TIP: Never play alliance :-D
I kid...I have nothing for or against them. I just like dead zombie like creatures better.
ANYWAY-
Pick up a herbalism and skinning, you'll be able to make money that way so you don't fall behind or get screwed over. You are almost to a level where you can start doing instances and getting better gear. So head to LFG channel and see about getting in some fun instance action. I would suggest http://www.wow-loot.com/ to help you decide where to go.
As a general tip, grind. Just get quests and do them and turn them in. Kill everything you see and collect all you can. Never do green quests, rather stick with yellow, get the better XP and have a buddy help you with orange or red quests. Elite quests you'll need a group for, so try joining a guild so you can get some extra back up.
If there is something specific you want to know, ask around the WoW forums. I'm sure you'll be able to find plenty of friendly people. Keep in mind, just have fun with the game(the lower levels are always the most entertaining, mid levels drag and then 55+ are great raids and fun PvP). If you start to get bored, try a different class or race or switch to a new server.
2006-11-08 04:12:27
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answer #1
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answered by 4eyed zombie 6
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Determine what it is you're looking for in the game, and then go for it. Are you are looking to ultimately take down end game bosses, making your character as powerful as possible or are you just looking to make a few friends, and casually play when you have the time?
As a warrior you're an integral part of every group. You'll be sought after to "tank" for groups, and you'll want to hone those skills to be effective. I would recommend checking out the Blizzard Forums, they have a class section devoted to Warriors and you can learn a plethora of information there. Another site to bookmark is Thottbot.com You'll find answers to quests, gear drops, etc. there and it's an invaluable tool as you level.
If you decide you aren't enjoying your time as a warrior, roll another class. You have 8 to play with so experiment, and find out which you most enjoy playing.
I'd also recommend branching out to both Horde and Alliance and experiencing both. The atmosphere within each is slightly different, as is the quest lines, scenery, etc.
The most important thing you can remember is to have fun. If you stop having fun with a game, then what's the point in playing? You should try to maximize what it is you like about the game and pursue that. If it's going off on your own and soloing, or finding a group and killing together. Raiding, farming rep, etc. Many of these things you won't understand at a lower level because the game introduces you to them gradually. I would recommend reading up and taking a few hours just to explore guides, and sites so you can get an idea of what your life will be like at a higher level. Go for the class and path that is most appealing to you, and you'll enjoy your time greatly.
Just as a side note.....everyone has heard every Chuck Norris joke ever made, and we've all heard the Southpark references a million times. Avoid them at all costs ;)
60 Orc Hunter, 60 Human Rogue, 60 Undead Mage
2006-11-08 04:12:52
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answer #2
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answered by Daniel T 2
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Pick up everything. Fill all five bag slots as soon as you can. The more you can carry, the more you'll be able to sell off later. Even grey loot can sell for some good cash - which you're going to need for gear and training.
Learn first aid. It sucks to use all that cloth - but being able to bandage is critical. Even for healing classes.
Feel free to move around - if you get stuck with a particular quest, go do something else until later. An extra level or new piece of gear can sometimes make the difference. Not to mention, wandering Azeroth gives exploration XP and shows you all the cool places you can go.
I second the suggestion to check out the WoW forums and thotbott.com - they can give a *lot* of good info, especially if you get stuck in a quest.
2006-11-08 07:45:44
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answer #3
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answered by ArcadianStormcrow 6
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Just have fun. The game is at it's most fun when you're just beginning. I could adivse you which areas to level up in, try Westfall, Loch modan, Darkshore until level 20 then Ashenvale, Wetlands or Redridge. Learn your class well and if you're getting bored of an area move to another, it makes it more enjoyable.
Dz Nutz^ - A tad hypocrtical don't you think. You're on Yahoo Answers, not doing something outside your house.
2006-11-08 03:57:48
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answer #4
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answered by Jethro 5
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Best advice if you REALLY want to manage your WoW time is this: Get a brother/sister or GF or maybe friend you really trust, have, go to your account settings on the WoW website and set it so you can only play 2 hours a day, then give your password to your friend or brother and have them chang ethe password so you can no longer take of the 2 hour restriction. I had to do this when i started playing to much also>-<. Just make sure its someone that won't cheat you out of your account!
2016-05-21 22:00:46
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answer #5
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answered by Audrey 4
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Find a good guild, but don't latch on to the first one who offers you a spot. Scrutinize and socialize with the members and make it a long-term committment. Make sure you enjoy the group before you commit to it, and don't beg for help or items. Be a good member.
As for hunting skills, warriors are tanks, so start building your skills for DPS and tanking ability. In later stages, you're going to be in high demand for instance groups, so begin building yourself now as a team player and not a solo tank.
Lastly, if you haven't already, go for mining and blacksmithing. You'll be able to build good armor and weapons for yourself, and be able to make a decent living on the side. Group as much as possible with good, balanced team... healers, dps, mages, etc.
