it may be ok for a very basic game.
however like all the .NET languages its carrying a heavy payload of other support functionality. you may need to download a specific games library to go with that (used to be called WinG) and was predominantly designed for use by C/C++ programs and so could be a pig to interface with VB)
2007-02-11 21:09:56
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answer #1
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answered by Mark J 7
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Programming is often about using the right tool for the right job. You *could* use VB.Net to write a simple game. But it wouldn't be a very good game, and you probably wouldn't have much fun doing it.
Dark Basic is based on the same language as VB.Net. It is not a serious game programming language, but you can very quickly learn how to write some fun games. To quote the website:
"DarkBASIC allows you to create your own games, demos, slideshows, even business applications using the easy to understand BASIC programming language. Even if you've never coded before, just follow the in-depth tutorials and you'll be generating results in minutes! Harness the power of Direct X and make 3D objects come to life in just a few simple commands."
Take a look at the site and you'll see how easy it looks:
http://darkbasic.thegamecreators.com/
Have fun!
2007-02-12 19:19:19
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answer #2
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answered by topcat 2
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It is probably not the best language for games. To write games you would be better off to program in C++.
However if I were to learn a language now I would choose VB.NET as it is very popular and of course you can write games in it but dont expect anything like Unreal Tournament from the language :)
.NET framework is very popular in business so learning either VB.NET or C# is the way forward.
I hope this has helped.
2007-02-11 23:01:56
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answer #3
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answered by Siu02rk 3
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Have a look at http://msdn.microsoft.com/coding4fun
As to whether vb dotNet is good for game programming; well, that's a matter of opinion. Personally I wouldn't choose any of the dotNet languages due to the whole "Just In Time" compiling thing (MSIL to native) but then I tend to be a little old fashioned about these things (Give me Assembly or give me Death!!!)
Anyway, you should find what you want there or at www.thecodeproject.com; if you are to choose one of the dotNet languages I would be inclined to use C# as it is just a little more flexible than vb - particularly if you are wanting to do any objectish programming....
They also have articles on XNA - development sdk for XBox 360 if you get really keen.
Good Luck.
2007-02-11 21:22:21
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answer #4
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answered by Maniaca Esoterica 3
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It's OK, like people here have said .net includes a lot of extra bloat but there's something they overlooked. Writing a game is time consuming, with lots of code. Using a .net language can help you develop faster as a lot of the low level code is written, and many objects exist that can help you get started.
You won't write the next Halo, Doom or Oblivion in VB, but it will help you get started faster.
2007-02-12 03:50:13
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answer #5
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answered by Pfo 7
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coming from a furry creatures view.. that cheese is looking pretty delightful...and I am smacking my lips.. but the back whacker could pose a problem so I have devised a clever way of setting off the trap and retreiving the morsel with out ever getting hit by the tally whacker.. If I told you how though .... No that will never do.
2016-05-24 00:15:48
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answer #6
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answered by Anonymous
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Great for programming web based or network based games. check out http://www.pscode.com for great sample codes
2007-02-12 06:05:27
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answer #7
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answered by Richard H 7
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