If you were to teach an ENGLISH class (cross posted in art and design maybe) on Comics and Animation, what would be your curriculum? Keep in mind that it would be an overview and introduction class and should focus on story (theme, plot, structure, narrative balance, things like that) so some popular and 'seminal' works may not be appropriate. Popular series would have to have a segment that stands completely alone to be acceptable (perhaps strong introductory novellas?). The majority of the classwork should be on comics and manga, leaving the anime/animation for the next level class.
I'm thinking that the first week would be something like "Understanding Comics: The Invisible Art" by Scott McCloud (which I haven't read yet but probably will soon, so if you have a better idea, feel free to say so) and something to explain manga (no current clues what though).
I am not trying to get you to do my homework, I am curious what people consider the most important works.
THANKS!!!
2006-09-06
13:51:11
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4 answers
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asked by
Chris C
2
in
Entertainment & Music
➔ Comics & Animation
video games would be it's own class, individual serials (like dbz or gundamW) would not be used unless they were a good representation of the *majority* of their group or field (which I'm not sure either of those are, if you only had two days to talk about all of japanese manga, would you spend one day on each?).
2006-09-06
14:38:45 ·
update #1