queens Knight to biship
also kings rook first pawn
unfortuantly I dont know the codes for them but thats the best i can give you. I usually win with those two. But its pretty bad because I usually am playing with people that have little to no clue as to what they are doing.
2006-10-09 14:10:38
·
answer #1
·
answered by Anonymous
·
0⤊
1⤋
1) Don't play your moves too fast and without reflection
Alot of players move awful fast without thinking of what they
are doing they just memorize opening from books Dan
Heisman rightfully calls it 'Hope Chess'.
1) Don't move your Queen to early
Alot of players today insist on moving the Queen Early
at every opportunity they say 'your suppose to do that' says who? if it gets trapped or caught in a crossfire then it's your funeral.
2) Develop your pieces effectively the whole whole point of the opening is to prepare the army for the middle game.
3) Don't make too many unnecessary pawn moves in the opening.
Every single pawn must be moved carefully? why because pawns can't go back note you espcially want to be careful
with the pawns in front of the King because they defend it
weak pawns around the King will be noticed immediatly by
your opponent.
4) Don't memorize lines and lines of opening variations
I know many players who just memorize they go through
MCO or their thick database they try to out book their opponents and it doesn't do a heap of good in 3 or 4 weeks they forget them the most important thing is to understand the overall aim of the opening and the ideas behind them.
2006-10-10 06:11:57
·
answer #2
·
answered by Dave 1
·
0⤊
0⤋
1.e4 Best by test.
A) Develop your pieces. Knights, Bishops
B) Control the center.
C) Castle early to protect the King
D) Avoid creating weakness in your own pawns
E) Try to create weakness in his pawns
F) Lastly develop your Queen.
2006-10-09 20:41:45
·
answer #3
·
answered by TechnoRat60 5
·
1⤊
0⤋
KILL KILL KILL!
But before that you need to get your pieces into position to KILL KILL KILL! So you need to develop them - position them well.
Every move counts. Wherever possible choose your moves such that they develop a piece and simultaneously have some sort of forcing or controlling effect on your opponent.
Choose a set of openings that you feel comfortable with for white, and a set for black, and then become a little bit familiar as to do with some oddball openings you may face.
I have my favourites and anticipate many of my opponents' replies. For me: when I am white I play
1. e2e4
and when I face 1...e7e5 I play giuoco piano or king's gambit or vienna depending on the context
when I face 1...c7c5 I play a closed sicilian (2. Nb1c3)
when I face 1...e7e6 I play a tarrasch version of the French (with my Q-knight going to d2)
etc.
On occasions I will open with 1.Ng1f3 and play a reverse coour strategy of my usual strategy as black vs 1.d2d4.
When I am black I will play 1...e7e5 against 1.e2e4 opening. If I face 1.d2d4 (the most common opening these days) I play 1...Ng8f6 with the intention of going into some sort of King's Indian or Grunfeld style game. Same for my reply to 1.c2c4. If I get some oddball opening I will often then reply in the center - so against 1.g2g3 or 1.g2g4 or 1.b2b3 I will come at them with 1...d7d5 or 1...e7e5 depending on which long diagonal I want to block.
------------------------
I have a friend who prefers a different strategy to me. When he plays white he always likes 1.d2d4 (to my eternal frustration) and he has his own set of favourites against 1...d7d5 or 1...Ng8f6 which he commonly encounters.
If he is black and you play 1.d2d4 against him he will play 1...d7d5 and end up in a "Slav" set up with pawn on c6 and maybe e6 (hooping to get his bishop out first)
If you play 1.e2e4 against him he will play 1...c7c6 and play a "Caro Kann" opening which is very analogous to the Slav.
The wiki page is actually quite good. Have a look at some of the stuff there. Lots of diagrams and a fairly thorough list of your options.
2006-10-09 14:15:55
·
answer #4
·
answered by Orinoco 7
·
1⤊
0⤋
i do no longer comprehend of a good establishing... yet pass with the circulate. My technique is to guard your rooks and queen. save them until eventually you kill off virtually each and all the key threats the opponent has (Queens, rooks, knights, bishops, in certainty something however the pawn or the king (needless to say you would be able to desire to checkmate)). Then, you block the king from advancing extra effective. so which you progression the two a rook or a queen and place them contained in the sq. in front of the king's row yet stay away from getting too close to him because of the fact the opponent will maximum possibly kill the queen or rook. Then, if regrettably the king moved forward for the duration of the activity, place yet another rook or queen contained in the row in back of the king yet far faraway from the king on the comparable row of the back area this is back of the king. If he/she did no longer circulate their king forward, then in basic terms circulate the king to the row that the king is on, yet as continuously save your distance. This little trick needs in easy terms a number of those 3 to checkmate. If moved someplace on board: Queen or Rook--------------------blocks king from shifting forward------------------------- Opponent's King... someplace in this row-------------Rook or Queen: checkmates --------------------------------------R... or Queen: king can no longer circulate backwards------------ If stayed at beginning up spot: Queen or Rook: blocks king from shifting forward---------------------------------... Opponent's King... someplace in this row-----------Rook or Queen: checkmates bear in mind: save your distance in this circulate, yet stay on the comparable row!
2016-10-02 03:25:39
·
answer #5
·
answered by ? 4
·
0⤊
0⤋
i move the soldier in front of the king and move the queen infront of the bishop.then you move the bishop .checkmate !!!!!!!!!!!!!
2006-10-09 14:28:26
·
answer #6
·
answered by najie_005 1
·
0⤊
0⤋