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i just bought "The Sims: Complete Collection" on PC..i need some cheat codes?
i need some basic cheat codes (.ie. more money, fufill needs, etc) for the PC game The Sims:Complete Collection. I can't open websites that have blogs on them, so when i tried to google them myself i was denied access to the cheat sites. so if you can please copy and paste them here for me. the one who gives the best cheats gets the points! thanks!

---rememember i can't open links...i need thecodes copy and pasted here

2006-09-03 12:06:26 · 3 answers · asked by minoloblaniks 5 in Games & Recreation Other - Games & Recreation

3 answers

hold shift+ control+ c
1) !; Enters the cheat code you just entered

2)rosebud !; the more !; you enter, the more
money you get

3)move_objects on Move any object anywhere

4)rosebud 1,000 dollars

5)map_edit on Enable map editor

Cheats for the Sims, codes for the Sims and PS2:
While playing, press [CTRL] + [SHIFT] + C, or [CTRL] + [SHIFT] [ALT] + C then type the following codes: Some cheats may not work, it depends on the version you have.

Sims cheats for Playstation 2 / Sims cheats ps2

Code
Effect

Taking his time When it is time to go to school, your Sims may not to be ready i.e. to catch the bus. So, if you want to take your time, do "move_objects on" and put somebody in the middle of the road so that the bus will not leave without you.
Delete all the Sims characters of a neighbordhood Start by selecting a neighborhood. When you see the global view of the neighborhood, press at the same time on Ctrl, Shift and C. Then, enter the deleteAllCharacters code. Validate by pressing the Enter. A message is displayed explaining that the next time you come in a house you will have to create new characters. Click on yes.

klapaucius $1000 Simoleons (version 1.0 only)
water_tool Make your home an island surrounded by water.
set_hour # Lets you change the time of day. (1-24)
set_speed # Lets you change the speed of the game. (-1000 to +1000).
interests Lets you view the personalities and interests of your Sims.
autonomy # Controls how independent your Sims will be. Acceptable values are 1 through 1000.
grow_grass # Makes the grass grow. Acceptable values are 1 through 50.)
map_edit on/off Enables or disables map editing.
route_balloons on/off Enables or disables the tutorial system.
tile_info on/off Lets you enable or disable tile information popups
log_mask Set event logging mask.
draw_all_frames on/off Lets you require The Sims to draw all animation frames or allow the game to skip some.
history Dumps family history file
edit_char Open the "Create-A-Character" screen
lot_size # Change lot size
! Repeats the last cheat entered.
; Separates two or more cheats.
sweep on/off Lets you see the "ticks" of the game
!;!;!;!;!;!;!;!;!;!; Repeats last cheat. Then, highlight it, press ctrl+c (copy) and the you can use crtl+v (paste) every time you open the cheat window.
move_objects on/off Allows you to move any object.
flush Flushes app completely in to VM file. NT only. Useful to see how much memory is required at a given time to run the game (by tracking the app's WorkingSetSize).
sim_limits [mils] Sets maximum number of milliseconds to allow simulator.
sim_peek Enables or disables calls to PeekMessage within sim loop auto_reset - turns on or off the automatic object reset feature (resetting of object simulations when main or init tree changes).
hist_add Adds a new family history stat to the current family
core_dump Dumps entire contents of memory to core_dump_[date:time].txt. Warning: HUGE FILE.
sound_log Shows or hides the sound log window.
auto_level Architecture tools automatically set the level when necessary.
browser_failsafe Can prevent a crash when launching the web browser.
html Enables or disables automatic creation of web pages.
tutorial Tutorial off keeps the tutorial object from being generated when a tutorial house is loaded.
import [FAM file] Import and load the given FAM file. Does so without asking.
quit Quit the sims.
save Saves the currently loaded house.
shrink_ text [font_size] [text] Products shrunk_text_#.bmp files, shrinking the text using the bmp shrinker.
fam_test [opcount] Runs series of random operations on unhouses families memview - shows the memory view window (debug builds only).
log_animations Log animations in the event log window.
refresh_faces Refresh the BMP_ resources for all people whose IFF files are writable.
See a Sim really naked while taking a shower... Activate the "move_objects" code to be able to move any object even one you are using. Then, while a Sim is taking a shower, go in the buying mode and move the shower. The Sim will be really naked and you can even move the Sim character. When you go in the life mode, the Sim will continue to take a shower even if he is naked and without any shower anywhere in the house. Repeat the code with the bath to see a Sim lying.
debug_social Turns on the debug flag to show outcome choice dialogs for social interactions.
rebuild_cp Rebuilds entire control panel/ucp from scratch.
crash Crashes game
restore_tut Restores tutorial.
sound_event Trigger sound event.
plugh Say "plugh"
reload_people Total reload of people skeletons, animations, suits and skins.
cam_mode Turns camera mode on or off.
[path] Sets the neighborhood directory to the path
obj_comp Turns object compression in save file on or off.
music Turns music on or off.
sound Turns sounds on or off.
refresh_textures Rematches dependent textures and regenerates bitmaps for all user characters.
#export Write out behavior tuning constants to Tuning.txt.
#import Read in behavior tuning constants from Tuning.txt.
swap houses [house #] [house #] Swaps the two house files and updates families.
prepare_lot Checks for required objects on the current lot and deletes come an see me objects.
lot_border [tl] [tr] [bl] [br] Sets up the borders of the lot with non-editable flag. Requires rotation.
dump_happy Dumps to a file the selected person's most recent list of scored interactions.
house [house#] Loads a house, no questions asked.
write_destlist Appends the route destination list to AllRoutes.txt every time a route is found.
all_menus Turns on/off the showing of unavailable interactions in person control menus.
rotation [0|1|2|3] Set absolute world.
draw_origins Draw colored dots on selected person's path.
bubble_tweak [z offset] Sets the z value used to offset the sims' thought bubbles
Have more money Do a break while playing then press "M".
dump_mc Dumps to a file the selected person's most recent list of scored interactions.
cht [file] Executes file.cht as a list of cheats
assert Force an assert (for testing)
report_assets Enables or disables assets report.
auto_reset Reinitiating the automatic objects.
quats Enables or disables quaternion transformations.
write_routes Write out an RTE file every time a route is found.
rosebud $1000 Simoleons (version 1.1 only)
Having energy enough without doing anything special Save in the "Options" menu then tape the "move_objects on" code in the "Buying mode", select the Sim you want to have energy and delete it. Go back in the "Life mode" and click on the "deleted" Sim : it doesn't need anything now !

2006-09-03 12:32:29 · answer #1 · answered by xxbeauty_n_brainsxx 2 · 1 0

Actually, it would make more sense for a professing atheist to be in that section. I guarantee that you wouldn't hand my *** to me though. . . . . . I've probably already forgotten more pertinent and information of valid substance than you'll ever even know. But keep studying. I wish you the best. Oh, and God bless !! EDIT: I will have to refrain: I mean a She-Devil that calls me cupcake. That could only bring my T-level up. And I must stay away and flee all sexual immorality. Again, God bless. I wish you well in all your endeavors.

2016-03-26 21:03:57 · answer #2 · answered by Anonymous · 0 0

I know that one of the codes is "rosebud" it gets you 1,000 dollars everytime you use it.

2006-09-03 12:13:38 · answer #3 · answered by hobo_jeph 2 · 0 1

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