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I have been thinking about making a comic for a while now, and have sketched up a few character ideas, but I really need some pointers to make sure my comic is great.

2007-01-02 08:40:38 · 9 answers · asked by Anonymous in Entertainment & Music Comics & Animation

9 answers

Well, keep it logical. Avoid deus ex machina: if a character happens to have some special ability that'll get them out of this situation, why didn't we hear about it before? Of course, if you're used to happy endings, you might kill a main character, resurrect him/her with a deus ex machina, and kill off a different one instead. You might want to take notes, so you know how the world works and don't make a mistake. You can't keep your readers from knowing something you put in a strip, so you have to know it yourself. A good way to do this might be to devote a wiki to your strip: that way the readers make the notes for you! :-)

And try to "get into" your characters, and make good guesses as to what they should actually be doing. Give them jobs, assuming they have jobs, and tell us what the world they're living in's like.

Essentially, you want to keep track of everything the characters know, and let the readers in on it.

2007-01-02 09:00:15 · answer #1 · answered by Steven F 2 · 2 0

Start with story telling. a good story can save poor artwork, but good artwork can never save a bad story.

Try writing some short stories first. Maybe take some creative writing lessons.

Once you can tell a story, then start working on matching the art to the story.

If you do think I am correct look at the recent history of American comics. In the early and mid '90s comics publishers were putting the emphasis on art over story. In current comics, publishers are focusing more on the story and writing.

As fans we look back on the '90s as one of the worse periods in the history of comic books, and most people consider the comics that are coming out now as consistently some of the best books ever produced.

So what are the elements of a great comic? Plot, Character, Dialog, Humor, Suspense. The same as any other type of story telling.

2007-01-02 09:19:17 · answer #2 · answered by Duck Danger 4 · 0 0

for me it's graphic and a good plot the genre count too and creativity... if ur trying to get noticed try to make a site and make the comic at the most three books because long comics don't get alot of attention from publishers

2007-01-02 08:51:13 · answer #3 · answered by Anonymous · 1 0

oftentimes they'd desire to in some way, reflect the hero he's antagonizing. oftentimes a sprint or so lots extra potential or some kinda ability over the hero. hes gotta be a lil bit likable. or like to hate-able. humorous or jus chilly and annoying to the middle works advantageous, as quickly as lower back, relies upon on how the hero is. while all of spidermans villains take themselves so heavily, it works large reason spiderman could make exciting of them extra, the communicate is authentic with batman. the villains make exciting of him for being so severe. a lower back tale may well be sturdy, yet isn't as substantial as you possibly can think of. i mean, the joker is likely one in each and every of the final of all time, yet very few truthfully comprehend approximately his foundation.

2016-10-19 09:14:27 · answer #4 · answered by Anonymous · 0 0

It comes down to two things; great story and great art.

2007-01-02 08:53:12 · answer #5 · answered by Anonymous · 0 0

whatch conan o brien because he is way funnier than lenno or carson so he does a little bit of everything, and i have gotten better at telling jokes and timing.

2007-01-02 09:07:21 · answer #6 · answered by skigrrrrl 3 · 0 1

plot, graphics, and lots of the genre you choose

ex: comedy, drama, action, etc.

2007-01-02 08:43:21 · answer #7 · answered by Anonymous · 1 0

comedy and action

2007-01-02 08:54:55 · answer #8 · answered by leinonen202 1 · 0 0

fat, ugly, stupid, slovenly, retarded

2007-01-02 08:44:45 · answer #9 · answered by guts7575 2 · 0 2

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