Am at the level where agent enters like a factory/warehouse and there is bombs (not wall mines) planted that has to be disfused. The game says to use nightlight to see which wire to cut and then it says cut wire. Everytime I cut the wire am blown up.
Can anyone advise in fine detail how to do this as I have been stuck for 3 weeks trying to defuse a bomb?
THanks
2007-01-08
21:44:58
·
10 answers
·
asked by
Anonymous
in
Games & Recreation
➔ Video & Online Games
The part in the game is
Sea of Okhotsk Russia - Oil Tanker
Have to defuse bombs. When you come into the area a bomb is on a pipe, when you approach it a message says defuse, press X. This shows timer, then I press for direction forward button to highlight the wire to cut. Then if I press X or try anything I get blew away. Can you tell me what to do from the point of seeing what wire to cut? I press all buttons but never seem to cut the wire!!!
2007-01-09
20:49:31 ·
update #1
Sea of Okhotsk Russia - Icebound tanker
--<->><--<->><--<->><--<->><--<->><--<->><--<->><--<->><--<->><--<->><--<->><--
OBJECTIVES:
-----------
Primary: JBA - BOARD THE SHIP AND NEUTRALIZE THE CAPTAIN
JBA - DEFUSE THE BOMBS
JBA - SECURE THE BRIDGE
Opposing: -
Opportunity: Echelon - IDENTIFY THE SHIP'S CARGO
Echelon - INSTALL TRACKER IN COMMUNICATIONS ROOM
BOARD THE SHIP AND NEUTRALIZE THE CAPTAIN
Listen to your bosses' order while you wait. For what? For a guard to come from
the left. Wait until he turns around, then grab him and interrogate him. Oh
yes, this captain sure is a maniac as you are soon going to see...
Get rid of the guard and hide his body but be careful not to be seen by the
patrolling guard coming from the opposite direction. Check your map to see
which way he is facing, then jump up and grab the pipe above you. Pull your
legs up and get a move on it in order to get into a dark spot. Now all you have
to do is wait for your victim to come to your position. Grab him and take him
out. Hide his body.
There is a third guard around the corner to the right who can be taken out by
using exactly the same trick. Do so if you want to, but it is not really
necessary for the route described in this guide. Return to your starting
position and turn left around the corner. Shoot the lights (same level and the
one down the stairs (can be done through the steps)). Now go through the
door ahead and slide the next one open. Sneak through and prepare for a hostile
encounter. Sometimes whistling will do the trick and you can lure him into the
darkness, but more often you will have to follow him on his patrol and grab him
from behind. Take him out, hide him and turn left at the first opportunity.
Go left again and you will end up at the captain's cabin.
-OBJECTIVE CANCELLED.
DEFUSE THE BOMBS
It does not matter how careful you have been. He will claim to have seen you on
his cameras. So what the heck, let's do what we have to do. Save your game the
moment the timer starts, this will make it a lot easier and depending on how
well you work under pressure you might need a couple of attempts for this one.
What is about to come is (in my opinion at least) one of the toughest parts of
the whole game:
Immediately turn around. Forget about sneaking or staying low, RUN! There are
two ways of proceeding to the engine room. I will describe the second and in my
opinion easier way in full length. But for those of you interested in the
first route here a quick hint: In order to take the first route run back to
the corridor you eliminated the last guard in and check the wall for a crawl
space. Enter and go down the ladder you will find on the other end. Before
you deal with any guards in here take care of a cameras to your left (ignore
the one almost directly above you once you have dropped down from the ladder)
by firing a round of EMP ammunition at it (IMPORTANT: save at least one round
of your EMP ammunition OR one round for your sniper attachment in order to be
able to complete the mission! Depending on who you have been siding with you
might not have enough EMP ammunition to disable all the cameras).
For the SECOND (and easier) ROUTE: Exit the way you came and run through the
two doors until you are outside again. Now rush down the stairs where I advised
you to shoot the light. Go down until you cannot go any further and keep going
through any doors in your way. Shoot the light at the end of the corridor and
slide the door to the right open. I know you might feel under pressure to rush
things right now, but don't! First of all switch to your EMF and check out the
wall to the right. Cameras! Use your EMP ammunition to disable the one closer
by (provided you still got some left) before you do anything else. (IMPORTANT:
save at least one round of your EMP ammunition OR one round for your sniper
attachment in order to be able to complete the mission! Depending on who you
have been siding with you might not have enough EMP ammunition to disable all
the cameras.)
