vast
and ever expanding
a few years ago animating hair / fur was a problem, esepcailly at the fine detail level. nowadays its no problem, providing you have enough computer horsepower (software, Hardware and developer) to chuck at the problem
its not the finished article but its getting PDG
2006-08-29 19:53:57
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answer #1
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answered by Mark J 7
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Hi all,the capabilities of computer animation in this day and age are so vast its unreal.I run duel core 3.6ghz dell system with the Nvidia quadro fx5000 512 mb graphics and 8gb ddr3 memory.This system gives me animation capabilities to produce close up and all but life like imaging and animation.In my field of science this is a must when dealing with animation of almost invisable internal body cells.I will never really use this system to its full capability,but ive just ordered a new one from dell which is supposed to feature Nvidias new 2gb graphics card giving even better graphics and animation(believed to be so life like its unreal).Where will it end....
2006-08-29 20:20:05
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answer #2
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answered by martinsbits2000 3
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As already said, vast. But, yes there's always 1!!!, obviously you'll need the appropriate software to suit the capability you're aiming to reach. Unfortunately I can't advise you on the best.
2006-08-29 20:02:35
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answer #3
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answered by John "007"!!! 3
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jeca you will find your answer with this link I hope
http://www.google.co.uk/search?hl=en&q=capabilities+of+computer+animation&btnG=Search&meta=
2006-08-29 22:41:03
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answer #4
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answered by Joe_Young 6
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