My equation is y - 1 = (x - 3)^2
(x minus 3 quantity squared)
Which I changed to x^2 - 6x + 10
the objective is to find the x\y intercepts and the vertex. The vertex i believe is (3,1) providing my math is correct
THE PROBLEM I am having is that I cannot factor the equation and therefore only know of the quadratic equation for solving for the x\y intercepts... Is this correct? The last problem I had like this was x^2 -2x+3 which i plugged into the quadratic equation and came up with 1 +\- i \/'''''''2
(thats i square root of 2) which hardly seems practical as an x or y intercept. Am I doing this right? Thanks for your help
2006-11-07
13:41:15
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9 answers
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asked by
j h
2
in
Science & Mathematics
➔ Mathematics
You all have been most helpful THANK YOU ALL SO MUCH
2006-11-07
13:51:54 ·
update #1
set x=0 to get the y intercept and
y=0 to get the x intercept
in this case
setting x=0
y-1=9
y=10
so y intercept=(0.10)
setting y=0
-1=(x-3)^2
x-3=rt(-1)
x imaginary
so no x intercepts
2006-11-07 13:54:05
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answer #1
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answered by raj 7
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To find x and y intercepts you must put 0 for the opposite intercept.
For example y=x+3, the y-intercept is 3 because y=0+3. The X-intercept is -3 because 0=x+3 and -3=x
To answer your problem....y - 1 = (x - 3)^2
Y Intercept=
y - 1 = (0-3)^2
y - 1 = 9
y=10
X intercept=
-1 = (x-3)^2
-1 = x^2 - 9
8 = x^2
x= The square root of 8
This is what I believe it is. Then again I am only in freshman Algebra
2006-11-07 13:55:12
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answer #2
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answered by V kid 2
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You won't need to use the quadratic equation for this. You get a y-intercept when x equals zero, so your equation becomes y-1=(-3)^2, which is very easy to solve. Similarly, you get an x-intercept when y equals zero, and your equation becomes -1=(x-3)^2. You can begin solving this one by taking the square root of each side, and you get the square root of a negative number on the left side of the equation, meaning an imaginary number, or no actual x-intercept. If you graph the parabola, you will see that it never crosses the x-axis.
2006-11-07 13:53:33
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answer #3
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answered by Anonymous
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all you gotta do is plug in zero for either y or x in the equation, depending on which intercepts you want to find.
like this: to find the x-intercept(s), plug 0 in for y and solve for x because when y=0, the graph will hit the x-axis:
0 - 1 = (x-3)^2 => -1 = x^2 - 6x + 9 => x^2 - 6x + 10
...after doing this we find that this is not factorable which says there are no x-intercepts.
to find the y-intercept(s), plug 0 in for x and solve for y for the same reason that when x=0, the graph is hitting the y-axis
y - 1 = (0 - 3)^2 => y = 9 + 1 => y-intercept = (0,10)
hope this helped
2006-11-07 13:47:43
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answer #4
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answered by chris p 3
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For the y-intercept, just plug x = 0 into the equation and see what the value of y is. For the x- intercept, you have to solve the equation but a quick check of b^2 - 4ac comes to 36 - 40 = -4 so we know the only roots are complex which means there is no x-intercept, i.e. the graph never crosses the x-axis.
2006-11-07 13:47:07
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answer #5
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answered by banjuja58 4
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The standard equation in intercept form is x / a + y / b = 1
y- 1 = ( x- 3) ^2
I think question can be like this y -1 = ( x-3 ) / 2
then we can do like this
2 ( y-1) = x-3
2y - 2 = x - 3
2y - x = -3 +2
Multiplying both sides with ( - )
x - 2y = 1
Now X -intercept = 1
Y -intercept = -2
as per the question you have given we cannot find intercepts.
Hope iam clear and right.
2006-11-07 14:20:41
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answer #6
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answered by Muskaan 1
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There are 2 aspects of a linear equation (the form you're doing) The coefficient and the y intercept. Y=(coefficient)X+(y intercept) So, interior the 1st one, its x+2, 2 is the y intercept and 1x is the coefficient. interior the 2d, a million/2x is the coefficient, and 0 is the y intercept.
2016-10-21 11:09:31
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answer #7
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answered by bergene 4
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To find intercept solve for y=0 for x intercept and x=0 for y intercept
y-1 = x^2-6x+9
y=x^2-6x+10
if x=0
y=0-0+10
y=10
if y=0
0=x^2-6x+10
using quad equation
( -(-6) +/- sqrt [ (-6)^2 - 4(1)(10) ] ) / 2(1)
(6 +/- sqrt [ 36-40] ) / 2
sqrt [ 36-40] <------- equal imaginary number so it does not touch x axis.
Only touches y axis at +10
2006-11-07 13:47:31
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answer #8
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answered by Anonymous
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it easy u plug in a 0 for x then slove and u plug a 0 for y and slove
2006-11-07 13:51:01
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answer #9
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answered by Best Helper 4
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