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i studied C++ and 3ds max and i'm good at them, now i need to understand Direct3D or OpenGl to start developing 3D applications, which one do you think i should start with and why?
what is the defferences?
which one have better future in quality and wider usage?

2007-01-23 09:00:45 · 2 answers · asked by Default 3 in Computers & Internet Programming & Design

2 answers

Whoa I would go with open gl because it is free and that is what they taught us in college. I am not very versed on the other technology.

RJ

2007-01-23 09:04:58 · answer #1 · answered by Anonymous · 0 0

S-T-O-M-A-C-H

2007-01-23 12:56:44 · answer #2 · answered by Peanut to the rescue! 4 · 0 0

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