Ignore the guard to the left for now, he is the least of your problems. Ignore
the bombs as well, you should have more than 8 minutes left (unless you have
touched one of them...) and it is advisable to deal with the human problems
first. Take note of the camera opposite the door you came in through and
approach the ladder to the right (but don't go down) just yet. Switch to the
sticky shockers you hopefully do have left (otherwise you might have to (or
want to) use lethal force on these guards, depending on how good you are at
avoiding guards in confined spaces). There is a patrolling guard in the second
row between the engines seen from the ladder. Shoot him with a shocker and then
drop down to the ground. Go to the right and sneak to the third corridor. The
second guard will be standing in a brightly lit area. Shoot him with a sticky
shocker, but leave the hiding of his body for later when the timer has stopped.
Now go back to the ladder you dropped down from and climb back up. Grab the
pipe above you and pull up your feet. Move along the pipe until you are right
above the remaining guard. Grab him and send him to sleep. That's the human
factor dealt with.
FOR THE PROS AMONG YOU:
There are crawl spaces in the engines which will take you right to two of the
bombs. Use them wisely and you can avoid detection without having to shoot
the guards. The remaining two bombs on the catwalks above the ground can be
reached via a pipe. (Note that you have to disable the cameras in order not to
be spotted.)
Now to the bomb disposal: Approach the first bomb to the left next to where you
took out the final guard. Choose 'defuse' and a timer will start the moment
you cut the first wire. The rules of the game are as follows: Switch on your
EMF, memorize the correct wire, switch off your EMF, use the left analogue
stick to highlight the correct wire and confirm your choice. DO NOT PANIC!
Ignore the timer, just focus on the wires and on keeping a steady rhythm in
what you are doing. EMF, choose, cut. Just keep going and you should be fine.
Done with the first bomb the nightmare will happen: This drunken bastard will
reset the timer. Damn!
Still, no need to panic. Just stubbornly keep doing what is necessary.
Drop down from the ladder, turn right and left into the next corridor. The
next bomb is on the engine to the right. Defuse it, and immediately use the
crawl space to get into the third corridor and to the third bomb. Repeat: EMF,
switch off, choose, confirm... That's done with the third one.
But where is the forth one?
Seen from a position facing the third bomb there is a ladder to Sam's right
which will take you to a catwalk above the ground. The bomb will be to your
left. Repeat the same method you used on the other bombs and you should be done
here in thirty seconds. Phew. -BOMBS DEFUSED.
IDENTIFY THE SHIP'S CARGO
Despite Sam's comment that all that was left to do was to secure the bridge
check your OPSAT to see that there are a couple of Echelon objectives left to
complete. Go back down to the ground level and go to the wall to the left.
Go through the door you will find here and keep going through doors until you
reach another engine room. Shoot the light next to the door and wait for a
worker to pass by. Grab him! He will give you the information about the cargo
that you are looking for. -OBJECTIVE COMPLETE.
Now either leave the way you came and go back to the first engine room and back
up the ladder where you defuse the final bomb - !EASIEST ROUTE! - in order to
find a ladder on the opposite end of the catwalk which will take you back to
a crawl space leading to the captain's room, or, alternatively climb either of
the ladders in this engine room, take out the guard and use a crawl space up
here to get back to the upper level.
If you took the route through the engine room go to the door you first entered
the ship through and take a look through your optic cable. Bash the door open
and take the sniper out who had been waiting for you at the stairs.
If you took the route through the second engine room you should go back to the
stairwell you used to go down to the lower level. But watch it! Just before you
reach the top of the stairs there will be a sniper waiting for you. He is
hardly visible, only thermal vision will give him fully away. Now, if you have
any sticky shockers left, feel free to use it.
But if not, here is another easy (but lethal) way to get rid of him without
having to approach him: You should have at least one wall mine in your
possession. Go upstairs until you can almost smell his breath, then place the
mine on the wall to the left. Now carefully go back down and withdraw as far as
possible, but so that you are still able to shoot the mine. Pull the trigger.
Now you can go upstairs, but be prepared for more mercenaries. Yes, the captain
has put the whole ship on alarm. Either use the pipe above you to get hold of
your next problem or shoot him with a sticky shocker. Finally eliminate the
third guard on this level either using the pipe or by playing hide-and-seek
with him. Go upstairs.
