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BFG for First Weapon
Enter code profile name as 5SQQ-STHA-ZFFV-7XEV. Will not work without the dashes. Gets you an MSAW at the side of your arm for the first level. Afterwards it will ask you for a real profile name.




Chain Gun
Entry Location:
Profile name input

If you pre-purchased this game you should have recieved a BLACK OPERATORS card with a code on the back. Enter this code as a profile name to unlock tho most powerful machine gun in the game.




Faster M16A2 Reload
Immediately after shooting a round with the M16A2, switch weapons then quickly switch back and the grenade launcher will be reloaded.

Unlimited Ammo
After you complete the last level of Black you will receive unlimited ammo the next time you play a level using the same profile you beat the game with.



Infinite Ammo (Silver Weapons)
Beat the game on Normal or Hard difficulty to unlock infinite ammo for all weapons.




Black Ops Difficulty
Beat the game on Hard difficulty to unlock Black Ops difficulty.


M16A2 for All Levels
Beat the game on Black Ops difficulty to unlock the ability to use the M16A2 on any level or difficulty setting


Magnum
Entry Location:
Check the bodies of the dead guards w/ shields

The magnum is the strongest weapon in the game. Though, it is slow to reload and does not have a large magazine capacity. And it is hard to find the ammo. It is also extremely accurate.



No Blur on Reload
To get rid of the blur when you reload, press A to reload then immediately hold X. To get rid of blur with automatic reload, tap R and everything will become clear. Also when reloading the M16 MP5, etc. with A, some have longer reloads. You can stop a A reload and fire whatever is remaining in the magazine by pressing R. You can also speed up reload by tapping R.



Defeating Enemies with Shields and Armor
Head shots do not work on enemies with full body armor; just shoot. For enemies with shields, use grenades or RPGs. Or, get behind them and kill them by shooting them in the back.


Hidden UZI in First Level
Entry Location:
In a blown up house

Go to where you have to go in the first level. Then, when you stand next to your team, walk backwards and search every building on the right.



Completing the Final Battle
The M249 SAW, RPG (with at least four rounds), and at least two grenades (not those at the room entrance) are required for this trick. Do not enter the room because the door closes and it becomes difficult. Do not use any RPG rounds as you will need them later. Crouch at the door entrance and shoot the man with the flak armor in the back of the head. Then, shoot the others on the ground. To kill the men on the walkways, shoot the red object on the right side (on the walkway), then shoot the objects around the bottom of the left walkway; these will cause big explosions. When those men are dead, kill the next few in any order and do not forget the ones on the walkways. This will repeat until two appear on the walkway which is nearest to you. Kill them, then throw a grenade at each doorway at either end of the walkway. This should kill a few people (you will hear screams). If successful, more enemies will appear on the walkways and on the ground level. Enemies will keep appearing until the two bunkers open at the far end and RPG troopers. Do not worry, as only one RPG trooper appears at a time; there are three or four of them. Move back and wait for any last enemies or RPGs fired. Get out the way (or kill the enemies), then slowly go to the doorway until you can see a bunker. Take out your RPG and shoot it until the whole back wall explodes. Use this time to take out the last of the enemies. Watch out, as the RPG troopers will probably still be around, along with flak armored shotgun wielding men. This depends on how close they were to the back wall when it went up. Once everyone is dead and you have destroyed the safe on the walkway, go through one of the destroyed bunkers and complete the game. Sometimes this will not work out correctly and you will have to hide on the walkway (for example, if the door closes) and shoot them as they come.

The magnum with as many shots as possible, M249, and multiple grenades are required for this trick. Before you enter the room, crouch down in the archway and use the magnum to try to get as many head shots as possible and blow up explosives. After you are out of ammunition or when there are no any enemies remaining, take out the M249. Reload if needed, then run forward. When the shotgun and shielded enemies come out, keep moving and drop grenades at their feet. When they are cleared, shoot when possible and go up the stairs. Once up there, go into each room. Collect the armor and go into the other room. Once there, crouch down and take out the magnum (if you have ammunition), or use the M249 and wait for the enemies to come after you. After the enemies stop to appear for about two minutes, use the M249 and go down the stairs. There is a machine gun nest at the wall; subdue him and destroy the nest with grenades preferably, and enter it. When you do so, move around the corridor to complete the mission.

