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2006-11-24 19:04:16 · 2 answers · asked by Anonymous in Consumer Electronics Games & Gear

2 answers

At the start of the game, the G-Man speaks to Gordon Freeman as part of a hallucination-like vision as he is pulled out of stasis. The world has been overtaken by aliens known as the Combine.[13] Gordon meets up with Barney Calhoun and sets for Doctor Isaac Kleiner's lab while being chased by Civil Protection. Gordon eventually meets Alyx Vance and is taken to Doctor Kleiner's lab. At the lab, an attempt to teleport Alyx to Black Mesa East works, but the teleporter fails for Gordon and alerts the Combine of Gordon's arrival to City 17. Barney instructs Gordon to take the city's canals to get to Eli's lab.[14]

While navigating the city's canals, Gordon is chased by the Combine on foot until being outfitted with an air boat at a rebel outpost.[15] However, the air boat is soon spotted by the Combine and pursued by a hunter-chopper assault helicopter. Using a salvaged Overwatch hunter-chopper turret, Gordon manages to take down the pursuing helicopter.[16] He arrives at Black Mesa East and meets Doctor Eli Vance and Doctor Judith Mossman, as well as rejoining Alyx. Alyx gives him a tool originally developed for handling hazardous materials called the Zero-Point Energy Field Manipulator (also known as the gravity gun) and instructs Gordon on its use while also introducing Dog, a giant "pet" robot. The lab is attacked by the Combine, forcing Gordon to escape along an old tunnel leading to Ravenholm.[17]
A group of Antlions attacking Gordon.
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A group of Antlions attacking Gordon.

A Combine shelling caused Ravenholm to be overrun with headcrabs and zombies, making Father Grigori the last human resident of Ravenholm. Grigori helps Gordon through Ravenholm and ultimately leads him to the dockyards outside City 17.[18] Freeman is alerted by Alyx through radio that Eli has been captured and is being held in Nova Prospekt.[19] Freeman travels to Nova Prospekt with a dune buggy, helping down a Combine gunship after meeting Colonel Odessa Cubbage at another resistance base, who gives him an RPG launcher. The journey is made more difficult due to Antlions and an Antlion Guard. A vortigaunt extracts a pheropod from the Antlion Guard's carcass and gives it to Gordon, allowing him to command the Antlions, though not their Antlion Guard masters.[20]

At Nova Prospekt, Freeman searches for Eli.[21] Alyx joins with Gordon again, and together they find both Eli and Doctor Judith Mossman (now discovered to be a Combine spy). Mossman creates a distraction and teleports herself and Eli into the Citadel, while Gordon and Alyx teleport themselves to Doctor Kleiner's lab. A malfunction in the equipment causes them to arrive at Doctor Kleiner's lab more than a week after they teleported.[22] During this lost week, the resistance has considerably strengthened. Gordon leads fighters towards the Citadel to free Doctor Vance while Alyx helps Doctor Kleiner escape the lab. Later, Alyx briefly rejoins and accompanies Gordon in a battle to disable a Combine power generator, but she is subsequently captured by Combine forces.[23] After reaching Barney, Gordon shuts down a suppression device blocking access to the Citadel and brings down a pack of Striders.[24]
Resistance fighters help Gordon take down a strider.
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Resistance fighters help Gordon take down a strider.

Gordon enters the Citadel through an underground passage. All of his weapons are destroyed or removed by a "confiscation field", save the gravity gun. The field instead strengthens the gravity gun, and using this Gordon wreaks havoc upon the Citadel.[25] Freeman enters a containment apparatus, which brings him face-to-face with Doctor Breen. Doctor Judith Mossman is with Breen, and he summons Eli and Alyx, who are being held in similar devices. During the confrontation, Breen remarks that Freeman's services are "open to the highest bidder." As Breen threatens the Vances, Judith finally turns against him. Breen manages to escape to a "Dark Energy Reactor" at the top of the Citadel with the intent of teleporting him away from Earth. Gordon and Alyx pursue him, and Gordon destroys the reactor, both to depower the Citadel and to prevent Breen's escape. This triggers a massive explosion in which Alyx and Gordon are imperiled.[26] However, at the moment the reactor explodes, time stops. The G-Man emerges, commenting on Gordon's successful endeavors, before placing Gordon back into stasis, and leaving through a door of pure light. The game ends exactly as it began, in darkness. The story continues from this point in Half-Life 2: Episode One.

