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3-D computer animation has armed attorneys with a powerful and versatile litigating tool. In order to use this tool effectively, one has to understand what it can and cannot do. Furthermore, an appreciation of its limitations provides the criteria for evaluating one's own animation and the animation submitted by one's opponent.

Facts versus Myths
A computer animation is only a presentation tool; it is not an analytical tool. A computer animation should not be confused with a computer simulation. An animation is created based on information provided by a witness or data provided by an expert. The animator has to manually enter the data and script the motion or tell the computer what the motion of objects should be.* Conversely, a computer simulation is achieved by using computer software that predicts the behavior of physical objects. To create a simulation, the computer operator enters initial conditions and values for other parameters. The computer software then predicts the behavior of the objects based on preprogrammed scientific principles and formulas. Often the data** generated by a simulation is then fed into animation software to create a computer animation to illustrate the conclusions drawn by the simulation. Accordingly, an animation is a tool for illustrating an expert opinion, while a simulation is a means of arriving at an expert opinion.

Using computer animation in a case does not guarantee victory. However, attorneys who have used it claim that it has indeed helped them communicate their case more effectively. Jury members have admitted they could understand the facts much better with animations than they could have with verbal testimony alone. In some cases, the use of an animation has led to a settlement prior to the court hearing.

Computer animation does not replace photographs, live video, models, charts or diagrams in the courtroom. However, it does provide an additional tool, albeit a powerful one, in a lawyer's toolbox of demonstrative evidence. Computer animation and traditional visual aids all have their place in the courtroom. When skillfully combined, they can present a very compelling argument.

The cost of producing a computer animation is no longer prohibitive as it was a few years ago. As such the use of computer animation is no longer confined to cases where very large dollar amounts are at stake. The rapid development of computer technology has lowered the cost of computer animations to a level that is now attractive for moderate-sized litigation. A more detailed discussion of the cost involved in producing a computer animation is reserved for later in this paper.

Just because a computer is used to illustrate evidence, does not make the evidence more accurate or reliable. To create an animation, data has to be entered into the computer. An animation is, therefore, only as good as the information upon which it is based. There is no substitute for meticulous investigation and careful analysis. When solid evidence exists, an animation can strengthen the case. If the evidential data are wanting, the animation will only magnify their weaknesses.

2006-08-29 19:31:08 · answer #1 · answered by mallimalar_2000 7 · 2 1

1) Your abilities. 2) The software that you have 3) Hard disk space. If you have everything that you need, there are no limitations! The hardest thing to do is to make things look 3D. A cartoon like the Gorillaz videos are easily created in a piece of software like flash but if you're thinking of a Shrek type animation then you'll need much more sophisticated software.

2006-08-29 19:45:14 · answer #2 · answered by Sue 2 · 0 0

Professional 3D Design Animation - http://3dAnimationCartoons.com/?VHOV

2016-05-10 08:59:48 · answer #3 · answered by ? 3 · 0 0

that's slightly a false impression as both second and three-d are actual second (i.e. flat demonstrate). in case you may visualise the adaptation between say the lively function "Snow White and the 7 Dwarfs" and the lively function "Schrek", the first is second, the latter is 3-d.

2016-11-23 14:02:35 · answer #4 · answered by ? 4 · 0 0

Who knows... 10 years ago they couldn't get parallel processing right to develop a Pentium chip. but it did happen... so i guess as time goes on, the limits get greater and greater....

Do you remember DOS?....

2006-08-29 19:55:53 · answer #5 · answered by engineer 4 · 0 0

The characters cannot come to life, nor can they pop out of the screen.

2006-08-29 19:29:56 · answer #6 · answered by Cyberwolf 3 · 0 0

Do you mean graphic animation?

2006-08-29 19:30:24 · answer #7 · answered by Anonymous · 0 0

depends on how big the screen is hehehe

2006-08-30 01:05:35 · answer #8 · answered by KEV D 3 · 0 0

we haven't got holo suites yet

2006-08-29 19:42:08 · answer #9 · answered by Anonymous · 0 0

imagination and hard drive space.

2006-08-29 19:33:00 · answer #10 · answered by Anonymous · 0 0

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