Oh, and do as many quests as you can! :)
Best of luck!
2006-11-08 04:15:48
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answer #6
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answered by disposable_hero_too 6
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First off, learn the websites that are built to help players (not the Blizzard site cuz it's useless). Try thotbot.com or wow.allakhazam.com. Those sites have handy guides for all of the different facets of the game. Don't be afraid to ask questions. There are a lot of jerks on the game, but there are a lot of nice people too, so don't be afraid to ask.
Level 59 Night Elf Druid
2006-11-08 03:57:37
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answer #7
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answered by Minuet 2
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ok by looking all the answers above i decided to keep my ans short and sweet.
don play alliance, their strategic location SUCKS, trust me, i played horde since the beta till start of this year and alliance from the beginning of the year.
any questions regarding warriors or hunters, you can ask me directly from my msn if you like. y_liming@hotmail.com
rank 12 gnome warrior with full tier 2 and thunderfury
rank 14 tauren hunter
2006-11-09 12:28:16
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answer #8
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answered by sulaji84 3
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yeah! get a life and go do something outside your house
2006-11-08 03:55:55
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answer #9
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answered by Dz Nutz 3
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The Alliance
1: Looking to solo? Get yourself a Night Elf Hunter or a Warlock.
While there isn't any one particular character template that works perfectly for soloing, this is about the best that there is on the Alliance side. First, there really isn't any equal level monster in the game that a properly tricked out Hunter can't tackle one-on-one without breaking a sweat. While Warlocks are a bit more fragile, they have an excellent complement of damage dealing spells that will let them survive - albeit while taking more damage. Unfortunately, many creatures will attack in groups if they notice one of their buddies getting pounded on (Elite creatures are particularly nasty with this).
That's where pets come in, Any "Pet" class can use their animal (or demonic) companion to do what's called "crowd control" - basically pulling one creature away from a group and a time and killing it. The Warlock's Void Walker is particularly good at this. Night Elves quest lines at low levels are also pretty self-contained within the geographically isolated Teldrassil, meaning you never have far to run to reach a quest destination or to retrieve your corpse.
2: Gnomes have the best (worst) dancing emotes.
Trust us on this one. Simply typing /dance into the game while playing as a gnome will show you what we mean. Gnome dancing is the most offensive thing in Azeroth - rumor has it that the Horde offers 10 gold pieces to anyone who can actually manage to kill a Gnome in PvP during a dance. Therefore it makes Gnomes perfect for role-players who want to annoy other players and have a good laugh.
3: Everyone loves a Human Priest.
This is the perfect class for players looking to group. Humans' racial talents help a Priest hold his or her own in combat and there isn't a group alive that isn't thrilled when a Priest shows up just before heading into an Elite dungeon or an instance. Priests are also pretty rare in the game, there aren't really all that many players who enjoy taking on the social/support roles, so your skills will always be in demand - and you'll level pretty fast.
4: You don't have follow the quest lines for your own race!
One of the biggest misconceptions that new players have about World of Warcraft is that quests are restricted by race - in other words, that if you're playing a Human, you must take the "Human" quests in Elwynn Forest when you start out. That's simply not true. Players can take any level-appropriate quest regardless of their race. For Alliance players looking to level up a bit faster, there is a bit of a shortcut. Simply head to the hub cities of Ironforge or Stormwind as soon as you're strong enough to get out of the newbie zone (around level 5). From there, find the passage to Teldrassil, the Night Elf homeland and start collecting quests. Teldrassil is very small, contains the hub city of Darnassus that offers every service, and players rarely have to run far to complete quests. You'll find yourself at level 10 or even higher in no time!
5: The Alliance means more content, but more people.
For whatever reason, the Alliance races as a whole (Humans, Night Elves, Dwarves, and Gnomes) are more popular with players. This can often mean severe crowding in popular regions along with what we like to call "mass extinction events". That basically means that several quests in the area that require players to kill a particular animal may make it hard to find that animal for a while - and that you may be racing other players who are standing around waiting for them to spawn. The good news is that the Alliance has a lot more quest-based content than the Horde. While this isn't noticeable at the earlier levels, many Horde players often find themselves running low on quests around level 25-30 and being forced to just "farm" random creatures for experience.
1: You will end up in the Barrens - accept it.
Throughout the beta process, the one zone that everybody complained about the most was the Barrens, a level 15-20 zone that is quite literally in the center of everything for the Horde. As a result, this zone has the dubious distinction of undergoing almost constant revisions. The good news is, it's much better than it was - the bad news is, it can still be long and tedious. The thing is, most Horde quest lines eventually send players to the Barrens and it contains access to one of the neutral towns where Horde and Alliance players can get together, so the place is absolutely crawling with players. While that can be good for making friends, it's also the place that's the most hunted and overcrowded on the Horde side. Unfortunately, the Barrens is just a fact of life for Horde players - better to go, do what needs to be done, and get out.
