STRIKE IS THE ANSWER FOR O-ROCK AND MIX'S RADIO:-)
2006-09-22 10:58:37
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answer #1
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answered by Anonymous
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Alley: The building you are in; also, the lane
Foul line. A black line stretching across the lane. Crossing the line when you throw the ball is a foul, and no pins are awarded for that throw.
Approach. The wooden area you can walk on, before the foul line.
Gutters: The troughs on either side of the lane. A gutterball is one that enters the gutter without hitting any pins
Lane: The straight, wooden area bounded by the pins, gutters, and foul line. Can also include the approach area.
Pin: The little wooden things at the end of the lane.
1, 2... 9, 10: Pin numbers. Starting with the nearest (Head pin, 1)., then proceeding from the bowler's left (2,3) in each row, so the farthest to the bowler's right in the rearmost row is 10.
Split: When two pins, separated by a space where a pin was standing. Sometimes marked as the first roll's score circled.
7-10: A split where all pins have been knocked down except for the outside pins on the back row. Considered the toughest spare to make in bowling
Sleeper: A pin hidden behind a second pin, such as the 1-5, 2-8, or 3-9. Sometimes marked as the first roll's score underlined.
Frame: The chance to knock down 10 pins. You have two attempts (rolls) per frame.
Strike: Knocking all the pins down on your first roll. Value: Base 10 points plus the base value of the next two roll.
Spare: Knocking down all remaining pins on your second roll. Value: Base 10 points plus the base value of the next roll.
Double: Two strikes in a row
Turkey: Three strikes in a row
Beer Frame: 5th or 7th frame. Traditionally, if all but one bowler on a team marks (spares or strikes) during the beer frame, they must buy beer for the rest of the team.
10th Frame: During the 10th frame, bowlers are eligible for up to three rolls - this allows strikes in the 9th and 10th frame to recieve up to full value. The bowler gets the third roll only if they manage a mark in the first two rolls (a strike will give a fresh set of pins and 2 rolls and a second strike sets the pins up a third time, while a spare gets new pins and a single roll)
Perfect Game: A score of 300 over 10 frames, possible only by throwing 13 strikes in a row.
Dutch: (rare) A score of 200 over 10 frames, accomplished by alternating strikes and spares.
Average: The mathmatical average of points per game.
Handicap: A bonus given in league play. Inversely based on average, handicap provides a level playing field between bowlers of different skill levels.
Scratch: A score without handicap figured.
2006-09-22 16:53:07
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answer #2
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answered by hogan.enterprises 5
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A Strike
2006-09-22 16:27:34
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answer #3
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answered by David F 1
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Strike
2006-09-22 20:41:31
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answer #4
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answered by Anonymous
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Strike
2006-09-22 16:32:49
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answer #5
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answered by Anonymous
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Split, open frame, spare, strike, gutter,
2006-09-22 16:24:33
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answer #6
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answered by Anonymous
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definately strike
2006-09-22 21:22:04
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answer #7
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answered by leelee 3
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gutter ball
2006-09-22 16:30:27
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answer #8
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answered by jkpoet2@sbcglobal.net 3
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ball
2006-09-22 16:31:05
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answer #9
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answered by Alissa 6
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perfect game
2006-09-22 16:30:18
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answer #10
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answered by Anonymous
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