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2006-11-13 06:37:42 · 3 answers · asked by playfoolcom 1 in Computers & Internet Programming & Design

Hi I want to create a gam e for the nintendo DS , what is the programming langauge you would use to do this please

2006-11-13 07:13:04 · update #1

3 answers

http://www.jharbour.com/gameboy/default.aspx

That site has a free e-book that teaches you about programming the GBA, GBA SP and the DS.

2006-11-13 06:58:33 · answer #1 · answered by Yoi_55 7 · 0 0

It'll almost certainly be in C, with some assembly. As far as I'm aware, all console games are written in this way.

If you are new to game making, I would advise you to start by making games for the PC first, in order to learn the techniques you will need for GameBoy programming. PC programming is a lot easier as you don't have to worry about hardware specifics and memory/processor limitations.

Rawlyn.

p.s. A note about C#... It needs a .Net architechture to run, so in other words, it'll only ever be used for PC games and XBox games. You won't find Nintendo and Sony using it! And how was C# created? With C and assembler of course...

2006-11-13 15:23:52 · answer #2 · answered by Anonymous · 0 0

well, not all consoles use C/C++... for instance you can make a game for the XBOX 360 using c# ;P

If you don't know the difference between c/c++/c# this may mean nothing to you, but thats in fact a revolution (well... kinda...) I'm sure soon you will be able to use any .Net language with xbox 360 (yes, i'm saying that you will be able to make GREAT games using vb .net)

Can you picture yourself making the next AAA game using something like Cobol??? or Ada?? it will be possible
i'm talking about Cobol .net and Ada .Net (A#)

If you are interested look for XNA or XNA based game engines on the net

2006-11-13 15:57:54 · answer #3 · answered by mrcpp81 1 · 0 1

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