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3 answers

So what's the question? What level are you on?
I immediately thought of that topic in high school analytic geometry (I'm a retired math teacher), and tried searching on the phrase "rotation and displacement of geometric figures".
In addition to pages about how to write computer graphics programs and pages about topology (an advanced topic in college math) I found some pages explaining this on the high school level. So I didn't go any further because I don't know whether you need to do this as a computer programming assignment, as a topology assignment, or an assignment in high school analytic geometry.
I suggest that you do as I did, search on your subject, and narrow down your search by putting in "computer programming" or "high school math" or "topology", whatever is appropraite to your level. Read the material there, digest it, and then DO YOUR OWN WORK in writing up your project.
Good luck!

2006-12-28 16:18:17 · answer #1 · answered by Joni DaNerd 6 · 0 0

try the link I listed below. additionally lookup "wallpaper team". in case you may comprehend the assumption in the back of, you may write a sturdy record. additionally try plane geometry isometry on the grounds that rotation and displacement are sturdy examples of isometry, i.e. distance conserving mapping.

2016-10-19 03:02:03 · answer #2 · answered by ? 4 · 0 0

I recommend the following.
There is a dutch painter/drawer his name is Escher.
In his paintings he uses translations and rotations of simple figures ( butterflies, fishes ).

I would suggest that you use his paintings to show the translations.

links for his paintings :
http://www.mcescher.nl/Gallery/gallery-symmetry.htm

2006-12-28 16:56:39 · answer #3 · answered by gjmb1960 7 · 0 0

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