2: Want to get to level 10 quickly? Visit dead people.
More accurately, visit Undead people. Since Quests aren't race specific, players can accept any level appropriate quest regardless of their race. That means that Horde players have access to a slight shortcut to level 10 similar to the one enjoyed by Alliance players. In the Horde's case it means hightailing it to the Orc hub city of Orgrimmar as soon as you can survive the trip and catching a zeppelin ride to Tirisfal Glades. Head south from the zeppelin tower to the Undead town of Brill and start looking for quests. Like Teldrassil for Night Elves, the quests in Brill are a bit easier and can usually be solved without a tremendous amount of traveling, significantly shortening your trip to level 10.
3: The Horde has the best and worst hub cities in the game.
Both sides in World of Warcraft have three hub cities designed for players to congregate, buy and sell items, and deal with NPC vendors and trainers. The Horde is blessed with the best and cursed with one of the worst hub cities in the game. The best city to do business with NPCs in is the Undead Undercity. If you have a choice of heading to one hub city, this is the one to pick. It's the smallest major city, meaning you don't have to do a tremendous amount of running to get to the shops you want. The city is also basically a circle - meaning it's almost impossible to get lost. Orgrimmar, the Orc hub city, on the other hand, is incredibly confusing, with twisting paths that sometime loop back on themselves. Orgrimmar means a lot of running and it's all too easy to get lost. It's also kind of the center of the universe for Horde players, so you really do need to learn it if you hope to use the auction or make
4: Tired of fighting for elbow room? Join the Horde!
For some odd reason, players seem to choose to play as Alliance characters far more often than as Horde characters. The good news for Horde players, though, is that fewer players mean fewer people jockeying for resources. Even the Barrens, probably the most crowded Horde region, never see the problems with "mass extinction events" that routinely plague the Alliance. If you're interested in questing and not interested in hanging around with ten other people (at peak hours) waiting for a monster spawn, why not join the Horde?
5: The Undead are just psychotically cool!
While everyone has their own opinion, ours is that no World of Warcraft race gets as many "coolness points" as the Undead. First, the character models are just a riot with hairstyles that literally defy physics and a facial customization options straight out of the Velvet Dungeon. The designers also clearly had a ball putting the Undead lands together because every area and storyline within the Undead zones is filled with clever asides and subtle (and not so subtle) humor about the Forsaken's unusual situation. Role-players will also enjoy playing the Undead since they're as close as any World of Warcraft race comes to being "evil". True - they are an oppressed minority, but they're also planning universal genocide, so you make your own call.
1: Read your Quest Journal!
Now we hate to snipe here, people, but the "L" key on your keyboard opens up your Quest Journal. This handy-dandy little item contains literally all the information you need to solve whatever quest your given. Check it early and check it often because if you're cluttering up the "General" chat channel asking "Where's the Wailing Caverns?" 47 times not only will you learn all sort of new Azerothian insults, but when you eventually find the place, it's not going to win you any friends when you then start looking for a group to explore with. Your Quest Journal has directions so precise they make MapQuest look vague to avoid precisely this situation. Read your Quest Journal! Read your Quest Journal! Read your Quest Journal!
2: The City Guards are your friends - use them well.
This is kind of an adjunct to the whole "Read your Quest Journal" thing, but the other thing that clogs up the general chat channels is people asking for directions in the hub cities. Fortunately Blizzard has come up with a simple solution - just ask a city guard! They'll give you directions to everything in the city and even provide you with a little flag in your mini-map! You know, the employment situation in Azeroth must be pretty bad when you consider that most of these guards are level 75 or so and can easily wipe out virtually every monster in the game and they're taking the time out of their busy schedule to help you. The least you can do is avail yourself of their services. I don't even think they get paid!
3: Every trade skill has a complement.
Players can only learn two "professional" trade skills (Fishing, Cooking, First Aid and a few others don't count). Be aware that with the exception of Enchanting and Tailoring, every trade skill has a "gathering" skill and a "crafting" skill. Blacksmithing, for example, requires raw materials that can only be retrieved by Mining. Be sure you select the appropriate skill; otherwise you will end up buying raw materials at auction or trying to trade your raw materials for finished goods.
4: The NumLock key is your autorun.
This should be obvious, but you'd be surprised how many players forget to use their autorun. Autorun is your best friend, though. During long runs you can be checking your quest log, futzing with your inventory, or chatting with friends. Use it!
5: Control your Pets!
This, of course, only applies to pet classes (Warlocks and Hunters), but if we had a gold piece for every Warlock and Hunter who left his pet on "Aggressive" we'd - well, we'd have a lot of gold pieces. Your pets are tools. They're used for very specific purposes. Putting them on Aggressive lets them attack indiscriminately and can draw a lot more monster attention than your group is ready to deal with. All too often a pet on the loose means death for the group and a long, boring corpse run.
2006-11-08 03:59:50
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answer #10
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answered by Pop T 2
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