Scenario: 6 to 8 students are selected to put their desks in a circle to discuss Material Up To Now...they are inside a "fishbowl" with classmates looking on, taking notes; each student outside will prepare notes on what they heard and what they would say if they were inside the fishbowl.
~ We all saw "Akeelah and the Bee" and would like to substitute something, a Geography Bee instead of a Spelling Bee. Does a movie or a board game about a world without borders and wars have any hope?
~ "Perfect World" would be a great name for it. They could be making that board game for a class project. It is unlikely to happen in the real world.
~ I think such a movie would fit in great with current world events. It is a great idea. Children find that much more interesting if they had something to relate to and fun.
~ As for a board game like that...a border-free world with no points for conflict or war...it's hard to say. My guess is that it wouldn't be a household name like Monopoly, though.
2006-10-19
02:56:43
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4 answers
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asked by
clophad
2
in
Arts & Humanities
➔ Philosophy
The "material up to now" discussed may be Q & A about the movie and why Starbucks promotes it and has anyone ever been through the tunnel btwn England and France...this discussion technique is called the Fishbowl or Inner Circle.
2006-10-19
07:32:09 ·
update #1
Just building bridges or tunnels doesn't eliminate conflict. Perhaps you could add conflict-resolving cards: - interfaith dialogue - cultural exchange program - sports exchange program – tourism - education exchange program - UN peacekeeping force - cooperative service project - cooperative scientific project - cross-border nature preserve - humanitarian relief - free trade zone - joint business venture. People love trying to answer "trivia" questions. Obvious questions are about the capital, flag, national language, outstanding geographic features, patriots, athletes, musicians, buildings, religious ceremonies, cuisine, etc. Students could research these as part of their coursework. Maybe each successful answer to a type of question creates a new corresponding type of peace-building "bridge." Each player might choose a certain type of such "bridge," and the winner is the one who can link up the most places with his or her type of "bridge."
2006-10-20
03:04:05 ·
update #2