I'm making a web-based Java application and I'm using Java 3D for my graphics. It's like RuneScape. If you don't know what that is, then head over to www.runescape.com and check out a screen shot or 2. I believe that's OpenGL. I learned that Java 3D can support OpenGL or Microsoft Direct3D. If I'm developing a web-based Java game (with possible millions of people, hundreds of thousands playing at one time, which one should I use? (OpenGL or Direct3D?) Thanks.
2006-10-30
10:14:49
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➔ Programming & Design