = 7
1 TD (0XP) = 6
Next, look at a matrix of safeties and FGs to see how many points each will produce (without going over 18). The difference between the total points of these combinations and 18 must equal one of the TD point combinations to get a successful combination totalling 18. Safety/FG combinations resulting in 1, 2, 3, 4, 5, 9, 10, 11 or 17 points left over will not be able to use a TD combo. 0 points left over will be valid combinations for safeties/FGs by themselves without needing TDs.
9 safeties, 0 FG, 18 points, 0 left over
8 safeties, 0 FG, 16 points, 2 left over
7 safeties, 1 FG, 17 points, 1 point left over
7 safeties, 0 FG, 14 points, 4 points left over
6 safeties, 2 FG, 18 points, 0 points left over
6 safeties, 1 FG, 15 points, 3 points left over
6 safeties, 0 FG, 12 points, 6 points left over, 1 TD (0XP)
5 safeties, 2 FG, 16 points, 2 points left over
5 safeties, 1 FG, 13 points, 5 points left over
5 safeties, 0 FG, 10 points, 8 points left over, 1 TD (2XP)
4 safeties, 3 FG, 17 points, 1 point left over
4 safeties, 2 FG, 14 points, 4 points left over
4 safeties, 1 FG, 11 points, 7 points left over, 1 TD (1XP)
4 safeties, 0 FG, 8 points, 10 points left over
3 safeties, 4 FG, 18 points, 0 points left over
3 safeties, 3 FG, 15 points, 3 points left over
3 safeties, 2 FG, 12 points, 6 points left over, 1 TD (0XP)
3 safeties, 1 FG, 9 points, 9 points left over
3 safeties, 0 FG, 6 points, 12 points left over, 2 TD (0XP)
2 safeties, 4 FG, 16 points, 2 points left over
2 safeties, 3 FG, 13 points, 5 points left over
2 safeties, 2 FG, 10 points, 8 points left over, 1 TD (2XP)
2 safeties, 1 FG, 7 points, 11 points left over
2 safeties, 0 FG, 4 points, 14 points left over, both 2 TD (1XP) and 1 TD (0XP) + 1 TD (2XP)
1 safety, 5 FG, 17 points, 1 point left over
1 safety, 4 FG, 14 poiints, 4 points left over
1 safety, 3 FG, 11 points, 7 points left over, 1TD (1XP)
1 safety, 2 FG, 8 points, 10 points left over
1 safety, 1 FG, 5 points, 13 points left over, 1 TD (0XP) + 1 TD (1XP)
1 safety, 0 FG, 2 points, 16 points left over, 2 TD (2XP)
0 safety, 6 FG, 18 points, 0 points left over
0 safety, 5 FG, 15 points, 3 points left over
0 safety, 4 FG, 12 points, 6 points left over, 1 TD (0XP)
0 safety, 3 FG, 9 points, 9 points left over
0 safety, 2 FG, 6 points, 12 points left over, 2 TD (0XP)
0 safety, 1 FG, 3 points, 15 points left over, 1 TD (1XP) + 1 TD (2XP)
0 safety, 0 FG, 0 points, 18 points left over, 3 TD (0XP)
To summarize,
9 safeties
6 safeties and 2 FG
6 safeties and 1 TD (0XP)
5 safeties, 1 TD (2XP)
4 safeties, 1 FG, 1 TD (XP)
3 safeties, 4 FG
3 safeties, 2 FG, 1 TD (0XP)
3 safeties, 2 TD (0XP)
2 safeties, 2 FG, 1 TD (2XP)
2 safeties, 2 TD (1XP)
2 safeties, 1 TD (0XP), 1 TD (2XP)
1 safety, 3 FG, 1 TD (1XP)
1 safety, 1 FG, 1 TD (0XP), 1 TD (1XP)
1 safety, 2 TD (2XP)
6 FG
4 FG, 1 TD (0XP)
2 FG, 2 TD (2XP)
1 FG, 1 TD (1XP), 1 TD (2XP)
3 TD (0XP)
19 combinations.
Had this been the Oakland Raiders, the solution would have been the null set-- don't think it's possible for them to score 18 points!
2007-02-12 10:22:46
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answer #1
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answered by gamblin man 6
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