2006-11-13 16:49:53 · answer #1 · answered by jericho_sithlord 2 · 0 0

Unlockable (Clearing Modes)
Silver Weapons ... Clear the game on a difficulty and the weapons will be silver with unlimited ammo on that difficulty or less, excluding BlackOps. (Unverified)

Black Ops Difficulty ... Clear all stages on hard difficulty.

M16A2 ... Clear the game on BlackOps for an M16 w/ URGL attachment. (Unverified)

Unlockable MSAW
Use 5SQQ-STHA-ZFFV-7XEV a profile name (new profile). Note there must be a dash between each set of alphanumerics. Once you confirm the profile name, the game will ask for a second (real) profile name. This code lets you have an MSAW in place of your side arm.

Alternates:
9NDH-293Y-P6MJ-829Q
8PPV-J8SY-KA8T-BPYK
G68Y-X5LB-N8PE-9D7N
5Q9E-4SEK-FJVV-C5HV
HQ6G-ZP3B-C5LE-WMXA
EG4P-ZGUJ-6SQJ-3X68
6DEG-7W3X-RKJF-TDF4
3K67-9J5G-NSQH-G49M
3ZEQ-JXH9-TR2H-Y87D
FG6S-WFZG-7MDP-PZGT

Check image
Hint: Cursor Colour
Play the coloured game and pay attention to your reticule. When it shifts colour from white to another colour, you are targeting something interesting:
Red is hostile target.
Blue is a destructable secondary objective.
Black is destructable environment.
Green is a friendly (rare).

Hint: Weapon Move
You can only carry two weapons at a time, but you can relocate a third weapon to a strategic location or next part of a mission.

For example; just prior to negotiating a "fence" point (map feature such as broken stairs, or a ledge) where you will no longer be able to back-track a map to aquire a weapon. Since the game doesn't give you a checkpoint at these mission locations, it's a very final moment in the game, because there's no going back once you drop down.

So here's one way to make that moment much more fun. Note that when you exchange, or pickup a weapon there is a small delay in the weapon exchange. During that brief time you can walk forward quickly and relocate the dropped weapon to where you are now standing. In theory, you "could" drag a third weapon with you through an entire mission .

The fastest way to learn and use this trick is to step back from the third weapon you want to drag with you, hold the "pickup weapon" button down, and then walk over the third weapon while continuing forward in the direction you want to go. The weapon you drop during the exchange will be relocated to a new location (just like the change weapon trick in Halo one).

Where this really comes in handy is when negotiating a fence point in the game. You can actually drag a rocket launcher or other weapon (or multiple weapons for that matter) right up the the edge of the "fence" point, and drop them over into the new area of the mission.

Hint: Melee Fast
After you melee once, press the reload button, as soon as you do that, press melee again. You will have performed two melees with less than a second delay between them. You can continue this cycle for as many quick melees as you wish.

Hint - Bunker Blind Spot
In the final mission in the last standoff room, there's a door in between the twin bunkers that will not open. On the left of that door is a lamp. If you stand beside the lamp, you should be covered fairly well by the wall the lamp is hanging from. The guards cannot get to you nor may they shoot you; however, you can shoot back at them.

Hint: No-Blur Reload
When you need to reload, hit the reload button and quickly press the melee attack button to cancel the reload. Immediately press the reload button again to reload your weapon without the obstructive distance blur.

Hint: Instant Grenade Explosion
You can't prime grenades in Black, and enemies will often run away from grenades the moment they see them. To make your grenades explode instantly, shoot 'em with your guns. You don't even have to be totally accurate.

2006-11-14 02:53:09 · answer #2 · answered by Michael C 3 · 0 0

hi shawn

2006-11-13 12:29:58 · answer #3 · answered by devon m 2 · 0 0

You can check on google...

2006-11-13 11:47:21 · answer #4 · answered by Adam Z 2 · 0 0

go to ign.com u can find it there

2006-11-13 11:52:02 · answer #5 · answered by alireza_sp2000 1 · 0 0

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