[edit] Narration

Throughout the entire game, Freeman never speaks, the action is viewed through his eyes only (i.e., there are no cut scenes), and there are no discontinuities or jumps in time (from his point of view).

There has been some criticism of these narrative holdovers from Half-Life,[27] since they effectively limit how much of the backstory is explained. Due to the lack of cut scenes, the player never directly sees what has happened in Gordon's absence. Ultimately, it is not clear to what extent Gordon exists as a separate character outside of the player's influence. Since the start of Half-Life, Valve has made sure that the player's and Gordon's experience are one and the same. An example of Valve's player strategy is shown during the scene in Eli's lab. Investigation of certain props (most notably the newspaper board) triggers Eli to give some explanation to their meaning and history, thus indicating that Gordon presents emotions that the non-player characters can detect.[17] These minor events may have been included to mirror the player's possible sense of curiosity,[original research?] thus further merging the identities of Gordon and the player. Some of the Vortigaunts' enigmatic comments in the game seem to indicate this concurrent-identity phenomenon.[original research?]

The ending of Half-Life 2 is also very similar to that of the original: after completing a difficult task against seemingly overwhelming odds, Gordon is extracted by the G-Man. Freeman is smugly congratulated and told that further assignments should follow. The fate of many of the major characters, such as Alyx, Eli, and Judith, go unexplained. Very few of the questions raised by Half-Life are answered, and several new ones are presented. The identity and nature of the G-Man remains a mystery.

[edit] Setting
A Civil Protection officer attacking Gordon. In the background is an example of the cityscape showing the Eastern European style, mixed with elements of Combine architecture.
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A Civil Protection officer attacking Gordon. In the background is an example of the cityscape showing the Eastern European style, mixed with elements of Combine architecture.

The environments in Half-Life 2 are varied, ranging from the Eastern European-styled City 17 and surrounding areas, to the massive Combine Citadel. There is a general Eastern European style present throughout the human-populated areas, and several hints indicate that City 17 is based on Sofia, Bulgaria, the hometown of the art director of Half-Life 2, Viktor Antonov. Antonov wrote that Eastern Europe was favored as a setting for the game as it is capable of depicting a combination of both new and old architecture, creating a city with history; "gothic themes associated with Prague and vampires" were also overlooked in favor of a different aspect of the region.[10]

City 17 has both a general resemblance to Sofia as well as frequent appearance of Bulgarian words (written in the Cyrillic alphabet) on signs and graffiti throughout the game (although some of these are words in other Slavic languages as well). One clear example is "цимент" ("cement") written across the top of some large buildings in Ravenholm and City 17 - the only language that spells this word in this way, using the Cyrillic alphabet, is Bulgarian. Many old cars scattered throughout the game are similar to ones commonly found in Eastern Europe, such as Moskvitchs, Trabants and Volgas. Also, during the game, Gordon comes to a coastal Resistance settlement called "New Little Odessa." Odessa is a major city located on the coast of Ukraine, approximately 500 miles from Sofia.

Father Grigori has a name common to Eastern European countries and an accent that is stereotypically Eastern European. The naming of City 17 itself is similar to the Soviet practice of numbering secret closed cities rather than naming them. However, in addition to incorporating Eastern European elements, examples of Norwegian, Polish, Romanian, Swedish, Finnish and French influences also exist, suggesting that the setting is something of a montage of European locations.

2006-11-24 19:13:16 · answer #1 · answered by saladteapunk 2 · 0 0

go to a teacher or other trusted adult and tell the police because it is illegal to abuse children, call child services. and tell them wat is happening and they will try to put u in foster care with a good family. even though it might be kinda hard to go to a different family its the best thing to do. u dont deserve to be beaten up for no reason every day, and dont think it is, cuz it never is. if u are pregnant then u really need to seek help from child services. because if someone found out about all this later then they could take ur baby away. pls go to the police and child services. find someone to talk to that can help. GOOD LUCK. REMEMBER THERE IS ALWAYS SOMEONE OUT THERE WHO LOVES YOU, AND YOU NEED TO FIND THAT PERSON.

2016-03-29 08:18:24 · answer #2 · answered by Anonymous · 0 0

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