INSTALL TRACKER IN COMMUNICATIONS ROOM
As soon as you get the option to save you should start moving carefully. Hear
that familiar sound? Turret ahead. Approach the next flight of stairs, but
do not go upstairs. Instead turn around and jump up to get a hold of the
edge above you. You should see the turret now. Pull yourself up while it
is facing away and get behind it in order to deactivate it. Now go through
the door it has been facing. Slide the next door open and you should face a
patrolling guard the moment you turn around the next corner. Wait for him to
move away from your position, then shoot the light. As soon as you get the
chance to get into his back and grab him. Time for a nap. Turn right and
shoot the light. This should alarm a worker. (If not, whistling should do.)
Grab him, drag him somewhere else and take him out. Repeat the same method
(this time you will have to whistle) on the remaining worker. Now go into the
communications room and use the computer to the left. On the wall opposite of
the door you will get the opportunity to place the tracker. Done. Go back to
the turret and use the door behind it. -OBJECTIVE COMPLETE.
SECURE THE BRIDGE
Shoot the light above you and use the ladder next to it to climb up. Remain
near the wall next to the ladder or else you will become visible. Now wait
for a guard to pass by. When he is on his way back to the right use the
opportunity to get to the wall to the right of the barrels where it is dark
again. Wait for the guard to return and grab him once he is standing near the
railing. Drag him to the dark area and take him out.
Listen to the funny conversation while you are sneaking to the left. Stay as
close to the left wall as possible or you will be mowed down by the turret. You
could of course hack the turret, deactivate the IFF and so on.
But that's too much hassle for too little gain and a second of amusement.
Instead deactivate it and sneak up to the guard on the railing. Take him
somewhere dark and send him to sleep.
Now go past the turret and approach the corner to the left. Hold it right
there! There is a turret to the left. I sure hope you still have one of
your EMP rounds left. (If you don't one round of the ammunition for the sniper
attachment will do the trick as well. Apart from this the turret appears to
be indestructible.) Use it on the turret then switch into sniper mode
in order to get rid of the wall mine. Now go through the door to the right
and enter the command centre...
DO NOT ENTER THE COMMAND CENTRE IF YOU HAVE NOT COMPLETED ALL THE OBJECTIVES
YOU WANTED TO. The mission will end the moment you do. -OBJECTIVE COMPLETE.
- MISSION COMPLETE -
2007-01-11 02:51:32
·
answer #1
·
answered by Jake-Cun 3
·
0⤊
0⤋
I am not there yet but I believe I read in the booklet that you must use the electrostatic monitoring vision, up directional button to see the wire. The one that is more white is the one that you cut. I may be wrong though.
2007-01-12 15:43:33
·
answer #2
·
answered by clank1112 3
·
0⤊
0⤋
do you mean chaos theroy in co-op because you use heat vision and cut the hot wire but if you mean defusing the mines on double agent do it slowly
2007-01-09 10:41:58
·
answer #3
·
answered by drnick55 4
·
0⤊
0⤋
the wire you want to cut turns red when you are on it cut it then select another wire till you find another one than turns red then cut that one then repet with the last ones!
2007-01-10 09:10:12
·
answer #4
·
answered by Clark Kent 2
·
0⤊
0⤋
hey wildcat, this isnt an answer for your question but more of me asking for help. I have been called by god to preach and teach his word to youth, could you help me a bit, i just need some advice as far as getting ordained, and other things. thanks
2007-01-09 12:57:03
·
answer #5
·
answered by Aaron A 2
·
0⤊
0⤋
check out www.cheatplanet.com it will take you to a site called games radar. it has lots of things onit just check it out
2007-01-09 07:38:54
·
answer #6
·
answered by southerndawg777 2
·
0⤊
0⤋
kjsndf
2007-01-13 04:58:45
·
answer #7
·
answered by izota s 1
·
0⤊
0⤋
try cheat.com
2007-01-09 09:09:04
·
answer #8
·
answered by munchie 6
·
0⤊
0⤋
go to www.gamefaq.com or www.gamespot.com.
2007-01-09 05:53:00
·
answer #9
·
answered by Zyklon 4
·
0⤊
0⤋
YOU ARE A BASTARDS SUCK MY DICK
2007-01-09 05:52:12
·
answer #10
·
answered by chrstian jesus is god 1
·
0⤊
1⤋