When I develop an object, world or animation in a 3D engine, such as Maya, the time my project takes to render is dependant on many things: lighting, poly count, textures... etc.
Does anyone know any information about how to make things render in less time, or any websites that could give me advice of how to avoid slow renders? Websites are best.
I'm doing this for a short essay and some personal research. Thank you.
2006-12-27
04:02:39
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5 answers
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asked by
M
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Computers & Internet
➔ Programming & Design
I'm looking for ways to model an object so that rendering won't take as long (such as using NURBS instead of polygons, or choosing certain lights)
2006-12-27
04:15:11 ·
update #1