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2006-12-05 17:04:52 · 2 answers · asked by jesse z 1 in Consumer Electronics Games & Gear

2 answers

actually no legal way to my knowlege, I know they made the emulator to play a select few games from Ps1 but not Psp games.(and ya gotta have a Ps3 to use that!) you can have it sent to a side tech. and they will VOID your warranty by modding it. Then you can slip between firmwares and down load all the psp,ps1 games ya want from bittorrent. Now whole movies to your GB stick can be done. 2 movies per GB.

2006-12-05 17:39:15 · answer #1 · answered by Zombie r 1 · 0 0

PlayStation Portable's audio player supports a number of audio codecs, including AAC, MP3, and WMA, and has the option to be played with or without a set of five visualizations.

Several MPEG4 video formats are also compatible with PlayStation Portable. With reasonable video and audio bit-rate settings (a resolution of 320×240, a video bit rate of 500 Kb per second, and an audio sampling rate of 22050 kHz) a 22 minute video file is roughly 55 MB, enough to fit on a Memory Stick Duo as small as a 64 MB. At the same rate, a hundred-minute feature film can fit on a 256 MB Memory Stick. Many movie files, both free-to-distribute and copyrighted, have been encoded for the PlayStation Portable and are available on the Internet. Game and movie trailers are increasingly available, even from the studio's official site.

There are numerous software applications and hardware devices specifically designed for PlayStation Portable's various media-centric applications.


Camera and GPS
A camera and GPS attachment were first announced for the PSP in March 2006. The “Chotto Shot” (Quick Shot) camera add-on supports video and photo taking. The camera was released in Japan in early November 2006 for around Â¥5,000, appx. $44 USD. The GPS receiver will feature support for GPS-enabled games such as a projected re-release or update of Hot Shot Golf, as well in Metal Gear Solid: Portable Ops. The GPS is set to be priced around Â¥6,000, appx. $54 USD.

Some titles for the PlayStation Portable support a feature dubbed "gamesharing", which facilitates a limited set of multiplayer features between two PlayStation Portables with only one copy of the game UMD. A reduced version of the game being shared is transferred to the PlayStation Portable without a UMD via the PlayStation Portable's Wi-Fi connection, whereupon it is loaded into RAM and runs.

Such "gameshare versions" of titles usually have their feature set reduced because of technical limitations. This is mainly due to transfer times since data for the game must be transferred to the second PlayStation Portable wirelessly, at a rate of 11 megabits per second. Also, since the game data is stored in the PlayStation Portable's RAM, there is a storage limit of 32 MB.

2006-12-05 17:54:20 · answer #2 · answered by Mikhil M 2 · 0 0

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