A very good method of gaining cash on an "old" server is enchanting and skinning. sell ALL skinned mats and DISENCHANT all greens you receive from quests that you will not be using as well as old soulbound equip.
If you take up enchanting, do not enchant things but rather disenchant and sell them in the AH...
Enchanting can become a money sink to level up but a cash cow in the AH for mats.
2006-09-25 05:21:42
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answer #1
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answered by Anonymous
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You can only have two primary professions. A great money maker is Herbing. If you choose alchemy herbing is pretty much a must. Alchemy however can get expensive, and it's difficult to make money on, unless you are fortunate enough to come across a great recipe as a drop or in the AH for cheap. Tailoring is a good way to supply yourself with cloth armor providing again that you get good drops. Some things like bags can be sold easily though. If you take up tailoring, some have found skinning to be a good match with it as some patterns require leather. Leather is also a pretty decent money maker. I would choose herbing or skinning as my 2nd with tailoring for the money purpose. Enchanting is handy and again can be very profitable, however I have found it very difficult to level. Tailoring is a nice 2nd with enchanting so you can make things to disenchant, or things to enchant and sell. It really depends on your goals and priorities. Fishing, Cooking, and First Aid are all freebies, and you can have them as well as two professions. Good luck to you!
*If you're on a pvp realm skinning might be a better idea as you can skin animals you've killed so you don't leave a trail for enemies to follow and find you!
2006-09-18 10:59:51
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answer #2
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answered by ladypersephone21 3
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Tailoring, enchanting, and alchemy are good for a priest.
Pick up fishing in Auberdine by doing the Gump quest (the guy fishing on the beach).
2006-09-18 09:37:39
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answer #3
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answered by Qwertius 2
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worldwide of Warcraft is an magnificent pastime (I performed it myself for 0.5 a 365 days), in spite of if that's certainly very addictive. it extremely is by using the fact that's amazingly exciting, and it provides a social community among game enthusiasts that's totally almost as exciting as actual existence (and you do no longer ought to spend gasoline money). the same old reason for the addiction is the magnificent scope of the sport. There are, I estimate, over 2 hundred sq. miles of lands to discover, each with its own menagerie of quests, monsters, products, and human beings to journey. an basic participant will commonly spend 0.5 a 365 days getting to point 70 (the optimal factor of means interior the sport, a minimum of until eventually the recent advance %. is released, sending it to 80). After a participant hits 70, they then could desire to undertake the grueling activity of paying for stronger equipment. "equipment" is the final call for the products that a participant can equip on their avatar. a point 70 participant with magnificent equipment can advance their means with the aid of a minimum of four situations. in spite of if, getting this all-substantial "equipment" is fairly perplexing, enormously on the severe-end stages. Take for occasion, the Hammer of Atonement. that's a point 70 epic substantial hand mace (meaning that that's impressive), and is strongly acceptable for any avatar that's a healer. in spite of if, that's contemporary in Hyjal, an fairly perplexing raid (between the toughest interior the sport to this point), and is dropped with the aid of a monster. This hammer has in user-friendly terms a 12.5% threat of being dropped, and the many times used raid could have 3-4 healers in it, meaning that a participant theoretically could ought to run this raid approximately 28 situations just to get this hammer. Raids themselves are perplexing. they often take the coordination of 25-40 experienced, effectual gamers and a minimum of three-5 hours to end. there are a number of different components that make a contribution to the addiction ingredient of this pastime, yet i'm no longer likely to record all of them. In end, in user-friendly terms purchase worldwide of Warcraft in case you are able to functionality generally with little or no sleep, in case you have a versatile time table, and you do no longer strategies tacking on one greater $15/month value.
2016-10-15 03:31:43
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answer #4
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answered by Anonymous
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For your first character, I reccomend getting to gathering proffs. Mining brings in the most money, and skinning is a good second. That way, it's all profit and you have more money to spend on gear, mount, and training.
I'm on Boulderfist [PvP, laggy =( ]
2006-09-18 16:54:01
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answer #5
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answered by mury902 6
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ahh another budding world of warcaft fan, i am one myself. i suggest picking up tailoring, first aid, cooking and enchanting
2006-09-18 09:37:26
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answer #6
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answered by Teh IT guy 2
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quit playing now before you get to addicted. If you ever want to have a normal life with a girl, I suggest you quit all together...
2006-09-18 09:51:48
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answer #7
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answered by marebear803 2
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